Elite: Game talk
12 Dec 2024, 8:12am
12 Dec 2024, 8:25am
Jean NortonHello! Wanted to ask: what is the purpose of small ships? Can I farm something with it more efficiently?
Not really more efficiently. But you can use them to start the game when you're new to it, doing bounty hunting, I use them as fast Courier in short distance for paying a fine for example.
They can do everything but are limited in internal capacity (for hauling, mining or farming materials) and Jump range, they are useful for new players...
There are explorer which qualify as Small like the Diamondback Explorer or Asp Explorer, some are good for starting hauling too, Hauler or Adder ...
Consider them starter ships.
I got one Cobra Mk III and I love this ship.
Since you asked about farming... I toped up 2 Grade 5 materials and 3 Grade 4 in no time with a Krait Phantom equipped with a 5E CARGO RACK, one 5A COLLECTOR LIMPET CONTROLLER and one 3A COLLECTOR LIMPET CONTROLLER.
Scanning the local beacon in systems to find signals...
Core Dynamics Composites. Improvised Components. Conductive Polymers. Proprietary Composites. Thermic Alloys. All useful for engineering especially the Grade 5 that you can exchange at Materials traders.
If you change Power systems you'll find a different quality of Grade 5.
Last edit: 12 Dec 2024, 9:02am
12 Dec 2024, 9:04am
Jean NortonHello! Wanted to ask: what is the purpose of small ships? Can I farm something with it more efficiently?
1. Small landing footprint, ideal for exobiology (can land on top of anything without the need for an SRV) and Odyssey on-foot missions (can land anywhere)
2. Small ship = small hitbox. You are much harder to hit and given the right small ship, loadout and piloting, you can easily defeat a large ship like the Conda or the Vetter. E.g. an iCourier can be the most deadliest weapon here.
Small ships are agile and mean, and the Cobra Mk5, with its boost speed of way over 600m/s and agility, plus its fantastic loadout of 3m*2s, will give larger ships a headache in combat. It will also be a good courier and bubble taxi and, maybe, the best small ship for powerplay missions.
12 Dec 2024, 9:10am
12 Dec 2024, 9:12am
I'll get mine as soon as the server is back inline.
>>>>>>
Rawnu
1. Small landing footprint, ideal for exobiology (can land on top of anything without the need for an SRV) and Odyssey on-foot missions (can land anywhere)
2. Small ship = small hitbox. You are much harder to hit and given the right small ship, loadout and piloting, you can easily defeat a large ship like the Conda or the Vetter. E.g. an iCourier can be the most deadliest weapon here.
Small ships are agile and mean, and the Cobra Mk5, with its boost speed of way over 600m/s and agility, plus its fantastic loadout of 3m*2s, will give larger ships a headache in combat. It will also be a good courier and bubble taxi and, maybe, the best small ship for powerplay missions.
They've done what I feared they would, making older ships pretty much obsolete (Krait Phantom, Asp Explorer etc), It's just as well that I am attached to my Krait and won't swap for the Mandalay most of the time, I got mine for the stake of supporting development and only use it when I need the range...
Last edit: 12 Dec 2024, 9:22am
12 Dec 2024, 9:52am
I still have to fit and engineer my AX Corvette and then go hunt some Basilisks...
12 Dec 2024, 9:53am
Kasumi GotoHaraldsen
That version looks worthy of a pirate. The only thing missing is a text embedded in the handle in curved letters: Raxxla
Why is it always about Raxxla with you.
It is the games analogy to the quest for the holy grail... and what brought me to Elite in the beginning. The lore and myth hunting were more fascinating to me than shooting things - though, I've to admit robbing LTD transports used to be strangely satisfying (until they nerfed it).
12 Dec 2024, 11:40am
The following rescue megaships have been lost:
Federal Haven in Sol
Rescue Ship Bertschinger in Sol
Rescue Ship Foerster in Sol
Rescue Ship Kisseih in Wolf 359
Rescue Ship Cavell in Alpha Centauri
Rescue Ship Yoshida in Barnard's Star
Rescue Ship Seacole in Wise 1506+7027
Two rescue megaships have so far not been attacked and are orchestrating evacuation efforts for Sol and surrounding systems:
Rescue Ship Hutner in Luyten’s Star
Rescue Ship Cornwallis in V886 Centauri
Job well done... oh wait. Not even close.
12 Dec 2024, 11:44am
Zero DucksAHZero DucksHello! Greenhorn player here.
I have a Power (Archer) mission to sell exploration data in Flousop, but when I try to sell it in Salk Hub, it just doesn't register. Not yesterday, not today
Anyone with the same problem? Is it a bug or am I doing something wrong?
Thanks!
Never had one of those missions but do you turn in the data to the Universal Cartography guy or as a typical mission from Missions board?
It stated it should be sold to the Cartography guy. But, whatever I did, it never registered a single credit sold. Mission expired today.
It seems you were not the only one with this problem.
New version, new bugs. Every single time.
12 Dec 2024, 2:11pm
12 Dec 2024, 2:12pm
Best way... of showing you don't care about it, Frontier. This was almost as pointless of an event as could have been. Most shitty anticlimactic way of running a "finale" that barely even took longer than the regular boring cleanup operation would have taken. In fact it was only delayed by a week because of the Titan moving, nothing else.
"But don't you want to buy a Cobra MKV to partake in Power Pissing?"
No, I don't. I logged off within two minutes and am going back to reading much more interesting books than this "story" which stopped being a story a year and a half ago and just made up poor excuses for gameplay events.
12 Dec 2024, 2:50pm
Kasumi GotoOh, what a great way to end the Titan story, just do more cleanup and go bash it as usual with a grand total of nothing happening. And of course despite inbox messages telling you to "rescue Titan pods if you are interested", we're only going to offer a reward for the completely uninteresting, senseless violence while we don't bother to tell you anything about the supposed lore behind it.
Best way... of showing you don't care about it, Frontier. This was almost as pointless of an event as could have been. Most shitty anticlimactic way of running a "finale" that barely even took longer than the regular boring cleanup operation would have taken. In fact it was only delayed by a week because of the Titan moving, nothing else.
"But don't you want to buy a Cobra MKV to partake in Power Pissing?"
No, I don't. I logged off within two minutes and am going back to reading much more interesting books than this "story" which stopped being a story a year and a half ago and just made up poor excuses for gameplay events.
Careful there.
It sounds like you do not like the game any more or are finally starting to understand, it is exactly as predictable and boring as I realized in first few days of spending time with it. It got you all screeching: "Ban! Delete! Block! Reeeee.... ooo my feelings!"
And what is this "lore" you keep going on and on about?
It's a computer game. You turn it on, do some pew-pew-pew, enjoy a woosh sound in vacuum of space, maybe take few screenshots of computer generated landscapes and then turn it off.
Maybe you earned few imaginary credits to buy bigger imaginary guns or a cartoon-boat 3 times as wide as Titanic. Why not... but that's it!
None of it matters in real life (except you can never get back the time spent). There is no "lore" because it teaches you absolutely nothing useful. It's not a game of Chess or Go (aka Baduk) or games you play as a child to learn and understand the world around you while you acquire useful knowledge and skills.
Cheers!
12 Dec 2024, 2:54pm
12 Dec 2024, 3:49pm
Jean NortonHello! Wanted to ask: what is the purpose of small ships? Can I farm something with it more efficiently?
I most often use small ships for quick courier work (to rank up Fed and Empire) or, better still, ExoBio. For ExoBio, you could outfit a small ship for (reasonably) decent Ly jump range, then fly to an Exo-Bio planet, land next to the plant, get out, scan, get back in, fly quick to the next plant, repeat. (Take a look at my "BioFlyer" build for an idea of what I mean for ship outfitting.)
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.
What does belong here:
- Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
- Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
- Discussion about "official" events from GalNet and community goals.
- Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
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