Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
16 Mar 2018, 11:39am
Jemine moves towards the door, which slides open for her.

"Thanks, Sam. I'll go and speak with Kyla, and find out what the problem is. I'll let you know as soon as I can."

Grabbing her bag, Jemine dashes through the open doorway and out of The Olive Grove by the staff entrance. Once in the concourse, she heads for her apartment in the habitation ring.
16 Mar 2018, 1:53pm
She stands back up from Jemine's desk, before giving back to Sam a playfull, weak punch on his shoulder.

"Of course that wouldn't last long. I'd crush you! Well, time to get the ship prepared! I'll be in pad 23 for a couple hours if you need anything!"

Nath jogs towards the exit, and keeps the pace all across the Olive Grove, leaving the place.
16 Mar 2018, 3:59pm
"Let's just say he enjoys a challenge," Jubei says as he concentrates on the smoking man. His iris' spin and reform with a new pattern.

The low light enhancement helps to make out more details, but the distance stops his view from being very clear.
16 Mar 2018, 7:45pm
Stryker disembarked his ship wearing a pair of work pants with a low slung belt, a sleeveless mechanics vest and a pair of plated boots. He picked his way through the market ignoring sellers pandering their wares. With purpose he made his way to the habitation complex. Upon arrival to a set of buildings he consulted a small data pad, then looked up. He noticed one apartment's lights were dimmer than those around it. Opposite that he noted a man leaning against railing smoking some sort of cigar. The mechanic grunted and pushed his way into the building. Up a few flights and down a corridor he found the door he was looking for and knocked.
16 Mar 2018, 8:58pm
Kyla leans against the wall of the elevator toward the larger habitation ring of the station, still in her Remlok suit. Her hands fidget and she struggles to remain still as the carriage finally comes to a stop. She strolls outward toward Jemine's apartment, glancing over her shoulder behind her frequently as she wades her way through the crowd of people going about their business.

Last edit: 17 Mar 2018, 10:35am
16 Mar 2018, 10:14pm
Jemine hurries through the avenues of the Habitation Ring. She reaches the door of the apartment she shares with Sam, where she finds Kyla lingering outside. Unlocking the door, Jemine nods for Kyla to enter.
17 Mar 2018, 2:40am
Teuf was snapped out of his reverie by a knock on the door. He reached into his jacket, checked the strap on his PDW and adjusted his jacket. He made his way towards the intercom, flipped on the video feed and gave simple "Hello?" The figure out side the door was seemed to have some size to him, definitely not the female he saw across the street....
17 Mar 2018, 3:52am
Stryker raised a brow.

"Oh, excuse me," he began his appology, "I must have the wrong apartment."

He checked the door registration once again then looked up the hall, and back down.

With a sheepish look on his face he shrugged, "it's the door opposite of you. Sorry to disturb you."
17 Mar 2018, 4:53am
"False alarm" he thought. Oh well, I've still got cigars and scotch. Looks like I'll be here a while...
17 Mar 2018, 10:34am
"Thank you," Kyla says as she enters Jem's apartment. "I'm in the shit Jem Jem. I narrowly escaped being turned into space dust. I'm sure they followed me to Citi. Gods damn it."
17 Mar 2018, 1:25pm
Corvallu offers the Inquisitor a wet smile, then hears a knock in the distance.

She goes to open the door. One of her security officers stands just outside the visibility range.

She sees Strykers wide back, and looking past him the man whom she spotted on the balcony. She gives both men and hard look, folding her arms.

"Mr. Aune, we've been expecting you."
17 Mar 2018, 2:38pm
"Who followed you?" says Jemine, frowning. "Tell me what's happened."
17 Mar 2018, 7:17pm
Sam nodded to Nath as she headed off to the landing pads, calling to her as she exited.

"So you're the one who took my pad!"

He chuckled to himself as he headed back to the Olive Grove, seeking out one of the girls in particular owing to the date. He even found himself singing quietly under his breath as he returned to the bar, having an untrained but pleasant baritone voice.

My young love said to me, my mother won't mind.
And my father won't slight you, for your lack of kind..
17 Mar 2018, 7:30pm
...And she stepped away from me and this she did say
It will not be long, love, till our wedding day.
As she stepped away from me and she moved through the fair
And fondly I watched her move here and move there
And then she turned homeward with one star awake
Like the swan in the evening moves over the lake.


Monagh steps to the centre of the bar room as she sings the remainder of the verse. On the last line she wraps her arms around Sam's neck, swaying from side to side in rhythm with the song.

"Sure, an' that's a right old song, so it is," she says. "Now how would a fella like you be knowing it?"
17 Mar 2018, 7:38pm
Sam smiled as he heard a familiar voice come into the room, turning around as he stopped to allow her to continue, his own hands resting upon her hips in reply.

"Folk songs may be old, but they'll always be passed on somehow. I picked it up via family, my mother's side has a fair amount of Irish blood in it, so I got it through those means. That one's always stuck with me. Melancholic but it's struck a cord deep in me. As for the voice, I've had no training."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.