Elite: Game talk
today, 11:28am
Any opinion about that Pranav Antal's weapon and which modifications go for?
today, 11:32am
RawnuI would leave the shields behind, they only create heat and are of no use around a Titan (or around Thargoids in general, unless maybe you do rescue missions). If you have one or two caustic sink launchers, you don't need the decon limpet controller. Re caustic sinks: wait until they are almost filled up before you fire. And you can engineer them for "ammo capacity", just like heat sinks. When going through the caustic cloud, stay away from the star-shaped caustic mines. And pop a heat sink if necessary. And then boost towards the red cloud (don't follow the Titan circle HUD element, that is jumping around all the time). Press and hold your keybind for the Pulse Neutralisers before the teal pulse wave hits you. Hold until it's gone. Note: this drains SYS really quick, so put some pips into it. Once you see the asteroid field, you're in the clear and you notice that the caustic sinks will no longer fill up.
If you run below 20% thermal value around the Titan, Thargoids won't notice you until they are right in front of your face. You can also use the Titan itself as a place to hide from them. Especially below the thermal vents there are cave-like protrusions (if that's the right word) which make for good hiding places. The Thargoids around the Titan will jump out after a while. You can also see the moving colored lights on the "skin" of the Titan, signalling its alert state iirc. Wait until drops to at least yellow before placing yourself for a bombing run. Meowers showed a great attack route for that.
After bombing the exposed thermal core, turn upwards and boost away with FA off. Also pop a heat sink. The EMP will not hit you if you fly straight up with FA off, ensuring your ship doesn't try to slow you down.
Exiting the Titan space, you want to aim either for the sun or choose a system to jump to. Follow that outward. And once you hear the Titan blasting a pulse towards you, switch FA off and let the pulse wave push you outwards. Once you are no longer mass locked, turn FA on and jump away.
I will keep that in mind... From my previous experience, I can tell Low Observability is a must, as well as speed..
It's all a question of compromise, I won't engineer the hull too high (weight/speed) because the Python is slower than my other AX ships, I have 90+ of Synthesis reloads for the Heat Sinks so I should be OK, none of my ships were ready for the Titan run......
One thing I'll do for sure is to swap the Decontamination Limpet and Shield for Guardian Hull reinforcement packages, they are immune from caustic attacks and add an extra 5.0% anti-corrosion effect.
Apart for that I'm running out of materials (Raw), I'm gonna have to cannibalize from other ships.
>>>>>>
I stacked 3 X 2D Guardian Hull Reinforcement Package, the reason is weight, I'm after both anti-corrosion (3 X 5.0%) and weight reduction, they all are lighter than the modules they replace, since I'm not planning to get into a fight it looks OK.
Last edit: 15 Dec 2024, 12:11pm
today, 1:13pm
Thinder
I stacked 3 X 2D Guardian Hull Reinforcement Package, the reason is weight, I'm after both anti-corrosion (3 X 5.0%) and weight reduction, they all are lighter than the modules they replace, since I'm not planning to get into a fight it looks OK.
I wonder if meta-alloy HRP's would be a better option? Guardian HRP draw power, so they will also add to heat generation. The MA version is comparable in weight but their caustic resistance stacks and they don't require power.
Just a thought ......
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