Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
06 Jun 2021, 9:51pm
The station had a different vibe now, an atmosphere Vodan had never noticed before; it was bigger and darker. The vastness of the hanger didn’t offer Vodan a chance to strut this time; it was empty with no cover for a person being hunted by his former allies.

Function checking his guns and stroking the comforting length of his blades, Vodan headed for the Entertainment District. A proper drink would be mana from heaven, but being on Citi was dumb enough, stepping into the Galactic would be as good as slicing his own throat.

With no men to command and no fleet at his disposal, Vodan really didn’t have the first clue what to do; all he did know is that this was Creamys’ fault. The man had escaped again and taken the last chance Vengerfield had given Vodan with him. At least Vodan still had his coat.

Now, he had just two chances. Get the names from Creamy that Vengerfield wanted, or lean how Creamy managed to float through the galaxy without a single care even though Vengerfields’ entire fleets was hunting him. The secret to the lordlings ability to display a carefree emptyheaded exceedingly friendly smile would be a very welcome skill to have; anything to escape the fear that Vodans’ next breath could be his last.
06 Jun 2021, 11:44pm
"Go look up the Buurian Protectorate!" He calls back with a jaunty wave. "You'll find out right quick!" The man then turns and leaves, heading back to his own ship, having gotten the call on his data-slate that the refits were completed and the Leviathan was ready for launch.
07 Jun 2021, 8:20am
Veronica nods her thanks to Atlas and returns his wave. Then she spins around and continues walking along the mall.

The man from the cafe is already some distance ahead, threading his way between passers-by. Veronica is dismayed to see her quarry begin to increase his pace, forcing her to walk faster in skipping steps just to keep up.
07 Jun 2021, 9:12am
Michael is nearly at the lifts when he hears the steady staccato of heels on deck. He glances behind himself, noticing the same woman from the café hastening in his direction.
07 Jun 2021, 9:48am
Seeing Cafe Man glancing back in her direction, Veronica raises her free hand and waves to attract his attention.

"Don't get in the lift," she pleads under her breath. "Don't get in the lift..."

Holding her clutch bag to her stomach, she quickens her pace to a rather ungainly trot.
07 Jun 2021, 11:40am
Michael exhales at the sight of the woman hailing for him to hold the lift. He glances down either side of the corridor.

This isn't the only lift, lady. But fine.

The shipless pilot keeps his hand before the sensor, preventing the doors from shutting, watching her close in.
07 Jun 2021, 2:50pm
Veronica jogs up to the lift and steps inside. She smooths down her dress, then brushes back a stray strand of platinum blonde hair which had become stuck to her lower lip.

She and Cafe Man have the lift to themselves. Concealed speakers play a sanitised, orchestral arrangement of an old Myquel and the Bimblefunks song.

Veronica pats her pillbox hat to make sure it's still on her head. She opens her mouth to speak to Cafe Man, but stops short when a young woman enters the lift just as the doors are sliding shut. With a silent sigh and a miniscule shake of her head, Veronica turns away to stare blankly at the lift doors.
07 Jun 2021, 2:51pm
Cee Klover steps nimbly into the lift. She is wearing a dark crimson pant suit and black ankle boots. Her long black hair is loosely tied back in a high pony tail.

She takes her place with the only other two people in the lift; a slightly dishevelled man in casual jacket and trousers, and a blonde woman in a smart black dress and pillbox hat. Cee gives an upnod to each of them as the lift begins to move.
07 Jun 2021, 2:55pm
Michael shifts in place, standing behind the two women, the lift doors closing.

The three strangers stand in silence, all staring straight ahead.
07 Jun 2021, 4:25pm
A few seconds later, the lift comes to a halt and the doors slide open. The crimson-suited woman steps out and quickly disappears from view. No one else enters the lift. The doors close, leaving Veronica and Cafe Man alone together.

"All right, mate," says Veronica, turning to face Cafe Man, "We need to talk."
07 Jun 2021, 7:24pm
Michael narrows his eyes, his body tensing.

"How d'you reckon that?, miss?"


Last edit: 07 Jun 2021, 7:41pm
08 Jun 2021, 6:25am
Meanwhile, in the Entertainment district...

As Nathalie finished her visits to the hairdressing, and tattoo parlor, she heads to the small park centering the district. She decides to take a seat on a bench, facing a cherry tree, and takes a deep breath, enjoying the calming vibe of this outdoors spot.
08 Jun 2021, 10:50am
"How do I reckon that?" repeats Veronica as the lift begins to move. "Because I..."

She trails off, her face twitching in a sudden pang of doubt.

"Look, a few minutes ago I was talkin' to a bloke with a blue monkey." Veronica wrinkles her nose. "The bleedin' monkey ain't important. The thing is, I didn't recognise the bloke, but he claimed to know me. He asked me about some trip which I'd apparently agreed to go on, an' said he was surprised to see me back so soon. He said it was somethin' to do with--"

At that moment the lift stops. Veronica falls silent as the doors slide open.


Last edit: 08 Jun 2021, 11:16am
08 Jun 2021, 1:39pm
Michael steps out if the lift, turning to face the mysterious woman. Irritation hardens his features.

"Look, lady... I woke up this morning with a wicked hangover, my ship mistakingly transported off-station by GL, and a forced vacation on sunny Citi Gateway. Just because I've got time doesn't mean I've got time."
08 Jun 2021, 4:27pm
Veronica hurries out of the lift after Cafe Man.

"Well, I'd very much appreciate it if you made time! Because if what the bloke with the monkey told me was true, then I've just spent the best part of a day doin' something I can't remember anythin' about, which doesn't exactly fill me with joy."

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.