Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
29 Nov 2017, 8:50pm
Glasgow nods at Maggie. "Nothin' cramps my style here. Why don't you have yourself a seat and let me work on that Brandy?"

He glances over, smirking as Penny approaches. "Looks like we're gettin' some extra company."


Last edit: 29 Nov 2017, 9:04pm
29 Nov 2017, 9:13pm
Stryker nods and enters into the establishment.

The mechanic notes the man wearing  shades hitting on the maitre de and he clears his voice.

"When your done hitting on the help, we'd like her to set us up with a table."  His eye's flash, cold hard and detached as he continues to address the man.

"So, move along, or get a room."

Turning his attention to Suki he continues. "If you have a bar, that would be great, or a table for two."
29 Nov 2017, 9:57pm
Walking briskly down the sidewalk Phisto grins as The Olive Grove comes into view. He smirks at the massive form of Stryker Aune passing into the establishment.

This should be fun.

Stepping up to the door, he waits a beat. Smoothing out his signature black tuxedo jacket he quickly fastens one of its buttons. Tilting his head to the side, he decides against the move and pops the jacket back open. Pulling the door, he suppresses a chuckle and takes his place in line behind Stryker.
29 Nov 2017, 9:59pm
Phisto's dataslate beeps as Simon sends through a message.

Hey, buddy. I'm running a little late but I'm in Supercruise on my way to Citi now. Save me a seat will you?

- SD
29 Nov 2017, 10:06pm
Phisto pulls out his data slate and quickly types a response back to Simon.

You got it. See you soon!

Placing the slate back in his jacket, Phisto looks up at the back of Stryker's head. Bringing his thumb to his nose, he playfully wiggles his fingers at the man.
29 Nov 2017, 10:26pm
Nathalie makes a step forward towards Suki, smiling at her before opening her mouth to speak.

"Hey, hum. Working here, right? I'd need to see the owner of this place, if you don't mind."
29 Nov 2017, 11:21pm
Her concentration momentarily distracted by Nex, Suki is unable to greet the red-haired woman who has just swept past the reception podium and straight into the bar. Permitting her smile to falter for a brief moment, she turns back to attend to Nex.

However, another new arrival requires her attention. Two men, one muscular with a cybernetic arm, enter and approach the reception. They are closely followed by another man, whom Suki notices had a twinkle in his eye. And immediately behind him is a woman with flame-red hair.

"Sore wa koko de totsuzen hijō ni isogashīdesu!" Suki says to herself.
29 Nov 2017, 11:24pm
Jemine watches Candi saunter across the bar, then leans forward towards Esma.

"Well?" she says. "I'm waiting."
29 Nov 2017, 11:33pm
Quietly and efficiently, and with a smile on her face, Suki greets Stryker Aune and Adam Firethorn. She takes their names and ushers them through to a table in the bar.

Then she greets Phisto, taking his name and directing him to the bar.

Finally she greets the flame haired young woman in the same professional manner she adopted for every visitor.

"Konbanwa," she says. "Welcome to The Olive Grove. Your pleasure is our pleasure. You wish to see the owner, you say? Do you have an appointment, please?"
29 Nov 2017, 11:41pm
Bowing his head slightly, Phisto returns a lazy salute to Suki and makes his way.

Spotting Jemine with a silver haired woman he tries not to smile too much as he casually runs his hand through his own graying shock of hair.  Making a mental note to catch up with Jemine when she looks free, he arrives at the bar.

Smiling, Phisto up nods at the bartender.  "Old Sol, neat.  Please and thank you."
30 Nov 2017, 12:17am
Adam shuffles along, quite suddenly caught up in all the commotion. His hands remained stuffed into his jacket pocket as he shifts his gaze from Suki, to Phisto, and then back to Stryker. He watches Phisto with his finger-motions, eyebrow raising curiously and eyes narrowing if he was trying to put some sort of puzzle together. Yet soon he was ushered along by Suki to a table near the bar, in which he sits quickly.

"Huh..." Adam mumbles softly, looking back to Stryker. He aimed a finger toward Phisto from where he sat. "...Seems to be a happening place. Do you happen to know him?" The explorer mentions honestly, lips curling back into his teeth with a slightly confused face.

He coughed and removed his hands from his pockets and shoot his head, ruffling this auburn hair before giving the room and the patron's another once over. "I'll admit, I was not expecting...this, Stryker."
30 Nov 2017, 12:58am
To Glasgow : "Yes it looks like we are "

In response to "Candi's" wink Maggie locks her gaze on her face, her eyes slowly blink and then stares to the middle distance for a second, maybe two. A look of slight disappointment crosses her face

" Just the Lavian thank you "

To Glasgow " Are you in this establishment often ? "
30 Nov 2017, 1:18am
Glasgow shakes his head, swirling his glass around. "Nope, first time 'round this part of the 'verse.  Had a nice pay day and thought it'd be nice to give the crew a wee break."
30 Nov 2017, 2:03am
Esma sat speachless for a moment while gazing straight at Jemine.

The Life? What the hell is that supposed to mean?

"Your girls? I don't think I'm following. I've been a spacer for my adult life, and I know the basics and can handle myself. If any of your girls are losing work, that's not on me. Maybe they just don't know their way around a cockpit."

Esma finished the supernova and input a prompt into the digital menu for another.

"I didn't come in here to steal clients, but if I can get work, I won't turn it down."


Last edit: 30 Nov 2017, 2:21am
30 Nov 2017, 4:37am
"What sort of pay day ? "

Last edit: 30 Nov 2017, 11:04am

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.