Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
03 Dec 2017, 3:26am
"A little bit, but that's not a bad thing." Phisto turns to the bartender as they slide his new Old Sol and Barron's Head across the bar to him. Looking at Esma's drink he takes his own and holds it up to her to toast.

"In any case, welcome to the neighborhood."
03 Dec 2017, 3:28am
Oh crap. Lifting a drink, same as yours. You know this. Um.....

"Thanks for the welcome, but I already have a drink." She smiles nervously at him.
03 Dec 2017, 3:42am
Lost in a nightmare playing in his head, Stryker didn't notice Jem enter the room even though he was looking right at her. It wasn't until she was standing in the middle of the room that it registered that she was actually there. Standing he knocked over a drink, but he didn't look at it or make an apology. Slowly, but with purpose he met her in the center of the room. Arms by his side, same unfocused, dead vacant hollow look in his eyes, he towered over Jem but kept quite. Not a word was spoken by him.
03 Dec 2017, 4:28am
Phisto tilts his glass forward and gently taps it against the edge of Esma's drink.  "Cheers."  He takes a pull from his beverage and smiles back at her.  

"And my pleasure.  So what brings you to Citi?"
03 Dec 2017, 6:27am
"Cheers." She didn't know if it was the alcohol or the company, but she felt warm.

"I came here to get away from the 'organized' and 'civilized' places of the bubble. For all of their fancy titles, they are the true barbarians." She sipped the drink slowly. "But then again, I'm not the best example of 'civilized' myself."

You're doing fine. I think.
03 Dec 2017, 6:31am
Adam turned, staying silent at Stryker's movements towards the woman. He brought his drink to his lips and took a long sip, eyebrows shifting in a curious fashion on his forehead. For the moment, he watched trying to fit together a puzzle when he didn't have all the pieces.
03 Dec 2017, 6:35am
Phisto grinned wide at Esma as he took another pull from his whiskey. "Now that's what I like to hear." Biting his lip playfully, he lifted his glass up as another toast.

"Civilized is overrated. Gets in the way of being yourself."
03 Dec 2017, 6:39am
HA. When you figure out what yourself is, let us know.

"Yeah. Well, if you saw what happened earlier, you would think me quite daft..."
03 Dec 2017, 6:45am
"You say that, but I've pulled my share of..." Phisto stopped speaking as his face went warm with embarrassment, "...I mean, not that I was checking you ou..."

Phisto's mouth hung open, unwilling to finish the sentence. Looking down into his drink, he felt his face burn red. He gulped his drink and smiled sheepishly.

"You looked very nice."
03 Dec 2017, 6:53am
So the interest was genuine. Explore this. Or don't. It's up to you.

"Uh...thanks. To be honest, it wasn't the attire that upset me. It was the feeling that I screwed up in a new place in such an obvious way. I hope that makes sense. I've never been good at 'social' stuff."

She finished her drink and ordered a rum.
03 Dec 2017, 7:01am
"Yeah, it makes sense." Phisto furrowed his brow for a moment. "When I joined the Pilot's Federation it was actually my first trip off my home world."

Phisto smiled slightly as he shook his head at the memory. "I'd not gotten that much experience flying in space, but hell if I didn't think I was hot shit anyway." He finished his whiskey and ordered another. "Very first time in the simulator I crashed on take off. Turns out it'd been months since that last happened."

He grinned sardonically. "As you can imagine, pilots aren't known for letting you off easy."
03 Dec 2017, 7:14am
Is he empathizing with you? Is it a charade? Common ground.

"I get that, I think. I actually learned to fly in a refurbished Condor for my Clan. Turns out, I wasn't the best, but I could alter the performance enough to work for me. Helped when I got the Buckler."

She tried not to grin too much, but she was proud of her ship.
03 Dec 2017, 7:15am
Social awkwardness is a strong indicator.
Doesn't look tall enough though.
Metrics are only a 60% match ..... not a close range scan though

Mark for further investigation
03 Dec 2017, 7:18am
Phisto's mouth gaped open and his eyes went wide. "You flew Condors?" His face broke into a massive smile. "That's what my clan flew!"

Clearly excited now, Phisto reached for his fresh drink and took a larger than normal pull. "Too bad you can't fit hyperdrives on those. I'd probably still have one." Leaning onto the bar, he swirled his whiskey around the glass.

"What kind of ship is the Buckler?"
03 Dec 2017, 7:21am
He can't be serious.

Esma simply smirked and looked into Phisto's eyes.

"My Condor had a hyperdrive."

She sipped at the fresh rum and smiled thinking of the Buckler.

"The Buckler is a Keelback. I 'inherited' it, as it were. Made some modifications. Now home."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.