Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
28 Feb 2018, 10:36am
"Mister," replies Cee, taking the glass, "you got yourself a deal. One Java, comin' right up."

Cee takes the glass of scotch into the adjacent service room, where, out of sight, she empties the alcohol into the sink. Then she prepares a cup of Java coffee. Then she takes the cup to the bar counter and sets it down for her customer.

"There you go, one cup o' Java Joe, hot 'n' strong. And," she adds with a smile, "on the house. Name's Cee, like the wet stuff you go sailin' on. And yours is John, right?"
28 Feb 2018, 10:58am
Jemine blinks and looks away, hesitant. Then taking a deep breath, she begins to speak.

"Stryker and I have met four times. The first was just over a year ago, on January the ninth, at Marrakech Morgan's birthday party in the InGaBa. Stryker was a guest. He seemed like a nice man-- considering he was amongst a bunch of pirates. We had a few drinks, we danced, and... well, one thing led to another. It was a happy time."

Jemine rises and turns to face the landscape on the bulkhead behind her desk.

"The second time wasn't so happy. I'd just failed a bounty hunting contract given to me by Morgan. Gaia knows why I ever took it on. Anyway, Morgan decided to punish me for my failure. It... it was Stryker who administered the punishment..."

Jemine's voice trails off.
28 Feb 2018, 4:29pm
"Good guess," G-Man replies with a grin. He grabs the mug by its porcelain handle, watches the steam rise from the surface of the liquid, then has a sip.

"Aahh, that's the stuff." Another sip of coffee, and G-Man now wore a satisfied expression on his face. "Cee, don't ever let anyone tell you magic doesn't exist. I just drank a potion brewed from magic beans, and I've been brought back to life.

I can't quite place your accent, either," G-Man continues. "You got a nice twang like I do. Are you from the core worlds?"
28 Feb 2018, 5:06pm
Cee laughs.

"I overheard you tellin' Sam your name," she explains. "I may be many things, but I ain't no witch. As for my accent, well, I've been around. I pick things up here an' there, y'know what I'm sayin'? Anyhow, glad you like the coffee."
28 Feb 2018, 6:16pm
"Indeed." G-Man raises his mug in appreciation, then takes another sip.

"Here and there, eh? Sounds like you're the travelling type. Got any stories to share while I caffeinate?"
28 Feb 2018, 6:53pm
Jubei nodded sadly. "Yes, that's his M-O. He gets right up and personal with with his targets. He doesn't hide it. However, he usually kills his targets. You, on the other hand, are alive and in apparent good health."

He tilted his head slightly, concern showing on his face. "Please forgive me for asking, but what exactly was your punishment?"
28 Feb 2018, 8:33pm
Cee's smile flickers. She momentarily lowers her eyes, then looks back at John.

"You're right," she says. "I am a traveler. Never been one for stayin' too long in any one place, and I've been to a few. As for stories, well... I got a few of those, too. Some'd make you laugh, some'd make you cry. Some of 'em might even make your toes curl. Thing is, those stories are the reason why I travel. Each one's a part of my past. And the past is where they belong. Live for the present. That's my motto."

The barmaid's smile returns.

"You got a motto, John? A golden rule to live your life by?"
28 Feb 2018, 9:31pm
Still turned towards the landscape, Jemine bows her head.

"Before I tell you that," she says, " I have to go back a bit. I had a daughter, called Bekka. But in giving birth to her, I also passed on a malignant virus. She died aged ten, of a rare and, at the time, incurable disease called Transuterophylomycaemia. The virus also destroyed my womb, and left me incapable of bearing more children. I was devastated."

Jemine sniffs.

"Not long after Bekka died," she continues, "I became a spacer, and met Sam Hodkin. A few months later they found a cure for my... my condition. They rebuilt my womb, though I almost died in the process. To cut a long story short, I could have children again, which was all I've ever wanted. But the life of a spacer isn't awfully conducive to being pregnant and bringing up a child, so I put motherhood on hold. I'd been well and truly bitten by the spacer bug, you see. I was only twenty eight, plenty of time left to have a baby.

"And then came the bounty hunting. I'd tried trading, and wasn't especially good at it, so after an acquaintance introduced me to bounty hunting, I thought I'd try that instead. I had a few successes, nothing huge, but I became desperate to make a name for myself at it. So when Morgan offered me a contract that other hunters would have given their eye teeth for, well... I thought I had it made. But, as it turned out, I simply wasn't good enough for that, either.

"Which brings me to the punishment..."

Jemine sighs deeply.

"The first time I met Stryker, at Morgan's birthday party, I told him how much I was looking forward to one day having another child. Morgan's punishment for my failure was to render me infertile once again, thanks to a device implanted in my womb. Implanted by Stryker Aune."

Jemine sniffs again.
28 Feb 2018, 10:00pm
Nathalie shows up in the Olive Grove, heads down to her dataslate while heading towards the bar.

"Man, if that Tyrone dude is that threatening to your outpost, you'd better up the price. I wanna help you, believe me, but I have to eat, sleep, maintain my ship in good condition. And it has a cost. So up your price for a certified result, or go ahead and hire some filthy hunters that will trick you in a matter of seconds. Bye."

Nathalie closes her call on her slate, before taking a seat at the bar, and dropping her slate on the counter, sighing.


Last edit: 01 Mar 2018, 1:21am
28 Feb 2018, 10:42pm
"I see," Jubei said somberly.

He got up and went to stand beside the young woman. For a moment, he looked at the landscape before them, wondering where in the galaxy such a place could be.

“A parent should never have to bury their child,” Jubei said in a gentle voice. “I… “

The Inquisitor stopped, clearly struggling with whatever he wanted to say. He closed his eyes and let out a deep sigh, as if to relieve some great pressure that was interfering with his thoughts.

“I know the pain of losing children."
01 Mar 2018, 2:24am
G-Man was intrigued by Cee's words. He set his mug down and met her gaze.

"Motto? Yeah, at one time, I used to live by one. Had a big dream, too." He dug into his pocket again and presented a palladium band, reading the old inscription within. "My pa made this ring for me when I married my wife. It says, 'The world is yours.' That crazy old coot told us we would rule the galaxy one day. Given enough time, we probably would have, too.

"Now, though? Ain't no world of mine anymore. The Feds blew my wife into a black hole, and the Imps leveled our old homestead in a plasma accelerator attack. All I got left of my old life is stuffed in the hold of my Anaconda over yonder."

G-Man looks back at the door, staring past the red - headed guest that just walked in.
"What do I live for now? Dunno yet."
01 Mar 2018, 10:08am
Noticing a young woman with red hair arrive at the bar, Cee gives John a smile and a wink.

"Hold that thought," she says to him. "I'll be right back."

She turns towards the red haired woman...
01 Mar 2018, 10:20am
Jemine sniffs again. She turns towards her desk and picks up the framed holo-image which stands upon it. She shows it to Jubei.

"This is my daughter," she says, a tremble in her voice. "It's the only picture I have of her. Holo-imagers weren't a thing in the community I grew up in."

Jemine sniffs.

"Excuse me," she says, reaching for her handbag. From it she takes a handkerchief and blows her nose.
01 Mar 2018, 11:47am
Sam had also spotted the red haired woman across the bar and registered immediately who it was. He instinctively walked over with a smile as he saw his good friend seat herself, before Cee would have a chance to move.

"What'll it be tonight, mon amie?"
01 Mar 2018, 1:31pm
... and then immediately turns back as she notices Sam hurrying to the counter with a greeting.

"I'm trainin' him up," she says to John, with another wink. "Doin' real good, ain't he?"

There being no other customers in need of attention, Cee leans against the counter to continue her conversation.

"You've had some tough times, John," she says. "Real tough. Matter o' fact, it sounds like you an' me both got a whole heap o' stories we'd rather hadn't happened. But they did. And, like it or not, there ain't a damn thing you or anybody else can do to change 'em. The past is the past. You just gotta let it go, an' move on. The world is still yours, John. All you gotta do now is figure out what you're gonna do with it."


Last edit: 01 Mar 2018, 2:15pm

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.