Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
18 Feb 2018, 7:04pm
Marra takes a seat opposite, her leathers creaking as she crosses her legs.

"Of course. But with clans come the politics, as I'm sure the Sobanii know. You make a move against family, you better have support in the right places and clean up after yourself."

She takes another sip of the strong liquor.

"I take it that you've got your loose ends tied up in this business with your brother?"
18 Feb 2018, 7:21pm
Phisto sets his glass on the table then rubs the bridge of his nose. He speaks softly with little emotion.

"Yeah, it's all tied up. He's dead and the rest of our clan... well, they're taken care of."

He reaches forward for his drink and takes a long pull. "As for me? I'm going away for a while. Call it a sabbatical."
18 Feb 2018, 7:24pm
Marra tilts her head, her brow furrowing.

"Away? Where to?"
18 Feb 2018, 7:30pm
Phisto leans back and meets Marra's gaze. "Not sure exactly, but, worked out a deal with Snipes for a Cobra III. Gonna head up the Colonia Highway, see what I see."
18 Feb 2018, 7:48pm
Marra looks at Phisto incredulously.

"You're going to Colonia, in a Cobra, from Snipes?"

She knocks back her drink and takes the bottle to refill it.

"You've clearly been drinking this stuff for too long."
18 Feb 2018, 8:06pm
Phisto laughs, bites his lip, then eyes Marra playfully.  "Hey, it's not the craziest thing I've ever done."

"But seriously..." Phisto leans forward earnestly, "...everything I've done since leaving PF training was ultimately for my clan.  Then after Xavier, they didn't want anything to do with me. I don't know where to go with that yet."

He knocks back his whiskey and sets the glass on the table for a refill.  "What would you do in my case?"
18 Feb 2018, 8:13pm
Marra leans forward to pour.

"Was Xavier acting on his own accord, or at the behest of someone else?"
18 Feb 2018, 8:17pm
Phisto tilts his head in consideration of the question.

"He came after me of his own accord."
18 Feb 2018, 8:29pm
Marra nods.

"Reconsolidating yourself is fine. I'm not really in a position to argue against that, am I?"

She smiles, looking around her home-in-exile.

"But I would want to resolve business swiftly and ensure that no-one gets any further ideas about making an attempt on my life. If I was certain that Xavier was answering to no-one else, I would have Idris dash the skulls of his wife and children, plus any of his known supporters, and burn his holdings."

She pauses to take a sip of her drink.

"I think that would both assert my authority and send an effective message, no?"
18 Feb 2018, 8:51pm
Phisto nods along.  A grin slides onto his features as Marra speaks.

"You're sexy when you're ruthless."  He takes a sip of his drink and tips it toward her in salute.  "Xavier was like me - all about the work, all about the personal prestige and pride.  The only 'family' that would come after me knows how terrible of an idea that is.  And finally, he was Sobanii."

Phisto's eyes darken with glee.  "When his ship went up, that was everything."
19 Feb 2018, 6:55am
Marra smiles at the compliment, running a hand through her dark curls.

"Then if you're certain that the affair is closed, do what you need to do. But don't be gone for too long. I still have need of you, not to mention the Fusiliers, of course."
19 Feb 2018, 12:28pm
Phisto nods confidently.

"Don't worry, they'll remain available to you in my absence."

He sips his drink, obviously aware of the pleasant effect it's having. Under the table, he brushes his foot against Marra's leg.

"I'd expect to be gone maybe a month or so. Really just depends. Got any exciting plans yourself lined up?"
19 Feb 2018, 1:28pm
"I plan to catch up with family soon," says Marra, grinning at the subtle physical contact, "and I still have a few scores to settle."
19 Feb 2018, 1:49pm
Phisto returns Marra’s grin. “Do you ever not have scores to settle?”
19 Feb 2018, 2:43pm
"I wonder sometimes what I'll do with myself when they're all dead," she sneers, downing the remainder of her drink.

She stands and walks around the table, rapping her jet-black fingernails gently on its dark slate surface, coming to a halt behind Phisto's seat.

Stooping slightly to wrap her tattoo-covered arms around the mercenary's neck, she leans in close to whisper into his ear;

"I've got plenty to keep me busy for a month or so. Just don't be any longer."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.