Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
08 May 2018, 3:52pm
Stryker raised an eyebrow.

"Best lay a trap then. And we have the bait." he said with a wink to inspector Ibara. "Lets see who comes crawling out of the shadows. Maybe a good old fashioned interrogation."
09 May 2018, 7:35am
Snipes looked up at the well lit and strikingly attractive sign for the Olive Grove before him.

You've survived worse.

He was wearing a simple olive green Marine Corps sweatshirt over his flight suit, with black cargo pants and old combat boots.

If Phisto saw you right now, he'd be appalled by your murder of style. Deadeye smirked to himself and propped open the door of the establishment.
09 May 2018, 8:30pm
"If the contact is Black Omega, the fun methods won't work." Jubei said shaking his head. "We'll have to trick them into talking freely."

The Imperial looked at Miss Ibara. He didn't like the idea about using someone a bait, but it's not like he hasn't done it before. However, they'd have to make sure her safety was taken care of.

"We'll have to figure out how the assailant can be persuaded to not kill Miss Ibara."
09 May 2018, 9:14pm
At her podium in the reception of The Olive Grove, Suki smiles at the newcomer standing in the open doorway.
10 May 2018, 6:46am
Having cautiously checked for anyone tailing him, Snipes finally ventured through the doorway and up to Suki's podium.

"Hello. I had been hoping to meet some associates here, but am not sure if they have arrived yet. I was hoping you had a booth that allows for discretion to conduct business."

He placed a tip of a sizeable amount of credits on the podium in front of her.

Trying not to give away his discomfort too much, "I have never visited an establishment such as this, so etiquette is not my strong suit in this regard. I mean no offense to any of your staff, but I do not intend to partake myself."

He surveyed the room beyond Suki to see if he could see his comrades.
10 May 2018, 8:16am
Suki's eyebrow twitches at the newcomer's request, but she maintains her smile as she glances at the credits on the podium counter.

"The Olive Grove is a pleasure house," she says. "We do not have conference facilities, and I am sure you will understand that use of the bedrooms is reserved to their primary function. The bar has several booths, though not completely private."

She taps her podium.

"What are the names of your associates, yoroshiku onegaishimasu?"
11 May 2018, 5:56am
"My associates are a Mr. Evanson and Mr. Sobani. I understand that your fine establishment is not a conference center, though with the great reviews and discretion I have heard about the place and your proprietor, I have no doubts it will serve my purpose as well as that of my colleagues. No offense meant in any regard, but it is the last place anyone would recognize me, and I dearly value my privacy."

Deadeye gazed back at the credits before them and back into her eyes.

"If more credits are required to reserve a booth, I would be happy to oblige, as well as open a 'tab' for whatever services my associates will require."
11 May 2018, 4:43pm
Suki consults her podium display screen.

"Neither Evanson san nor Sobanii san have arrived. If you wish, you may wait for them in the bar. There is an empty corner booth, if that is suitable."

She gestures towards to the door which leads into the bar.
15 May 2018, 4:05pm
Snipes peers around the young woman to the doorway and nods politely.

"I am sure that it will suffice quite well. Please pass kind regards to your management, and if you could forward me a survey to adequately praise your personal service, I would be much obliged, Ma'am."

Rex placed a contact card on her podium. He made his way through the doorway and over to the corner booth, taking in as much of the environment and patrons around him as his senses would allow.

Hurry up and wait. Thank God I've become accustomed to this. Deadeye quickly sent confirmation messages to his associates informing them of their dedicated booth space.
15 May 2018, 10:36pm
Some time passed before Isaiah Evanson found himself in the lobby of the Olive Grove once again. He reminded himself that this visit was for business, not pleasure - although there was a slight sense of anticipation regardless.

Isaiah adjusted the lapel of his suit jacket, stepping forward to the podium and smiling slightly at Suki. "Hello. I'm here for an appointment." 

Appointment? Meeting. Meeting. 

"I believe my associate is already here."
15 May 2018, 11:05pm
Phisto Sobanii steps in to the lobby of the Olive Grove and smiles broadly at the sight of his friend. He is dressed formally in black pants and matching shirt with slight green highlights - they match the color of Isaiah's jacket.

"Hey, buddy! Wait for me." He steps up and slaps Isaiah on the back.
16 May 2018, 7:25am
Suki smiles at the new arrivals, and taps her podium. Security footage images of Isaiah Evanson and Phisto Sobanii appear on the display, recorded from their previous visit.

"Hai hai, Evanson san, Sobanii san. He is waiting for you in the bar."

She gestures towards the door, and bows her head respectfully.
17 May 2018, 4:38am
Isaiah flinched at being slapped on his back, his head whipping around to see who had put hands on him.

Banishing a fleeting moment of fight-or-flight, he grinned slightly at seeing Phisto. "You're lucky, you know. If you were a stranger, you might not get that hand back in one piece."

He extended his hand and pulled Phisto in for a quick hug before stepping back and gesturing to the entrance to the bar. "C'mon. Let's not keep our friend waiting longer than he has to."
17 May 2018, 1:29pm
Phisto smiles and returns the embrace. “Lead the way.”
17 May 2018, 3:44pm
Suki smiles as the two men pass by the podium. She watches them enter the bar, the door sliding shut behind them. Turning back to her podium, Suki dismisses the images of Phisto and Evanson, and replaces them with a live feed from the bar. She studies the footage for several seconds, then taps her podium twice. The image fades.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.