Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
06 Jul 2018, 6:35pm
"Probably a wise decision," Jubei laughed morbidly. "That's where you were shot."

The inquisitor turned to Adam with a smile. "Your lucky, bub. I'm not used to Stryker givin' people a choice. Maybe time has made him wise?"
08 Jul 2018, 4:16pm
Nathalie "Nagita" HudsonNathalie smirks at Jade, before looking at her walking away to another customer.

"Fair enough!"

She then turns around Sam, to hand back the bottle.

"Seems like that little one is safe until tomorrow, then."


Sam chuckled a little as be placed the bottle of rum back under the bar for safe keeping.

"You can be sure of that, I'm not one for rum as you know."

He added with a chuckle, Nath knowing him enough to know his beverages of choice.
09 Jul 2018, 2:05pm
Adam shrugged. "He is wise enough." The explorer stated leaning back into his chair. "Still haven't answered the question though, why do you need me for... whatever it is you're planning."
09 Jul 2018, 3:33pm
The large man tilts his head,

"I think having an outsider, not directly in the action. Someone to fallback to. A redoubt of sorts is what I'm asking."
09 Jul 2018, 6:55pm
Jubei finished his beer and turned to Stryker, "Like I said, explorers are great pilots. They know the ins and outs of their ships and how to pull the craziest maneuvers outside of combat. I bet he's be great in a support or a... getaway role."

The inquisitor laughed to himself. The thought of needing a getaway vehicle and drive was comical, like something out of a heist thriller holo-vid.

"Sorry," he finished. "Just thinking about how I sounded. Like we're plannin' to rob a place."
10 Jul 2018, 2:04pm
Shifting his gaze to Jubei, Adam let out a small laugh before shaking his head. "The Ghost Orchid is no getaway vehicle, not if I can help it." He wrinkled his nose at the thought and paused.

He let a few seconds of silence hang in the air before he hung his head a bit and sighed. "Sorry, as much as I want to help I don't feel like getting involved more than I have to. If you need a safe spot to lay low, that's fine. I can arrange that. I have my own stuff to deal with. I get it, I really do. I understand...But, I haven't seen my sister, her Krait, in a while...I owe her that."
10 Jul 2018, 2:46pm
With his attention on Adam, Stryker's eyes soften. He holds the gaze for a moment and nods before looking down at his cybernetic hand.

"She was a good person, Adam. And you were a good brother. I don't want you to get tangled up in this. If we need a place to lay low, I might take you up on that offer."
10 Jul 2018, 6:53pm
"Yeah, bub," Jubei agreed. "Like the big guy says, no need for ya to be involved if ya got more important things to do. Besides, family is the most important thing there is."

Jubei turned to Stryker with a nod "I'm thinkin' of goin' to see what Miss Ibara is investigating. You comin'?"
10 Jul 2018, 7:12pm
Stryker shook his head. "No. I have other matters to attend to, and I'm running a bit late. Can you send me what you find via this encrypted line?"

The large man pulled out a rod, and quickly programmed it before tossing it to the Imperial.

Standing, he clasped his mechanical talons on the Explorer's shoulder, without so much as a scratch. "If you see your folks, say hi for me." And turning, he slipped off into the bustling crowd.
10 Jul 2018, 8:36pm
"Will do," Jubei replied as he caught the small rod.

The imperial looked at the rod curiously and then put it in his jacket pocket.

"Good t'meet ya, Adam," he said as he got up. "Stay safe out there. I hope your trip goes well."

With a nod, the inquisitor turned and walked from the patio seating. He disappeared down the corridor, also swallowed by the passing crowds.
13 Jul 2018, 2:05pm
S. Hodkin

Sam chuckled a little as be placed the bottle of rum back under the bar for safe keeping.

"You can be sure of that, I'm not one for rum as you know."

He added with a chuckle, Nath knowing him enough to know his beverages of choice.



Nathalie stands back up, facing Sam a last time.

"Gotta take some rest myself while my ship is being repaired. Just let the green haired one my hotel address and number, in case she wanna drop by. Oh! And let Jem know that I'm around, 'kay?"
16 Jul 2018, 7:00pm
Sam nodded to this.

"Let me know where you're staying and I'll pass it on for you. And you know I'll pass onto Jem your regards and anything else humanly possible."

He added this with a sly wink.
17 Jul 2018, 3:11pm
She waves at Sam, talking while departing.

"Hab complex, Citi Palace, room 298!"
24 Aug 2018, 4:29pm
*walks up to the Paradise Spa reception*

'Hi I heard this was a nice place, just one question, can we drink in the Saunas?'
25 Aug 2018, 12:01pm
He ate real food first.

Last time he was here he had found a noodle bar tucked into a tight space between an air conditioning pipe and some nameless piece of architectural station hardware. The noodle bar was still there and he ordered some Ramen. Then he chose a stool away from the drizzling rain which ran off the air con pipe. He watched people go past on the busy street while the cook prepared his meal.

The egg was processed but the meat looked real and the vegetables were definitely real. It was delicious.

He paid and thanked the vendor, leaving a tip as he left.

Then he rejoined the crowd and headed towards the Olive Grove.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.