Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
29 Jul 2021, 10:22am
Veronica tuts to herself, then resumes her narrative.

"So, the bloke with the monkey pointed out Ridge, who'd just left the cafe an' was leggin' it up the mall. I chased after 'im, an' we got talkin'. We realised we both 'ad gaps in our memories, only in Ridge's case it was stretchin' back two years, so we decided to try an' figure out what 'ad 'appened.

"First off, I learned from the port authority that Ridge's ship 'ad indeed left, but 'adn't returned, which meant that we'd been brought back 'ere by someone. That someone bein' you, I think we can safely say. Incidentally, I presume it was also you what paid five million into my B of Z account, as 'compensación'?"

Veronica's question is rewarded with a slight nod from Yolanta.

"We went to Mu Koji," Veronica goes on, "as Ridge just told yer, an' got chattin' with a very cooperative security officer named Tanaka. He told us that Ridge had been recruited by the Kamadhenu Chapter'ouse of Inquisition two years ago. Ridge remembers nothin' of this, of course, but Tanaka seemed certain that Ridge was still workin' for the Inquisition, so it seemed likely to us that 'e, Ridge, was on some sort of mission for 'em when I met 'im 'ere. I'm buggered if I know why 'e'd ask me to go with 'im. Or why I agreed, for that matter.

"Anyway, after we left Mu Koji we called in at a Galactic Logistics office at Mildeptu, to ask about the transfer of the Misadventure to Colonia. They told us there was no record of any such transfer. I'm assumin' you know where it is, though. Care to share?"
29 Jul 2021, 10:25am
"We will come back to the subject of Captain Ridge's ship later," says Yolanta. "Go on, Commander Vayle."
29 Jul 2021, 10:41am
"Ain't much more to tell," replies Veronica. "We came back to Citi Gateway, an' carried out a search of this apartment. I'd 'oped you might 'ave dropped some vital clue that would've led us straight to yer. We found nothin', but then we 'ad the good fortune to bump into Quita Monefero's grandad. You know the rest."

Veronica sits back and folds her arms.
29 Jul 2021, 2:07pm
Michael leans forward, eyeing the Iberian couple before him.

"I think it's time that you go started talking."
30 Jul 2021, 1:23pm
"You have learned much from your investigations," says Yolanta, rising to her feet. She directs her attention to Ridge. "I will confirm that you were recruited to work for the Kamadhenu Chapterhouse of Inquisition in 3305, following a failed attempt to scavenge classified equipment from a wreck in Mu Koji. The alternative was a custodial sentence. You performed occasional tasks appropriate to your skill set, and you performed them competently... though in most cases with an element of understandable reluctance.

"Your last mission required you to take delivery of an alien artefact, an artefact regarded by the Inquisition as representing a not inconsiderable danger. You were then to arrange for its destruction. During the course of the mission you decided to embark upon a side mission of your own, the nature of which is not relevant. However, you saw fit to enlist the assistance of a stranger in order to achieve your side mission more quickly. Commander Vayle here was in the right place at the right time. An offer was made, terms were agreed, and away you went in the Misadventure.

"Another party was interested in the artefact you carried, and wished to acquire it. To that end they followed your trail, finally confronting you and Commander Vayle, and demanding that you hand over the artefact. To your credit, Captain Ridge, you refused to comply, determined instead to complete your mission. That decision almost cost both of you your lives."
30 Jul 2021, 2:37pm
Ridge's eyes narrowed.

"What kind of job would I value more than my own skin? Doesn't sound like me."
30 Jul 2021, 3:35pm
"No," agrees Yolanta, "it does not. Yet that is precisely what happened. Un momento de locura, perhaps? A moment of madness... or of clarity."

The Iberian woman shrugs.

"Whatever your motivation was, the deed itself did not please the other party. His retribution would have been swift but, fortunately for you both, help was at hand."
30 Jul 2021, 4:06pm
Ridge folds his arms, molding at the Iberian couple before him.

"And you two were it?"
30 Jul 2021, 4:31pm
Slowly, Tyrran nods.

"Si," he says. "You two were in a bad way. Hunted and near the end, but..."

A cunning Iberian smirk lifts one side of his mouth. His fingertips brush Yola's for the briefest of moments.

"The Hunter was himself hunted that day."


Last edit: 30 Jul 2021, 4:36pm
30 Jul 2021, 8:34pm
"Look, mate," says Veronica, "this little display of self congratulatory back slappin' is all well an' good, but there's still a ruddy great elephant in the room. Don't get me wrong; it was good of yer to turn up in the nick of time an' save us from the bad guy, an me an' Ridge are very grateful. But if that's all that 'appened, why did you 'ave to go an' wipe it from our memories, eh? An' what's the story be'ind packin' the Misadventure off to Colonia?"
30 Jul 2021, 10:14pm
Tyrran glances at Yola, and to Michael.

"Regarding captain Ridge's ship," he says. A moment's difficulty hardens his features.

"Mi amigo...we can tell, or we can show."
31 Jul 2021, 4:46pm
Veronica chuckles mirthlessly, then rises to her feet.

"You know what, pal?" she says to Andor. "You an' La Guitarrista 'ere must've been doin' this cloak an' dagger crap for the Inquisition for far too long. You can't even give an answer to a straight bleedin' question without makin' it sound like a ruddy riddle. But all right, fair enough! We'll play along. If it gets Ridge closer to bein' reunited with 'is ship, go ahead an' show it to us. What've you done with it, then?"


Last edit: 31 Jul 2021, 6:39pm
31 Jul 2021, 5:04pm
"Nada," replies Yolanta. "Tyrran and I, we did nothing to the Misadventure. But Tyrran is correct; we can take you to it. Commander Vayle, Prepare your own ship for departure. Await our signal when you are both aboard. We will leave in one hour."

As soon as Yolanta finishes speaking, she gives Andor a curt nod. Clearly prepared to brook no further discussion, the Iberian couple march out of the apartment. Taken aback by the sudden departure, Veronica and Ridge merely stare at one another for a few moments.
31 Jul 2021, 5:22pm
Ridge and Vale are alone. Slumping upon his bunk in a weary manner, Michael looks up at his partner, forcing a weary smile.

"Well, Vayle... up for one more?"
31 Jul 2021, 6:47pm
"Yeah." Veronica wrinkles her nose. "Did yer notice 'ow those two buggered off without tellin' us why they messed with our memories? Almost like they was determined to avoid answerin' the question, eh?"

She sits down on the sofa, next to Ridge.

"I wonder what was so special about that alien artefact you was carryin'."

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.