Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
14 Nov 2017, 5:38am
Kyla returns the smile. "Thanks Jem, you're the best. If you could continue the trend of not-dying, that'd be great."

She fires Jem a curious look. "What's in the linen store?"
14 Nov 2017, 10:03am
Jemine raises her eyebrows.

"What's in the linen store?" she repeats. "Oh, you know... sheets... pillows... Fed and Imp fleet dispersal plans... pillowslips... maps of the Thargoid homeworld... towels... the usual stuff you'd find in any brothel linen store."

She guides Kyla out of the Costume Shop and back along the corridor to her office.
14 Nov 2017, 10:30am
Kyla chuckles. "Those dispersal plans might come in handy later when I'm out making a delivery eh? The way you mentioned the linen closet made it sound like you were hiding some rather interesting stuff in there."
14 Nov 2017, 10:43pm
Jemine shakes her head.

"Sorry to disappoint you, honey. There's nothing in the linen store except linen. The clue's in the name."

She sits down in her swivel chair and taps the desktop a couple of times. She reads the display for a few moments, then looks up at Kyla and grins.

"Some of the girls are already taking advance bookings, which is good to see. And the receipts are looking rather impressive, too. I'm beginning to think I should have done this years ago."

Tapping the desktop display back into sleep mode, Jemine rises and, looking a little more relaxed than before, moves round to Kyla's side.

"Would you like a coffee?" she asks.
15 Nov 2017, 9:59am
Kyla nods. "As long as it's not decaf, I could definitely use one," she says. "Thanks for the tour. It seems you have really established yourself quite nicely already."
15 Nov 2017, 11:38am
Jemine leans over and taps the desktop to ask Suki to bring two coffees. Then she turns back to face Kyla.

"Well, it is only our second day, so it's maybe a bit early to say how well things are going. But there are clients in the bedrooms, and more in the bar, and advance bookings are coming in. There's been a bit of banter about us on the social media sites, so at least we're already being noticed. I'm acutely aware that there are a lot of other places like this in the Bubble, too, so competition is fierce. But we've made a promising start here. I'm cautiously optimistic."

At that moment Suki enters with the coffees. She puts them on the desk, curtseys and then leaves. Jemine picks up the cups and hands one to Kyla, then moves towards the sofa.

"One coffee, guaranteed not decaf!"
16 Nov 2017, 8:22am
"Jem, sweet cheeks, there's never going to be a shortage of lonely pilots who need a bit of company. Even with fierce competition, you're going to do well out here," Kyla says, sitting down on the sofa with Jem. "I'd say you have nothing to worry about at all."
16 Nov 2017, 1:02pm
Jemine grins, and raises her coffee cup.

"Thanks for the reassurance, honey. I appreciate your support. Here's to lonely pilots!"
17 Nov 2017, 7:58am
Kyla chuckles. "To the lonely pilots who will make Jem Jem rich."
17 Nov 2017, 11:54am
Jemine shakes her head.

"It's not about the credits, Kyla. It really isn't. If I just wanted to be rich, I could have lived very comfortably on what I made from the sale of my ship."

She takes a sip of coffee, and then sets the cup down on the low table which stands in front of the sofa.

"You remember me telling you and Sam about the Exotica club at Tjakiri? The people who worked there were slaves, in the vilest sense of the word. Chained up, broken people, forced to endure agony every day of their lives. They were people who once had hopes and dreams, but Exotica robbed them of everything, including their dignity. And, in the end, their lives. "

Jemine rises to her feet and paces slowly around the office.

"But The Olive Grove will be different. The woman who ran Exotica is a heartless, sadistic, manipulative bitch who cares nothing for anyone but herself. She and I couldn't be more unalike. My girls will be treated as human beings, not animals. They'll work here because they want to, with their hope and dignity intact."

Her eyes flashing with intense determination, Jemine folds her arms and turns to face Kyla.

"That is why I opened The Olive Grove."
18 Nov 2017, 12:10am
Kyla, unable to tell if she hit a nerve or not, leans back and responds by folding her arms as well. She takes a breath in, holds it, then releases.

"I get it," she says. "I was almost sold off as a sex slave, as I've told you before - to a place named Madam Weston's." She leans forward again. "I only knew that because the people guarding me were loudmouth numpties. I have no idea where it actually is, but it sounds like it's as shitty as this Exotica place."

She takes another big breath. "I don't know how I feel about the industry, but I do like what you're doing Jem Jem. I hope I didn't hit a nerve there."


Last edit: 18 Nov 2017, 3:21am
18 Nov 2017, 8:09am
Having just paid a dockworker to load up some cargo and refresh her fair ship, Esma meandered throughout the innards of the station.

Food. Drink. Food. Drink. Maybe fine atmosphere? As long as it isn't too spendy.

She continued to stroll about, looking for just the right place to kick back, relax, spend some credits, and not have to look over her shoulder for a bit. There had to be something in the Entertainment district that would strike her fancy.
18 Nov 2017, 10:26am
Jemine gives Kyla a sheepish grin, and takes her seat back on the sofa. She picks up her coffee cup.

"Sorry," she says. "I oughtn't to have launched off into a rant. You know, it wasn't too long ago when all I wanted to do was to prove myself as a bounty hunter. It caused a big fallout between me and my mo-- my grandmother. But I rather stubbornly persisted in my ambition, convinced I could make a difference in the galaxy. And for a while it seemed to be working out. I had a few successes with my contracts, and my combat rating was increasing nicely."

Jemine sits back and takes a sip of coffee before continuing.

"And then the doubts began to creep in. With each success, I started to fret about the lives I was taking, and about the families who would be grieving because of what I'd done."


Last edit: 18 Nov 2017, 5:01pm
18 Nov 2017, 10:39am
Kyla shakes her head. "I guess in that line of work you have to learn to turn off empathy, which I could never see you doing. That seems to be your strong point, your empathy."

She looks outward toward the opposite side of the room, looking at nothing in particular. "Who knows how my smuggling runs affect people?"
18 Nov 2017, 12:03pm
"I'd imagine very few people die because of smuggling," says Jemine, with a shrug. "But you're right about the empathy thing. About turning it off, I mean. Someone gave me pretty much the same advice a few months ago, as a matter of fact. It was a pilot I met whilst I was doing merc work for a faction in Ross 720. I explained to him how uneasy I was about the killing, and he told me to either get used to it or go home."

Jemine looks around her office, and smiles happily.

"It took a while, but that's what I've done; I've come home."

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If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.