Elite roleplay: Off station

OFF STATION

Your ship, deep space, anything that is not happening inside the Citi Gateway or Ingaba...

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
16 Feb 2018, 1:31pm
Sam smiled as Jemine asked for the helm, switching to co-pilot operation with full efficiency.

"She's all yours, and I can retake control if needs be. As for the false cargo signature, once we're in 3447 that'll all be resolved."

He replied somewhat ambiguously, a few displays changing in his glasses as he made a few adjustments.

"There, soon as we reach '3447, it'll be water."
16 Feb 2018, 3:47pm
Jemine makes a few experimental adjustments to the ship's trajectory and velocity, and adjusts pips for power distribution. Then she checks module power consumption settings. Opening the navcom, she confirms the target system for the next jump, and engages the FSD.

"Yep," she says, "it's all coming back to me."
16 Feb 2018, 4:53pm
Sam smiles as he watches Jemine on the flight controls, it was if she had never left the cockpit over the last few months.

"Once you've got it it's hard to lose I say. Some gorgeous binary star systems coming up as well."

He added, having done a dry run when he first bought the Cobra.
16 Feb 2018, 5:13pm
After making another two jumps, Jemine hands the helm back to Sam.

"Thanks," she says. "You can take her the rest of the way. I'll leave docking to you. I don't think I want to risk doing something silly, like hitting boost instead of deploying landing gear."


Last edit: 16 Feb 2018, 5:56pm
16 Feb 2018, 8:12pm
Sam pressed a few keys and retook pilot control from his seat, setting sights on the final jump target.

"Who's to say I'm perfect? I've heard your laugh in my head any time I've hit the letterbox. "

He said this in jest of course, as the ship hurtled through witchspace for the final jump of their journey.
16 Feb 2018, 8:40pm
Jemine smiles as the ship drops out of witchspace.

"LHS 3447," she says. "Strange. I feel almost homesick. Let's get to Dalton Gateway."

Settling into her chair, Jemine watches the navcom's holographic display show the rapidly diminishing distance to the planet where she was born. Presently the ship enters the Dalton Gateway starport, landing on pad 42.

"Here we are," says Jemine, impatiently rising from her seat as soon as the docking mechanisms bring the ship to a halt in the hangar. "We've got about three hours. Let's get changed and then find a restaurant. Once we've eaten, we can book transport to the surface."
16 Feb 2018, 8:55pm
Sam also smiled as he began the lengthy supercruise journey towards LHS 3447, being longer than most of the jumps combined.

"Many memories from when I started out post-Navy,and that was just over three years ago.."

He reminisced slightly as A 5 came into view and he began preparing for landing, managing a flawless landing within the station without any issues.

"Sounds like a plan to me, still plenty of shuttles going, moreso because not the Novitiate Pilots institute "
16 Feb 2018, 9:48pm
Jemine removes her flightsuit, and puts on a grey vest top, blue cargo pants and a pair of low-heeled boots. After a meal and a drink, she and Sam head for the shuttle port to take a ride down to the surface of the planet below.

The shuttle touches down at the Verdant City spaceport. Jemine and Sam pass through the authority controls, and then board a rapid transit train heading west. An hour later they alight from the train at a small farming town. Jemine is wearing a blue jacket, and has a backpack slung over one shoulder. A wide brimmed straw hat protects her face from the bright, warm sun.

"Not far now, Sam," she says. "It's only a short walk from here. You ready?"
17 Feb 2018, 11:45am
Sam had also changed from his flying attire, being in a t-shirt and shorts, along with footwear suitable for the weather and terrain of the planet.

He also had a hat about him, albeit not as wide-brimmed as Jemine's.

"I'm ready whenever you are m'love."
17 Feb 2018, 12:22pm
After about half an hour, Jemine and Sam have left the town behind them. Jemine looks towards the ground.

"Look, Sam," she says, pointing down. "Wheel tracks. Lots of them. I think a travelling show has been this way in the last day or so."

They continue walking.
17 Feb 2018, 12:25pm
Sam walked close by jemine as they left the town far behind them, crouching to look at the tracks for a moment.

"No mistake there, look pretty fresh as well."

He remarked as they continued to walk, following the tracks for a distance.
17 Feb 2018, 3:45pm
After another twenty minutes, Jemine stops. She looks around, first one way and then the other.

"This is it, Sam. This is the spot. And the right time."

She smiles.

"This is where I gave birth to Bekka. The fifteenth of February, 3290. Today would have been her fourteenth birthday."

A tear rolls down Jemine's cheek.
17 Feb 2018, 5:28pm
Sam looked about with her, looking for the one landmark that would be a dead cert for being in the right place.

"Right on target, and would you look at that.."

He added with a further smile, noticing the bed of daffodils by their feet. Upon noticing the tear on Jemine's cheek, he refrained from wiping it away, moving his arm around her waist loosely.

"And she'd be damn proud of how her mother's doing."
17 Feb 2018, 7:30pm
"I'd like to think she would," replies Jemine. "There's never a day goes by that I don't think of her. She was so... she was... I don't..."

Jemine frowns and shuts her eyes. She bends forward slightly at the waist, and places one hand on her stomach.

"I don't feel very well," she says. "Maybe that pizza I ate on Dalton disagreed with me. I think I'm--"

In one sudden movement, Jemine sinks to her knees and vomits onto the grass.
17 Feb 2018, 7:48pm
Sam noticed Jemine's sudden change of demeanour, being completely off guard by her heading to the ground and throwing up.

"Jem?.."

He immediately took a container of water from his bag and crouching to her level. He removed the cap from the container and moved it towards her, his other hand rubbing instinctively at her back.

"I don't think it was the pizza at Dalton, food poisoning takes longer than that.."

His medical training allowed a certain sense of veracity in his remarks, nor did he enjoy seeing those he loved being unwell.

Post a reply

You must be signed in to post here.
ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.