Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
13 May 2021, 1:20am
Phisto slaps the table and points a playfully wagging finger at the man.

"Always appreciated skipping the foreplay on a date like this. But listen, who's a guy gotta kill to get a drink around here?"
13 May 2021, 1:24am
The man lifted his chin slightly, then extended a hand into the air to catch the attention of a waiter. "This is not exactly a high-brow establishment for the wealthiest residents of Citi Gateway, so I would not expect the tip-top shelf liquor," he said as the waiter approached. "But I think we can agree whiskey is the drink of choice to go with a fine cigar, is it not?"
13 May 2021, 1:27am
Phisto turns to the waiter, raises his hand, and throws up the "V" sign with his fingers.

"Two of the oldest whiskeys you've got. Neat." He closes his hand and extends his thumb back at his host. "He's buying."

Turning back to the table Phisto tilts his head quizzically.

"Whatcha smokin'?"


Last edit: 13 May 2021, 3:06am
13 May 2021, 1:39am
"Something mild, as I'd prefer my whiskey strong." He glanced at the waiter, nodded his head, then turned his gaze back to Phisto. "Before we begin, you understand that anything we discuss may or may not be disseminated to other interested parties that may come along after you," the man said. "Therefore I recommend that you exercise a measure of personal discretion as to what you tell me at this table, as I am necessarily obligated to maintain a record of these interactions. Information in times such as these is a precious currency more valuable than credits, you understand."
13 May 2021, 3:09am
Phisto lowers his head, narrows his eyes, and allows a slight smirk to curl onto his laps.

"Don't worry. I never share anything I can't afford to."

Lifting his head back up, he reaches into his coat and produces a data slate. Holding it in his right hand, he dangles it off the back of the chair.

"Besides, the free flow of information is exactly what my employers intend to offer."
13 May 2021, 3:26am
"And my employers are prepared to offer a very generous gift in return for what you have," the man said, reaching into his overcoat to produce three small, inconspicuous vials. "These were not cheap, or particularly easy to come by. The people you work for are very powerful indeed."
13 May 2021, 3:36am
"They do OK."

Phisto slides the data slate across the table. The waiter approaches, delivering their orders of whiskey and cigars. Phisto stands up, turns his chair around, and sits back down. He takes a sip of his whiskey, grimaces through a grin, then puts it down in favor of the cigar. Pulling out his multi-tool, he motions to his host with it.

"After you."
13 May 2021, 4:51pm
The man took the multi tool, held the cigar's tip to the cutter's blade, and sliced the end off. Handing the tool back to Phisto, the man produced a matchbook from his shirt pocket and struck it, lighting the exposed end.

"I'd regale you with tales of something my father once told me about smoking cigars, but I'm afraid that would undermine the integrity of my occupation. It would also be wholly untrue, as my father did not smoke, because he was dead."

The man flicked his wrist and extinguished the lighter, handing the matchbook to Phisto to do the same. "Keep it. You might find you need to burn something later. Bridges, perhaps."
13 May 2021, 6:29pm
Lighting his own cigar, Phisto regarded the matchbook for a moment then slipped it into his jacket pocket.

"I do like to keep my option open."

Taking a draw on the cigar, he puffs the smoke into the air above the men.

"But right now, I need you to consider this: nudges."
13 May 2021, 6:38pm
The man took a drag from the cigar, the end glowing brightly for a few seconds as he drew a mouthful of smoke and savored the taste. He exhaled slowly, sitting back in his seat, holding the cigar between his fingers.

"Go on."
13 May 2021, 6:51pm
Phisto reaches for his whiskey, takes a healthy sip, then places it back down on the table. He leans back in his chair, crosses his legs, and settles in. As he speaks, his right hand illustrates his words, the cigar dangling between his fingers.

"The galaxy moves. We move in it. My employers have a vested interest in where that all leads. Your organization's place in the ecosystem is what interests them."

Phisto glances at his cigar and for a moment smirks at the circles of smoke his hand motions created. His eyes snap back to his host.

"We will provide what you value. Information. All we ask in change is that you continue to... do you."
13 May 2021, 6:57pm
"You do understand that between the superpowers and the Pilots Federation, Interstellar Factors has all but cornered the market on..." the man mimicked the same circular gesture Phisto made with his hand, "leverage and, shall we say, legal recompense. There are only a few places our sight does not reach, nor our hands cannot touch. Information is indeed prized by my employers. What they will want to know is what more can you offer?"
13 May 2021, 7:20pm
Phisto's mouth curls into a grin. The tip of his tongue pokes out between his teeth as he chuckles.

"You said it yourself. The things you can't see. The things you can't reach. Yet."
13 May 2021, 7:35pm
The man drew in a deep breath, his eyes narrowing behind his glasses, searching Phisto's face for signs of exaggeration.

"I must ask, though you are welcome to decline answering, does it ever bother you that you would sell out those you once associated with? It seems out of character for a man of such strong convictions."
13 May 2021, 7:39pm
Setting his cigar down on an ashtray Phisto reaches for his drink and finishes it in a single pull. Wiping his lips with this thumb, he shrugs slightly.

"Nope."

He nods his head at the data slate.

"Let us begin this partnership with a gift exchange. My slate for your vials. In time, may trust - however that might exist between people like us - grow and flourish."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.