Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
14 Nov 2018, 1:29pm
Suki gives a barely perceptible sigh.

"With the greatest respect, Nathalie-san, you are mistaken. If I were 'nosey as fuck', as you put it, then I would surely have opened the envelope and determined its contents. This I did not do, because the message contained in the envelope was intended for you alone. Such an act would have been dishonourable in the extreme. Instead, I have delivered it to you."

Suki takes a step forward.

"The envelope - together with a bouquet of roses - was originally delivered to a resident of Citi Gateway one day in May. The resident accepted the flowers and laid the envelope aside. The flowers died, and the envelope was forgotten. Until yesterday, when the resident rediscovered the envelope. Seeking to put right a wrong, he was able to learn from the florist who had sent the flowers, and then brought the envelope to me."

Suki moves slowly around the desk to stand at a respectful distance in front of Nathalie.

"Cee-san told me you said you quit your own apartment here some time ago, preferring instead to live aboard your ship, as befits your transient lifestyle. It would seem reasonable to assume that, unfortunately, Miss Jemine was not aware of this."

A kindly smile lifts Suki's lips.

"I think the truth of the matter is now apparent to you."
15 Nov 2018, 10:30am
"Oh, do you think so?", replies Nathalie. "Do you really think that the truth is in this note, huh?"

She steps forward, breaking the respectful distance Suki was keeping, looking at her with her frowned, wet eyes, and speaking to her with anger.

"Then guess what? You just brang more shit on a table already loaded with some. Because now, thanks to you, if I ever have to thank you for that... Not only she didn't take appropriate time and manners to tell me about all that, she also took that decision drunk, after some wild sex, and stuck to it. I don't know about you, but my drunk ideas are usually the worst."

Nathalie makes a half turn on herself, slightly bumping Suki in the process.

"Thanks for trying", she ironically throws to Suki before starting to walk towards the exit.
15 Nov 2018, 5:35pm
"May your path be clear, Nathalie-san. And may patience and understanding be your guides."
16 Nov 2018, 4:41pm
Nathalie leaves the office, and when the door slides closed, Nathalie's anger is traded with sadness, and confusion.

"Fuck... Fuck-fuck-fuck.", she simply says to herself before stopping at the door leading to the main room.

She takes a second to gather herself, and pulling out her poker face once again, before stepping into the main room, and towards the exit.
16 Nov 2018, 5:29pm
Threading her way through the bustling passers-by on Second Avenue, Jade spots a holographic advertisement outside a fashion store. She wanders over for a closer look, then, moments later, walks into the store.

After a few more minutes Jade emerges from the store, a broad smile on her face and a gaudily coloured shopping bag in one hand. She continues on her way along Second Avenue, glancing briefly at the neon sign above the entrance to The Olive Grove as she passes by.
16 Nov 2018, 8:44pm
Nathalie walks out of the Olive Grove, and heads towards the district elevator, passing by Second Avenue's walls, looking at the ground in front of her.
17 Nov 2018, 9:35am
Jade pauses at the window of a tattoo parlour to look at the designs on display.
17 Nov 2018, 12:57pm
Nathalie bumps onto Jade, as she wasn't paying attention to the crowd, on her way to the district elevator.

"Hey, look where you're go-- Oh, hey, Jade."
17 Nov 2018, 1:54pm
Momentarily surprised at being bumped into, Jade lets out a little shriek.

"Oh, it's you!" she says, seeing Nathalie standing before her. Jade nods towards the tattoo parlour display.

"I were thinkin' of gettin' a tat. There's some nice ones 'ere, only I can't decide what to 'ave. Or where to 'ave it, for that matter. What d'you think?"
17 Nov 2018, 3:08pm
Amar smiled, "the quiet life. I used to want something similar, but..." His voice trailed off.

"How big are you thinking? As far as repairs, like sideys and cobras or do you have your eyes set on bigger game?"
17 Nov 2018, 3:31pm
Nathalie takes a look at Jade, then the flashes display at the window, being bothered by something else.

"I, uuuuh... I don't know. I wouldn't even know where to put one on myself..."
17 Nov 2018, 4:08pm
"Zoya's got one on 'er back, slap bang in between 'er shoulder blades. A butterfly, it is. Very pretty an' all. So I can't get a butterfly, else it'll look like I'm just copyin' off 'ers."

Jade gives a shrug and a half-smile, then she frowns.

"So..." she begins, cautiously, "er, 'ave you been to see Suki at t'Grove, then?"
17 Nov 2018, 4:13pm
Stryker considered the man for a second. "You, and the quiet life? Like a spouse and kids. Planet side Suburbia?" he chuckled. "I can't see it to be honest. Paint me a picture of what the quiet life looks to you Amar."

"As for ship repairs. I enjoy the larger ships. I have a passion for De Lacy's Anaconda. I had an opportunity to work on the old Rim Liner model. Now that was a ship. They don't make them like that anymore. The Ghost Orchid." He said in a tone of fond memory."


Last edit: 17 Nov 2018, 8:39pm
17 Nov 2018, 4:40pm
Nathalie sighs, still staring at the display.

"So your invite was a bait, huh? Yeah... I saw her."
17 Nov 2018, 8:37pm
Jade winces in embarrassment.

"Aye, look, I'm ever so sorry 'bout that, chuck. I really am. Cee an' Suki didn't 'ave your contact details, so Cee came up with t'idea to message you on social media. But they 'ad to tread careful, like, in case Miss Jemine or Mister Sam 'appened to see it an' wonder what were goin' on. Suki knew that you an' me are friends, so she asked me to 'elp. We needed you to come to Th'Olive Grove some'ow, an' that seemed like t'best bet."

Jade reaches out and touches Nathalie's arm in apology.

"Did you read Miss Jemine's letter, then?"

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.