Elite roleplay: Banter

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
28 Jul 2019, 3:52am
"In debates between anarchists and statists, the burden of proof clearly should rest on those who place their trust in the state. Anarchy’s mayhem is wholly conjectural; the state’s mayhem is undeniably, factually horrendous.”
28 Jul 2019, 1:10pm
Isaiah Evanson"In debates between anarchists and statists, the burden of proof clearly should rest on those who place their trust in the state. Anarchy’s mayhem is wholly conjectural; the state’s mayhem is undeniably, factually horrendous.”


See?

Total fruitcake.
29 Jul 2019, 9:28am
Isaiah Evanson"In debates between anarchists and statists, the burden of proof clearly should rest on those who place their trust in the state. Anarchy’s mayhem is wholly conjectural; the state’s mayhem is undeniably, factually horrendous.”


If they were still alive, I'd tell whoever said that to take a stock Sidey, load it up with a ton of gold, and take it out near Orrere. Then they'd see just how 'conjectural' anarchic mayhem really is.
29 Jul 2019, 10:48am
It's not that bad... Really. I mean, sure, some of the thugs can be a little bit annoying when they snag you with an interdictor. I should get a holo-projector for the back of my Cobra that projects a middle finger at those guys as I boost off.
29 Jul 2019, 10:56am
Eric Taylor
Isaiah Evanson"In debates between anarchists and statists, the burden of proof clearly should rest on those who place their trust in the state. Anarchy’s mayhem is wholly conjectural; the state’s mayhem is undeniably, factually horrendous.”



If they were still alive, I'd tell whoever said that to take a stock Sidey, load it up with a ton of gold, and take it out near Orrere. Then they'd see just how 'conjectural' anarchic mayhem really is.


Is it any different from the customs agents in allegedly "lawful" systems shaking down traders for credits? Or the constant ebb and flow of warfare between otherwise "legal" superpowers? The use of force is a universal part of the human condition -- it's just that the victims have no recourse in the "legal" system. 
29 Jul 2019, 11:57am
Isaiah Evanson
Eric Taylor
Isaiah Evanson"In debates between anarchists and statists, the burden of proof clearly should rest on those who place their trust in the state. Anarchy’s mayhem is wholly conjectural; the state’s mayhem is undeniably, factually horrendous.”




If they were still alive, I'd tell whoever said that to take a stock Sidey, load it up with a ton of gold, and take it out near Orrere. Then they'd see just how 'conjectural' anarchic mayhem really is.



Is it any different from the customs agents in allegedly "lawful" systems shaking down traders for credits? Or the constant ebb and flow of warfare between otherwise "legal" superpowers? The use of force is a universal part of the human condition -- it's just that the victims have no recourse in the "legal" system.


I'd rather have shakedowns than have to face down a pirate lord in his billion credit Conda. In a Federal system, you at least have regular patrols and the FSS to rely on. In an anarchy system the only thing you can rely on is you, your ship, and good aim. And when 'your ship' is a Lakon trader, filled to the brim with precious cargo, you can kiss your ass goodbye.

Sure, corrupt authorities and proxy wars aren't great, but you pro-anarchy nutjobs don't know how good you have it.
29 Jul 2019, 12:02pm
Eric TaylorI'd rather have shakedowns than have to face down a pirate lord in his billion credit Conda. In a Federal system, you at least have regular patrols and the FSS to rely on. In an anarchy system the only thing you can rely on is you, your ship, and good aim. And when 'your ship' is a Lakon trader, filled to the brim with precious cargo, you can kiss your ass goodbye.

Sure, corrupt authorities and proxy wars aren't great, but you pro-anarchy nutjobs don't know how good you have it.


Hey, if you need someone to hold your hand while you fly around bitching that's your business.
29 Jul 2019, 12:06pm
Just make sure he's washed his hand first.
29 Jul 2019, 12:16pm
Kyla EmmerichJust make sure he's washed his hand first.

Very funny Kyla. Now, if you don't mind I'll be down at the bar, been too long since I had a drink.
29 Jul 2019, 12:22pm
Eric Taylor I'd rather have shakedowns than have to face down a pirate lord in his billion credit Conda. In a Federal system, you at least have regular patrols and the FSS to rely on. In an anarchy system the only thing you can rely on is you, your ship, and good aim. And when 'your ship' is a Lakon trader, filled to the brim with precious cargo, you can kiss your ass goodbye.

Sure, corrupt authorities and proxy wars aren't great, but you pro-anarchy nutjobs don't know how good you have it.


You're right - we do have it pretty good. We're free, we look after each other, and we don't answer to anyone. Works for me.
06 Sep 2019, 8:34pm
Isaiah Evanson
Eric Taylor I'd rather have shakedowns than have to face down a pirate lord in his billion credit Conda. In a Federal system, you at least have regular patrols and the FSS to rely on. In an anarchy system the only thing you can rely on is you, your ship, and good aim. And when 'your ship' is a Lakon trader, filled to the brim with precious cargo, you can kiss your ass goodbye.

Sure, corrupt authorities and proxy wars aren't great, but you pro-anarchy nutjobs don't know how good you have it.



You're right - we do have it pretty good. We're free, we look after each other, and we don't answer to anyone. Works for me.


Besides, nobody is forcing you to go alone. You can always hire some protection. I'll take a good wing of pilots I've vetted, who are loyal to me because I'm paying their bills, than some unknown whose only loyalty is to the Feds as they kowtow for their meager share of my stolen tax credits.
16 Sep 2019, 5:58pm
I'm loyal to my pals EC, lets fuckin rape some pirates!
16 Sep 2019, 10:16pm
Falcon15eI'm loyal to my pals EC, lets fuckin rape some pirates!



Seems a little harsh.

However my door is always open to the Bounty Hunting community, no matter what their intentions.

Bring a friend.
18 Sep 2019, 8:54am
Well, shit. That escalated quickly.
19 Sep 2019, 2:24pm
Kyla EmmerichWell, shit. That escalated quickly.


This, I'm all for the occasional pillage in pursuing a worthy cause, but let's not violate consent eh?

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