Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
03 Dec 2017, 8:57am
Oh no this cannot happen

"Madam !" Maggie called after Esma, louder than she had planned
03 Dec 2017, 9:48am
As Stryker approaches, Jemine unfolds her arms and places her hands on her hips. She looks up at his face.

"I don't want to make a scene here," she says. "The Olive Grove is my place. These people are all having a good time, and I'm not about to spoil that. So..."

She takes a quick glance around the room, then fixes her attention back on Stryker.

"If you have a drink to finish, then finish it. If you're here with friends, then make an excuse to them,   and then leave. Get out of my club, Stryker. You're not welcome."

Jemine turns on her heel and saunters out of the bar.


Last edit: 03 Dec 2017, 2:27pm
03 Dec 2017, 11:26am
Nathalie "Nagita" Hudson
Nathalie frowns, but not without a smirk, showing that her frustration is fake.

"Oh come on, you know that this cube isn't made for hunting guys down. Luckily for you my huge project is still real talk so, maybe we could fight together on the same craft, one day! Em... You know where's Jemine? Not like that I don't appreciate your face, but I came to see her as well."


Sam thought to this for a moment. "I know that Jem's around, but for the life of me I don't know where, she's flitting back and forth when she's not in her office." He smirked more to the mention of co-bounty hunting. "You know I'd kill to even set foot in a Ferdy, let alone bounty hunt together in one. When we both have time, it's a date, metaphorically speaking."
03 Dec 2017, 11:49am
With his still far-a-way gaze looking past her into an abyss, as if he didn't hear a word or even acknowledge the woman, he let her finish talking. Once done, he simply left the establishment. Not a word spoken. No theatrics. No drama. No attempt to ask for her forgiveness. He simply walked out.
03 Dec 2017, 2:55pm
Jemine walks along the corridor and back into her office. She sits down at her desk and activates the security camera feed from the bar. After carefully studying the scene for a few minutes, she turns off the feed and sits back in her chair. Moments later she leans forward, tapping the desktop. Suki's holofac appears.

"Moshi moshi, Miss Jemine."

"Suki," says Jemine, "have you seen a bald, muscular man with a cybernetic arm leaving in the last few minutes?"

"Yes," replies Suki. "He did not look happy. I think he did not find pleasure here."

"No. He didn't."

"Miss Jemine, your visitor is still waiting for you in reception. Mister Samuel is with her."

"Oh, shit!" says Jemine, quickly getting to her feet. "Nathalie!"

She hurries out of the office and down the corridor towards the reception area.
03 Dec 2017, 3:09pm
Nathalie smirks at Sam.

"Oh, I wasn't talking about having you in my ship, actually it's fitted to be handled by a single person, that is me! I was referring to a bigger project in fact. A Federal Corvette, or maybe an Anny, I don't know. I would definitely love having myself a Corvette to hunt in group, could be awesome sauce! Plus, with that holo-seats technology, you could even assist me wihtout moving your ass from that station!"
03 Dec 2017, 3:27pm
From a secluded alcove across the bustling street, Idris silently observes Stryker Aune's departure from the Olive Grove.

He pauses for a few moments, listening to the voice on his comlink, then nods once.

"Ie, feistres"

He turns his attention back to the green neon-lit building and maintains his vigil.
03 Dec 2017, 3:50pm
Sam grinned at the mention of an Anaconda or a Corvette. "And nobody messes around with a Corvette and escapes in one piece, as I've experienced once or twice.." He added with slight hesitation, but no shame in being slaughtered by a far superior ship. "Are you trying to imply I'm a lazy pilot?.."

He was clearly joking however, often using voice control on his ship so he could stretch his legs.
03 Dec 2017, 4:09pm
Watching from where he sat, Adam looked on at the brief encounter between the woman and Stryker. His eyes dart back and forth between them and when Stryker turns to depart the explorer’s head cants sideways. With a sigh Adam rubs the bridge of his nose right between the eyes. A few very quick drinks polishes off the Barron’s Head in his hand and he steps off the stool and makes toward the door, stuffing his hands into his pockets.

Adam passes by the woman at the podium, Suki. Taking a few steps into the street Adam then pauses, turns on his heel, and makes toward her. “I didn’t partake in anything here.” The explorer began, offering her a warm smile and a nod. “But, I did enjoy myself. If it’s no trouble I would like to arrange for my exploration crew to spend some time here. I think they would enjoy it after a long period away from anything civilized. Is that possible?”

He turns his head and then looks back toward Suki. “I would stay longer. But it I do owe my friend over there a map.”
03 Dec 2017, 4:32pm
Suki nods, smiling brightly.

"Yes, Firethorn san. The Olive Grove will be most happy to accommodate your crew. Please take one of our cards, so that you may make an advance booking at your leisure."

Suki hands Adam a green plastimet business card, bearing the name, logo and contact details of The Olive Grove.
03 Dec 2017, 5:07pm
Adam returned Suki’s smile with a nod of his own, taking the card into his hands and stashing it away in one of his jacket pockets. “Thank you.” He said with a nod, rapping his knuckles against the outside of the podium. “I’m sure they would very much appreciate it, as do I.” Taking a step back, Adam nodded his head toward her and offered a brief wave of his hand. “Until next time!”

Finally he would turn into the streets, walking in the direction in which Stryker had departed, hoping to catch up with the man.
03 Dec 2017, 8:00pm
Stryker walked with purpose ignoring the busy bustle of people milling about. He didn't see Idris stashed away in his hidden alcove. His stride was measured and he didn't offer any kind of apology when he knocked a man over. He turned and made his way back to the landing pads. He became aware that Adam was trailing him. Stopping the mechanic turned to face the explorer. His face once again was inscrutable stone, but behind his eyes burned a malevolent rage.

Continued in the docks.
03 Dec 2017, 9:01pm
Jemine enters the reception room at a quick pace. As she passes the podium, Suki points to the waiting area and smiles. Jemine gives Suki a nod of gratitude in return, and hastens to the seating area, where she finds Sam and Nathalie chatting.

"Nath!" says Jemine. "I'm so sorry to keep you waiting, honey. I was just caught up with another matter. It was nothing of any importance."

She holds out her arms to give Nath a hug of welcome.
03 Dec 2017, 9:49pm
Idris watches Firethorn leave in pursuit of Aune, once again listening to his comlink.

"Does neb," he rumbles deeply in response.
03 Dec 2017, 10:48pm
As she was about to answer to Sam, she sees Jemine coming in the reception area, and reach her for a hug, even slightly lifting her as a proof of her excitement, to holding her friend again.

"Heya!", she said, with a broad smile on her face, "Don't worry hun, I know you'd be busy and all. But look at you! You're so gorgeous in that, definitely something else from your space suit! How's your business so far?"

She would eventually release Jemine from her tight grip to give her some air to answer, but still letting a hand on her friend's shoulder.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.