Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
18 Sep 2018, 4:29am
Crashd Lambeth"So long Bernard." C12ASHD exits the restaurant and fades into the crowd.


"So long Freindo, it was nice speaking with you." Bernard sits there contemplating what the man said as he fades into the crowd "OH SHIT! thas right, BEEF!" he exclaims, looking at a particularly big chunk "thank you spicey beef for clearing my mind. I must help them finnish that new orbital! Without it, this place might actually start being expensive!"

His mind suddenly clearer, he does the logical thing, and orders a beer to go with his spices. Then while enjoying the rest of his meal at his pace, he blink clicks his coms "number 1, make sure the King Albert is ready for launch and all battlestations are prepped. I think I have a job for us. We leave early tomorrow morning, make sure the teams on leave are aware"

With that he sits back, enjoys his spice and beer and awaits his other dinner guest to return...
28 Sep 2018, 12:10am
After a few hours of waiting, Bernard had sobered up ever so slightly, but noticed his dinner guest had not return.

Assuming he was lost to the chili now, Bernard paid his tab and left
28 Sep 2018, 11:42am
Kyla waded through the familiar crowds of Citi Gateway, ignoring the usual commotion. She wasted no time making a bee-line to the Olive Grove as soon as she saw the sign, edging toward the front counter.
28 Sep 2018, 11:52am
Smoothing the hips of her green lace dress, Jade looks up from the podium in the reception area of The Olive Grove and gives the newcomer a bright smile.

"Ay up," she says. "Welcome to Th'Olive Grove, where your pleasure is our pleasure. Now then, 'ave you got yoursen a reservation, chuck?"
28 Sep 2018, 3:40pm
Having concluded his meeting, Stryker found himself wandering the busy corridors of the entertainment district. The low droning murmur of humanity conducting their daily lives filled the atmosphere along with the flashing bright holographic adverts suspended in recycled air above various establishments selling their services and goods. He walked past the Olive Groove. Pausing for a moment, he gazed up at the friendly sign winking at him and a small, yet sad smile broke across his tired face. He stood for only a moment before plunging his hands into the pockets of his leather work vest and continued on his solitary trek. The sound of his boots against the worn floor, his only companion.

He let his feet lead the way and soon found himself standing in front of a small dive of a bar. It had been so long ago. A place that had been a nexus of lives that connected for a moment in the expanse of time itself. And would weave those lives together in an unexplainable and horrific cord. The past couldn't be undone, and it was time to move forward. But for the moment Stryker stepped through the door.
28 Sep 2018, 8:22pm
Kyla looks up at the woman.

"Umm. No, I was told to ask for a lady named Cee when I got here. She's expecting me."
29 Sep 2018, 8:13am
Jade nods, and gives the podium display a quick tap.

"Ah, righto. I'll just let 'er know you're 'ere, then. What's your name, flower?"
29 Sep 2018, 8:52am
Nathalie comes out of the busy crowd like a wrecking ball, bumping people away of her path with shoulders, collecting few mean words on the road to the Olive Grove. Without adressing anyone, she is trying to make her way to the "Staff only" portion of the building...
29 Sep 2018, 11:17am
Kyla lets off a slight grin, amused by Jade's demeanour. "Kyla."
29 Sep 2018, 5:40pm
"Right, just a sec..."

Jade taps the podium once more, and places a fingertip against her left ear.

"There's a visitor for you," she begins, tilting her head to one side. "Says you're expectin' her. Name's Kyla..."

There is a brief pause.

"Aye, righto. I'll tell 'er."

Jade looks back to Kyla.

"You can go along, chuck," Jade says. She points to a door at the rear of the reception area.

"Through that door an' straight along to t'far end of t'corridor."
30 Sep 2018, 12:06am
"Thank you," Kyla said.

Kyla glanced toward the door then continued forward. She diverted to the bar, grabbing a glass of her favourite Toolfa before proceeding down the corridor as instructed by Jade. She paused before nervously knocking on the door.
30 Sep 2018, 9:05am
In the office of The Olive Grove, Cee is seated behind the desk. She is wearing a smart pale blue skirt and jacket over a white scoop-neck top.

The holo-image on the wall behind the desk is different. The landscape of LHS 3447 A5 has been replaced by an abstract pattern of constantly shifting pastel shades.

Cee taps a button on the desk's holo-display. The door slides open to reveal the visitor.

"Hi, Kyla," says Cee. "C'mon in, take a seat. I see you got a drink already."
30 Sep 2018, 9:13am
Nathalie stands in the background of the corridor as the door slides open, watching Cee being seated behind what was Jemine's desk. Stunned, surprised, she will just stand in the darker portion of the corridor, watching the scene.
30 Sep 2018, 10:06am
Kyla peeked into the room, noticing many of the familiar features missing or replaced.

"Oh, yeah. Figured I might need it," she said. "I guess there's a lot of stuff I've missed since I've been out in Kremainn huh?"

Kyla walks in and seats herself down.
30 Sep 2018, 11:26am
Back along the corridor from where Nathalie is standing, the door of bedroom number three opens. A man appears from within the room. He is tall, very dark and extremely handsome. He is bald, with ebony skin and a jet black goatee beard. His left ear is pierced with a gold stud, and there are gold rings on his fingers. He is dressed in an immaculate plum coloured suit in the latest Imperial style. In his right hand he carries a cane, which is obviously purely for the sake of appearance. He is looking very pleased with himself.

Zoya follows him out of the room. She is dressed in a short wraparound robe of orange and green hues, fastened at the waist with a simple black tie belt. Her long, slender legs are accentuated by her black high heeled shoes.

She takes the arm of the man and allows him to escort her along the corridor to the exit.

"Thank you, senator," says Zoya, her voice purring. "It was a delight, as always. I look forward to your next visit."

As the couple pass along the corridor, Zoya gives Nathalie a surreptitious wink.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.