Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
05 Feb 2018, 8:47pm
Jemine blinks, frowning.

"Yes," she replies. "As a matter of fact, yes, I have heard of them."
05 Feb 2018, 8:55pm
Covallu folded her fingers and leaned on the table.

"Are you aware that they are involved in more than military protective services?"
05 Feb 2018, 9:42pm
"I... uh... I'm aware that their activities extend somewhat beyond the normal boundaries for a typical security company."
05 Feb 2018, 10:17pm
Corvallu waits a moment then she leans forward a bit.

"For some time, we've had some trouble with trader's being compromised. Attacked by pirates, that sort of thing.

She shrugs, "Normal stuff. Stuff we see day in and day out. However, in this case, the ships in question were not carrying manifests. No bill of lading so to say. Ships smuggling materials. We believe these ships were out bound from Black Omega systems. Investigation of these attacked ships have shown their cargo razed. We also found evidence that some of these ships were carrying cryogenic pods, but the pods had been removed."

She takes a breath.

"We didn't know what had happened to these pods until a cipher was cracked in one of these ship's data base. It lead us to signal source here, in the Inara system. When we traced it to it's source, we found almost 300 pods, hooked up, and some what maintained. Miss Jemine, are you a member of the Galactic Railroad?"


Last edit: 05 Feb 2018, 10:25pm
05 Feb 2018, 10:42pm
A puzzled smile appears on Jemine's lips, and she shakes her head.

"The Galactic Railroad? No, of course not. I've never even heard of them."
06 Feb 2018, 4:06pm
Corvallu raised a brow. "No, of course not. Miss Caesar, I'd like you to take a look at a symbol." she leaned forward and typed in a command, an image of three claw marches slashed into a bulkhead fashioned in a shape of a 'Y'.

"Have you seen anything like this before?"
06 Feb 2018, 4:58pm
Jemine stares at the image, and slowly shakes her head.

"Nnnooo... I'm pretty sure I've never seen that symbol before... Is it something to do with this Railroad outfit?"
06 Feb 2018, 5:09pm
She shook her head.

"No we don't think so. We think it's an independent pilot, or organization. Given the particular shape of the marking we think the person who made it has some sort of prosthetic arm."

She pointed at the symbol. "As you can see here, a shorter gash is on the right side of each slash, indicating that that is the thumb of a right hand. Miss. Caesar, it  should be made known to you that your name was found buried in the encrypted cipher."


Last edit: 06 Feb 2018, 5:21pm
06 Feb 2018, 5:19pm
"My name?"

Again Jemine shakes her head.

"I don't understand... What was my name doing there?"

She looks at the image once more, and frowns.
06 Feb 2018, 5:24pm
Corvallu shakes her head.

"We're not sure, Miss Caesar. We were hoping that you may know something."
06 Feb 2018, 5:57pm
Jemine bites her lip.

"I... I don't... I mean I'm... Look, am I in any trouble here? Should I be calling a lawyer, or something?"
06 Feb 2018, 6:01pm
Corvallu held her hands up and offered a kind smile.

"No, no you're not! We are trying to make sense of this. Trying to find some sort of connection." she shook her head, "We can be done."

She reached over and shut the emitter down.


Last edit: 06 Feb 2018, 7:03pm
06 Feb 2018, 6:57pm
Breathing a sigh of relief, Jemine smiles weakly.

"Well," she says, "that's all right, then. It's just..."

Jemine closes her eyes and rubs at her temple. She leans back in her chair, and remains silent for a few moments. Then opening her eyes again, she looks at the face of her visitor.

"You said my name was on this thing you found. Can you tell me in what context? I mean, was it a... a list of some sort, or... or what?"


Last edit: 06 Feb 2018, 7:30pm
06 Feb 2018, 8:49pm
A weak smile drew across the young woman's face and shook her head.

"It was just your name, a location and a transmitter frequency."

She leaned forward again, "The cryo-pods had lock-out preventing us from safely reanimating the occupants. Turns out, your name was the pass-key."

Corvallu tapped the table. "We believe that all of this was meant to be found. The question is why, and by whom."
06 Feb 2018, 9:07pm
"'Meant to be found...'" repeats Jemine. She rises and turns to gaze at the landscape picture behind her desk. She touches her hand to her stomach.

"This person you're looking for..." she says, not turning around, "what will happen to him - or her - when you find them?"


Last edit: 06 Feb 2018, 10:29pm

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.