Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
25 Dec 2017, 4:04pm
Stryker held a price if equiptment in his metal claw gazing with solemn pensiveness. He nodded slowly.

"She ended up in a harem slave ship out bound from Maia. The owner of the ship owed Black Omega or some shit. I donno. I was sent out with a crew to intercept the ship and bring the girls to Exotica. I was surprised to see her among the captives..."

He sighed, "I knew she was some sort of egg head and how she ended up there I didn't know. I decided that I was going to free from that hell hole."

He put the object down.
25 Dec 2017, 5:58pm
"Free her?" Jellicoe breathed deeply. "I appear to have misjudged you, my apologies, if only we had met sooner. I tracked her to the harem and tried to buy her out of there, by the time I realise I was being played it was too late, I was recceying the place to see if springing her was possible the morning it went up."
25 Dec 2017, 8:04pm
He nodded slowly.

"Ya. I tried to free her from that place. They treated her poorly. Just like everyone else there I'm sure. I took to moonlighting to earn the credits to buy her, but they were just playing me. Everytime I had enough they would move the goal. Smart on their end actually. Kept getting more work from me."
They probably would have done the same with you."

He paused and looked up.

"Through the whole ordeal, I would visit her. Just talk you know? I figured she had enough dick screwing her, she didn't need another."
26 Dec 2017, 12:38am
"I'm sure they would. I offered a lot of money, more that they'd have made out of her in there but no deal, that makes me think there was a lot going on in the shadows. As for the rest of it, it's not often I see a flash of decency in our world, at least she had someone who wasn't using her, she must have found some comfort in that at least, so thank you."
26 Dec 2017, 12:57am
Stryker shrugged his broad shoulders

"It didn't mean a lick of anything in the end. Not only did they make her spread her legs, they made her do research into some nasty things."

Slowly lifting his cybernetic claw he gazed at it for a long time.

"Heh. Maybe she did find solace in me. I know I found sanity in her."
27 Dec 2017, 5:28am
Cartlidge placed a hand on Luke's shoulder. "Hey, it's alright. We pretty much got the gist of it from Stryker's... outburst. Pirates, right? Do you know what ever happened to them? Maybe we can pay them a little visit first."

As Cartlidge spoke, Ten turned away to follow the other men. She stood out in the crowd of mechanics, but kept a far enough distance to avoid their attention. She couldn't quite hear what the two men were saying, but was close enough to see the larger of the two stare at his rather crude cybernetic hand.
27 Dec 2017, 9:56am
"She's dead, there's nothing anyone can do about that," Jellicoe said softly. "Question is what did she leave behind? If she brought you sanity she didn't die for nothing and that's something to hold on to."
27 Dec 2017, 2:13pm
A little later, having taken care of what she needed to do, Jemine starts on her way back to the InGaBa.
27 Dec 2017, 4:48pm
Stryker continued to gaze at his claw, letting Jellicoe's words minister to him.

He scoffed. Sanity...

He looked up, his blue eyes boring into the investigator's. Slowly he drew out a small data-stick from a pocket of his sleeveless leather work-vest and held it gingerly between the talons.

"It was the last letter she would ever write. I think she was planning on sending it out on our first layover in Admundsen Terminal. It was far enough away that Black Omega wouldn't come calling to collect me. I was defecting as well. Well, I suppose I did, but not in the way I hoped."

He paused thinking.

"I didn't want to send this to her family. I didn't wan't them to think that she was alive and well...." he handed the stick over to Jellicoe. "I guess they can have closure now."
27 Dec 2017, 5:16pm
Jellicoe looked at the stick then back to the muscular giant giving him a sad smile. "If your only daughter had spent the last months of her life forced into prostitution by people like that or would you want to know the truth or would you prefer a more comforting falsehood? I told them she was killed swiftly in an accident. I don't know if I did the right thing, you knew her and shared those last months, perhaps you should be the one to decide."

Last edit: 27 Dec 2017, 5:23pm
27 Dec 2017, 5:56pm
Stryker looked solemn. "Her death was quick. So you didn't lie. She was killed in an explosion when a terrorist attacked Clair Dock."

he shook his head. "I don't think I can face her family. Not until I've finished my work."
27 Dec 2017, 7:55pm
Shopping bag in hand, Jemine walks along the concourse of the Pilots Market. As she approaches the InGaBa she sees the young man with whom she spoke earlier, now apparently in conversation with another man.

Studiously ignoring both men as she draws near, Jemine steps forward to enter the InGaBa.
27 Dec 2017, 10:00pm
Jellicoe nodded, his visits to her family were seared onto a soul he had long thought dead. "I understand. Do you have any idea who was behind the bomb?"
28 Dec 2017, 3:29am
Luke glanced up and saw Jemine walking by back towards the bar and, feeling like he should appear friendly, offered her a timid wave.

Turning to Cartlidge and Ten he shook his head. "As much as I'd love to, there's a few problems with that idea. Not least of which... I mean... I've flown a ship in combat before but those were just goons, y'know? Whoever grabbed us was organised."

He furrowed his brow and rubbed his temples as though contemplating something.

"I need training. Not Pilots Federation training though, proper training. The sort of thing they don't teach in the 'Ethical Bounty Hunting' Schoolbook. You know what I mean?"
28 Dec 2017, 4:15am
Cartlidge nodded. "Yeah, I get it. The best way to beat pirates is to fight like pirates. I think I've got a few tricks I know that I could show you. Hell, you'd be suprised how easy it is to pop a few ships when you're the one to..."

Cartlidge paused, looking around the hallway for a moment. "Uh, hold on... where'd Ten go? She was just here?"

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.