Elite roleplay: Banter

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
13 Jun 2018, 1:14pm
Mister Evanson, what you ask, it does not sound absurd at all. But it is unfortunate that you did not mention this project of yours when we met recently, at The Olive Grove. Perhaps you remember me?

I may be able to help you.
13 Jun 2018, 1:19pm
Finally getting around to the LeMat? Very nice. That thing deserves it.
13 Jun 2018, 1:37pm
Lucky dog, Evanson. Lucky dog.
13 Jun 2018, 1:43pm
Isaiah EvansonThis is going to sound absurd, but...

I'm working on a pistol restoration. Ancient one called a LeMat revolver. Problem is, I'm missing a few parts for it and I seriously doubt anyone has spares just lying around. So I'm looking for someone who might be able to manufacture them.

I've got the credits. And yeah, I know it's probably cheaper to get a modern pistol, but I'm rather fond of ancient history and this pistol has some sentimental value.


Kamorin is home to some of the galaxy's finest artisan weaponsmiths. They do restorative work and are more likely than anyone else to have your spare parts.
13 Jun 2018, 1:46pm
Ya'll want to know something, My vulture the "Thunderbird" was actually restored I've bought it at the scrap yard on I Carinae 5 for a reasonable price just a Little bit under a million credits back in 3298. Didn't really start progress on it until I've became a pilot in 3300 which um taken me a couple years to fully restore the good old girl but hey it was worth the effort. Which *sighs* it reminds me of someone who I used to know....................
13 Jun 2018, 4:03pm
Jack Miller "Kurama10"Ya'll want to know something, My vulture the "Thunderbird" was actually restored I've bought it at the scrap yard on I Carinae 5 for a reasonable price just a Little bit under a million credits back in 3298. Didn't really start progress on it until I've became a pilot in 3300 which um taken me a couple years to fully restore the good old girl but hey it was worth the effort. Which *sighs* it reminds me of someone who I used to know....................


Not really. You're going to tell us anyway aren't you?

Let me guess, it was an old girlfriend you built from an out of date and disused mining bot, and it went haywire and you had to put a rebar stake through the oil pump of a heart?


Last edit: 13 Jun 2018, 4:11pm
13 Jun 2018, 4:14pm
Marra Morgan

Kamorin is home to some of the galaxy's finest artisan weaponsmiths. They do restorative work and are more likely than anyone else to have your spare parts.


What she said.

Jack Miller "Kurama10"Ya'll want to know something......


Stryker Aune Not really.


The only one who wanted to know something was Mr. Evanson.
13 Jun 2018, 4:55pm
Hey Isaiah!  If you want to check out Kamorin I can meet up with Zoya.  

Divide and conquer, yeah?
13 Jun 2018, 5:02pm
No no no not a girlfriend I assure you that my ship reminds me of, it was actually someone in my family that the good old girl reminds me of its kind of sensitive.
13 Jun 2018, 5:45pm
Jack Miller "Kurama10"No no no not a girlfriend I assure you that my ship reminds me of, it was actually someone in my family that the good old girl reminds me of its kind of sensitive.


Okay, some sort of sex slave then.

Really though, it's pretty unnerving that working on a giant piece of mechanical  equipment reminds you person. Like they were some sort of project. Seems pretty twisted.


Last edit: 13 Jun 2018, 5:57pm
13 Jun 2018, 5:49pm
Stryker Aune

Really though, it's pretty unnerving that working on a giant piece of mechanical  equipment reminds you person. Like they were some sort of project. Seems pretty twisted.


Women are a lot of work though. At least if you want to keep them around for any extended period.
13 Jun 2018, 5:56pm
MY MOTHER WAS IN THE FEDERAL NAVY AND THE VULTURE WAS THE SHIP SHE WAS ASSIGNED TO OK !!! Ok ok calm down Calm Down.............
13 Jun 2018, 6:01pm
Was she hot? I take it she became intimate with the goddess of the void? Serves her right for rubbing elbows with the corporate war mongers.
13 Jun 2018, 6:16pm
Dude really you think I take the hots of my mother, she's freaking dead because of a simple advoidable accident along with my younger brother and also my father used to work with Core Dynamics and it was her choice to be with the federation so dont blame her for being in the Federation.
13 Jun 2018, 6:19pm
EvilCreamsicle
Stryker Aune

Really though, it's pretty unnerving that working on a giant piece of mechanical  equipment reminds you person. Like they were some sort of project. Seems pretty twisted.



Women are a lot of work though. At least if you want to keep them around for any extended period.


You may be doing it wrong.

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