Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
08 Dec 2017, 4:06pm
Jemine gasps as though punched in the stomach.

"Oh, no," she says, shaking her head. "Apollonia!"

She dashes to the main entrance and cautiously peeps out into the bustling mall. Then she turns back to her friends, her expression grim.

"He hasn't got far. I'm going after them."

She hurries out into the mall and is gone.
08 Dec 2017, 4:25pm
Ignoring the startled looks, Idris strides across the concourse away from the Olive Grove, Apollonia slung ungracefully over his shoulder.

He takes a left down a quieter alley, heading towards the entrance of a residential block.
08 Dec 2017, 4:55pm
Nathalie places herself in front of Jemine, pulling out her taser gun, and turn it on before noticing that Idris is already going away. She then looks at Apollonia, not aiming at her just yet.

She decided to then follow her friend Jemine, taser gun in hand.


Last edit: 08 Dec 2017, 5:10pm
08 Dec 2017, 5:30pm
Jemine follows the rapidly retreating form of Idris through the crowded malls of the Entertainment District. Holding her distance for fear of being spotted by the huge man, she hurries as best she can, but is hampered by her pencil skirt and high heel shoes. Keeping Idris in sight, she bends down and removes her shoes, carrying them in one hand as she continues the chase.

Jemine manages to keep pace with Idris as he strides out of the Entertainment District, and presently follows him into a quiet alley. Hanging back in the shadows, she watches him carry Apollonia towards the entrance of a residential block.
08 Dec 2017, 6:34pm
A couple of security guards at the block's entrance give Idris a nod as he approaches.

The main double doors to the lobby open, where a petite female figure stands silhouetted against the soft light from within.

Idris unshoulders his quarry, the resigned Apollonia making no effort to resist or escape as the the figure steps forward to brush the long dark hair from the waif's face.

"Croeso adref, cariad," says the woman, her voice a soft Cambrian lilt, yet with an underlying menace.

Apollonia bows her head submissively and shuffles inside, followed by Idris.

The female figure stands alone at the doorway, looking down the quiet alleyway for a few moments. A shaft of pale light from overhead catches her twisted smile and glittering eyes through the dark curls of her hair, before she turns on her heel and disappears within.
08 Dec 2017, 8:21pm
From her hiding place in the shadows, Jemine watches Idris carry Apollonia into the residential block. She sees another figure, a woman, step forward and brush hair from Apollonia's face. Jemine hears the woman speak, though she cannot distinguish the actual words. Holding her breath, Jemine watches the woman step forward into a shaft of pale light and look along the alley.

Frowning, Jemine presses herself further back into the shadows, losing sight of the woman. After a few moments Jemine risks another peek, only to find that the woman has gone. Jemine takes a small step out of the shadows. Then, biting her lip, she turns away from the residential block and walks back towards The Olive Grove.

"Don't worry, Apollonia," she says to herself. "I won't forget you."
08 Dec 2017, 8:29pm
Datura looks back over his shoulder as all the commotion occurred. What the hell just happened?

He paces forward into the bar, looking for Phisto.
08 Dec 2017, 9:14pm
Once again standing at her podium, Suki's lips form a half smile. She taps the podium display several times, calling up an image recorded from the external security camera. The image is of a large man in black body armour, his face covered by a mirrored visor, and carrying a shopping bag.

Suki regards the image silently for several moments, her smile growing by a fraction. Then, as her smile fades to a frown, she taps the display once more and deletes the image.


Last edit: 08 Dec 2017, 9:43pm
08 Dec 2017, 10:25pm
Nathalie would show up by surprise, somewhere on Jemine's road back to the Olive Grove. While holding her taser gun on one hand, the other would point back where Jemine came from.

"The fuck was that, Jem?"
08 Dec 2017, 11:08pm
Upon seeing Datura enter the bar, Phisto raises his arm in greeting and starts making his way over to him.  Once within ear shot, he calls out above the music.

"Hey, Simon!  Over here."
09 Dec 2017, 12:08am
Datura approaches Phisto's table, nodding. "Sorry I'm late," he said. "A few delays in getting here."
09 Dec 2017, 12:39am
Phisto grins wide at Simon's approach. "Hey buddy! Good to see you." He extends a hand to shake and motions with his beer toward the bar. Phisto studies Simon's face for a moment.

"Whatcha drinking? First one's on me."
09 Dec 2017, 1:46am
Datura extends his un-gloved hand and shakes with Phisto. "A Barron's Head if you don't mind." He takes a seat opposite Phisto. "My friend Benito was going to come as well, but he got tied up unfortunately."
09 Dec 2017, 3:02am
Phisto motions to the bartender, then points to his own Barron's Head. Giving the nodding bartender a thumbs up, Phisto then turns back to Datura.

"Benito, huh? Too bad. He could've gotten tied up here too." Phisto cracks a slight grin and sips his drink. "So how's things? What have you been up to?"
09 Dec 2017, 9:21am
"That," replies Jemine, "was a fella named Idris."

Linking arms with Nath, Jemine glances at the weapon in her friend's hand.

"You'd have been wasting your time shooting him with that," she continues. "Idris wears full combat body armour.  You remember the time I was tricked into going to Pegasi, to work for an organisation called Black Omega? Idris is the bodyguard for one of their leaders, Marra Morgan. She..."

Jemine trembles.

"Morgan is a sadistic, heartless, manipulative bitch," she says, her voice low.

"I hate her."


Last edit: 09 Dec 2017, 11:01am

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.