Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
08 Dec 2017, 9:36am
Apollonia nods once, drawing her hood closer around her.

She begins to follow Suki, then freezes as the main door crashes open, her eyes widening in terror.
08 Dec 2017, 9:39am
Idris strides into the reception area and without a word levels the barrel of his rifle at Datura's head.

Keeping fixed on the man, he advances towards the cloaked and hooded woman, no hesitation in his heavy steps.
08 Dec 2017, 10:01am
Jemine leads Sam and Nath along the central corridor towards the reception area.

"Suki is a real treasure," she says. "Very efficient. She used to work here under the previous employers, and came to me highly recommended. But don't let her unflappable appearance fool you. There's a bit more to her than meets the eye."

Jemine reaches out to open the door into reception...
08 Dec 2017, 10:09am
Already moving towards the door leading to the central corridor, Suki spins round at the sound of the main door bursting open. Her eyes widen as she sees the large man in the body armour. A smile forms briefly on her lips, then fades as she sees the weapon he is holding. She calmly walks towards him.

"Konbanwa," she says. "Welcome to The Olive Grove. Please, there is no need for guns here."

She reaches up and places one hand on the barrel of the rifle...
08 Dec 2017, 11:53am
Nathalie follows closely Jemine, her hands inside the jacket's pockets.

"Well, she seemed very busy about that welcoming stuff, does she even have time for that "more"?"
08 Dec 2017, 1:14pm
Jemine rests one hand on the handle of the door, but does not open it.

"Suki told me a lot about herself when she and I first met a few weeks ago. She's got a very interesting past. She comes from a system called Sh--"

Frowning suddenly, Jemine raises one hand to feel at the left side of her head. She moves away from the door and crosses to a mirror which hangs on the corridor bulkhead. As she studies her reflection, Jemine utters an irritated sigh.

"Bugger!" she says. "I've lost an earring."

Jemine turns and walks slowly back along the corridor, carefully searching the deck. She has almost reached her office again when she stops.

"Ah! There you are!"

She picks up the fallen earring and puts it back in place on her left ear, returning to rejoin Sam and Nath.
08 Dec 2017, 1:58pm
Nathalie giggles, as she stands in place while Jemine operates her back and forth, along the corridor.

"Seems like retiring from deep space adventures brings you a whole new lot of problems, huh?"

Nathalie then pulls her left hand out of the pocket, to approach Jemine, and replaces her haircut.

"There. Much better!"
08 Dec 2017, 2:54pm
Apollonia turns, the colour draining from what little is visible of her face as she looks up at the towering monstrosity reaching out for her.

Her despair deepens as she follows the aim of Idris' rifle and recognises Datura.

Whirling back to Suki, she sighs in a broken voice; "I asked her to remember me. And who I am not."

Her face falls in resignation as a heavy armoured glove grasps her shoulder.
08 Dec 2017, 2:58pm
Idris spins Apollonia around and stoops slightly, pulling her elfin frame onto his shoulder with ease, all the while keeping his rifle trained on Datura.
08 Dec 2017, 3:18pm
Having failed to make any impression on the giant man by reaching for his weapon, Suki dashes back to her podium and presses a red button on the display. She turns in expectation towards the door which leads to the central corridor, and sees it begin to open...
08 Dec 2017, 3:27pm
"D'awww!" says Jemine. "You're just like a little sister to me, Nath!"

She turns and opens the door to the reception area, and steps through. The first thing she sees is the massive figure in black body armour, with a small, dark haired woman slung over his shoulder like a sack of potatoes.

"Idris!" calls out Jemine, her eyes wide with alarm. She looks across the room at Suki. "Call security! Where the fuck were the bouncers?"
08 Dec 2017, 3:42pm
Idris' mirrored visor turns to Jemine, the aim of his rifle following soon after.

He cocks his head for moment, then rumbles; "Ie, Feistres."

He begins to back out towards the main door, the weapon steadily sweeping over the startled occupants as he covers his exit.
08 Dec 2017, 3:44pm
"Jemine!" cries out Apollonia from behind Idris' broad armoured back.
08 Dec 2017, 3:55pm
Jemine stands, staring at the barrel of Idris' rifle. She is shaking with fear and rage as she watches the behemoth leave The Olive Grove with the woman over his shoulder. As soon as he cleared the doorway, Jemine whirls round to Suki.

"That woman; who was she? One of our girls?"
08 Dec 2017, 4:00pm
"No, Miss Jemine," replies Suki. "She did not give her name. But she did ask for you. And after the big man came she said something else; she said 'I asked her to remember me. And who I am not.' I regret that I did not understand--"

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.