Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
01 Dec 2017, 12:16pm
Sam smiled to Nath's reaction, his hand rubbing her right arm in return. "None too bad, and you don't seem to be out of tack either. And me? Give up the space life? Perish the thought! I helped Jem a lot getting this place up and running, supplying alcohol, overseeing bar operations, the usual. And a bi of bounty hunting on the side!" He added with a sly wink. "Clearly the Crew haven't got you yet"
01 Dec 2017, 12:35pm
Now alone and sitting with her back to the bar counter, Jemine smiles to herself at the thought of the conversation with Esma. She shakes her head and momentarily touches her temple with her fingertips. Then, with a sigh, she picks up the unfinished glass of Supernova and rises to her feet. She turns slowly, glancing at the men seated at tables, their faces illumined by the club lighting.

She is about to make her way to the bar, when the sight of a familiar figure stops her in her tracks.

"No," she whispers, her smile vanishing. "No, it can't be..."
01 Dec 2017, 12:52pm
Nathalie smirks at Sam, giving him a playful punch on the shoulder.

"Naaaah, they ain't got me that easily! I made some top notch upgrades on my ship, and I can tell you that they're taking me seriously now! But you know, I felt like I should take a few moments out, and check this place out! And maybe try to find some bounties around, so I can stay over here. We definitely should go hunt some baddies like the old days, man, should be fun!"


Last edit: 01 Dec 2017, 1:15pm
01 Dec 2017, 6:30pm
Stryker took the device and pulled it close to him. Using a mechanical clawed finger he manipulates the picture. Eye's narrowing as he scrutinizes the picture. The ghost ship is interesting. But not that it's some relic of the past, but rather what happened. Was it possible hidden in that floating husk were riches untold?

"I've heard of these generational ships. Thought they were rumors. Guess not. Why in the world would they be off-limits? What are they hiding?" His lips curl into a twisted smile and his eye's flash some kind of dark hunger.

Upon seeing the new comer his eyes go dead once again. He doesn't take the offered hand and simply slides the tablet back to its rightful owner.

"Phisto, right?" The large man takes a slow sip of his drink. Anger rearing it's ugly head Stryker keeps it hidden behind an inscrutable stone mask.
01 Dec 2017, 7:16pm
Esma, still somewhat blushed, headed over to the corner of the bar and tried to regain some semblance of her usual composure after being informed that she appeared to everyone to be one of the staff. Personally, she didn't care about how she physically came across in public, but rather that she was that out of the norm for the crowd around her.

Sometimes you are so clueless.


She decided to see what the bar had for chow fare, pulled out her PDA, and tried to busy herself from her recent blunder.
01 Dec 2017, 7:21pm
Sam laughed heartily to the punch on the shoulder, having no complaints at Nath's usually playful nature. "Considering how souped up a Fer-de-Lance is to begin with, be interesting to see how it performs now." He continued to smirk at the mention of bounty hunting. "As long as you don't mind sharing the mockery in me still having the Asp X I had before."
01 Dec 2017, 8:50pm
Shaking her head slowly, Jemine replaces the glass of Supernova back onto the table. She gazes wide-eyed at the figure standing by the bar counter, and then blinks at the twinkling pinpoints of coloured club lighting being rhythmically reflected from the cybernetic arm...

Jemine's right hand moves to her stomach, her flat palm pushing against the top of her skirt as though suppressing a pain. She sways slightly to one side; she reaches out with her other hand to steady herself against the table, but instead tips the glass of Supernova, causing it to fall. The glass bounces harmlessly on the green-carpeted deck, but the drink splashes back up onto Jemine's legs.

Beads of perspiration form on her brow. She raises her left hand to her mouth, and then turns and moves quickly to the door and out of the bar.
01 Dec 2017, 9:03pm
Having seen that the bar had nuts and chips, she opted for the latter.

Maybe get a less strong drink as well.

She ordered an Old Sol and some chips when she heard a commotion from the table she had just vacated. She turned to see Jemine hasten out of the bar.

Guess those are strong drinks after all.

Esma popped a chip in her mouth and surveyed the other patrons.
01 Dec 2017, 9:33pm
Giving Stryker a once over, Phisto's eyebrow arcs slightly. He cracks a grin and nods at the man.

"Yup. In the flesh." He then takes a decent pull on his drink, then swirls the liquid around as he brings the glass back down. "What's up?"
01 Dec 2017, 11:23pm
Seeing Glasgow otherwise occupied, Maggie excused herself and headed across the room to close the range to the other possibles in the room.

Although it was now apparent the blue haired woman by the bar was not an employee, Maggie headed over anyway.
As she walked she noticed the proprietor take some kind of turn and hastily leave the room.

She leaned on the bar in what she hoped was an unobtrusive and casual manner , but was it anything but.

"It seems she has some aversion to cybernetics"  Maggie mused in a thick Imperial accent


Last edit: 02 Dec 2017, 12:46am
02 Dec 2017, 12:21am
As Stryker looked over the tablet, Adam turned to Phisto. He offered the man his usual friendly and warm smile and took the hand, giving it a firm shake of greeting. “Adam Firethorn, likewise.” The explorer replied to Phisto. Once the shake was over he would take another drink. “Just docked here not too long again, big ole white anaconda. Exploration fit. Might’ve seen it if it since it was up on the pad.”

He would then back away slightly, opening the conversation up between the current three participants. “Generation Ships are still under law.” Adam spoke quietly with a chuckle before stashing the tablet back into his jacket. “Hasn’t stopped people from poking around though.”

Adam would lean back some more, assuming a somewhat slouched posture. His gaze would briefly look toward a woman whose gaze seemed to be fixated on his muscular friend. The explorer’s eyebrows quirked as he watched her swiftly depart with a drink spilling about. Adam paused. His eyes shifting back to Stryker for a moment but once again not saying a word.
02 Dec 2017, 12:41am
Glasgow raises his glass to Candi as Maggie leaves. "'Guess we ain't her cup of tea eh?"
02 Dec 2017, 1:30am
Penny's bright green eyes follow the departing woman. She tips her leather captains hat. "Later Chica. If there is anything you need, just come and find me."

She turns her head towards Glasgow.

"Well now..." She leans over offering a rather impressive view of her bosom. " What can I do for you?" Her apple red lips curl into a smile and she traces the man's cheek with a finger before taking an olive from the little tray and popping it into her mouth.
02 Dec 2017, 2:19am
Phisto hooks a thumb into his belt loop and cocks his hips to the side. Tilting his head at Adam he takes another sip of his whiskey.

"Explorer, huh? You ever been to one of those Generation ships?" He laughs slightly. "Seems silly to say they're still under law when the law ain't exactly out there with 'em.
02 Dec 2017, 10:00am
Once outside the bar, Jemine takes off her shoes and runs along the corridor to her office. She enters, closing and locking the door behind her. Hurling her shoes to the deck, she jabs at the desktop; a section of the bulkhead to the right of the desk slides to one side, revealing another room. Jemine hurries inside, and the door slides shut again.

The room is a private bedchamber, softly lit and decorated in peach and deep pink. It is furnished with a large four poster bed, a wardrobe, a dressing table and two cream fabric covered easy chairs. Another door leads to a small ensuite washroom, and it is into there that Jemine dashes, one hand covering her mouth.

A short time later Jemine emerges, breathing heavily. Sitting down at the dressing table, she removes and reapplies her makeup, then takes off her damp stockings and puts on a fresh pair. Then she leaves the bedchamber and sits down at her desk, spinning her chair to gaze at the picture window of her homeworld landscape.


Last edit: 02 Dec 2017, 10:05am

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.