Elite roleplay: Banter

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
28 Apr 2022, 2:54pm
Hi, so I’ve been flying for about a week now restarting reactors and like scanning planets to make credits. I upgraded my ship and sort of don’t know what to do with it.

I got good, or like ok, at running in my suit but I got this ship and want to use it. Selling the salvage from the settlements seems worth it, so is there something like that I can do with my ship?
28 Apr 2022, 4:20pm
Fallharbor
Kezika
ElroyahabMuch appreciated the reply Lily. Sadly had to self-combust after a forlorn attempt at fuel-rats then funky internet stuff being arsy...actually thought about a second account: then came to my senses. Still. Would have enjoyed a ship pushing me planetside. Next time perhaps. Thanks regardless.




What do you mean by funky internet stuff and considering a second account? Has your ships FTL communicator subscription with Bank of Zaonce expired or such? The FTL transmitters aren't really "internet" persay either, that's a term for a quite archaic technology from the late 20th century and early 21st centuries when humanity still was limited to a single planet. It became obsolete not long after World War 3.



They might be on the fringes of space madness depending how long they've been up there.


Definitely seems that way, thankfully resources are available that can help with Cosmopsychosis. My own hospital network is a recognized authority in Cosmopsychosis treatment research and recovery.
29 Apr 2022, 1:26am
Willow ThornHi, so I’ve been flying for about a week now restarting reactors and like scanning planets to make credits. I upgraded my ship and sort of don’t know what to do with it.

I got good, or like ok, at running in my suit but I got this ship and want to use it. Selling the salvage from the settlements seems worth it, so is there something like that I can do with my ship?


If you have the means to get to Meliae, do it. I'm still part of the New Pilots initiative, and they helped me find my wings... again. It's not like I didn't know how to fly, I just... Never mind, it's a long and sad story. I knew how to fly a ship, but I didn't know how to be a Commander, how to really do things. How to really be a part of this galaxy. So head to Whitson Hub in Meliae, and join the squadron if you want- they'll still be willing to help if you don't formally join. But when it comes to being Commanders... they know their stuff, and they know how to teach it.

Oh, and one more thing: A question you don't need to answer right now, but it'll be good to think about, because there will come times where it's important to know the answer.
Who are you?
29 Apr 2022, 7:15am
AusirepNew commander seeking a bounty hunting career with my vulture and some help would be handy to find my footing


Start by shooting bad people and hope they don't shoot you first?
29 Apr 2022, 7:23am
Who are you? That's the reason I got my own ship, like a voyage to find the real me. Am I like, what people think of me or am I what I think of myself . . and a rain of other cliché of inner journeys. I want to be more than the task I'm doing right now, or something like that.

So I went out on my own to get away from my job and the life it was leading to, but all I've got out here is my experience, and that's like my job. So I'm doing the same thing in a different place.

Ok so, I don't want to become a part of someone else's gang before I figure out what I am all about out here, but I do need like pointing in the right direction. Like just a little advice on what there is to do with a ship. So far it's like the thing that gets me from the job board to the job. Maybe this Whitson Hub place is a trip I could make. Thanks.


Last edit: 29 Apr 2022, 10:00am
29 Apr 2022, 2:38pm
Willow Thorn Ok so, I don't want to become a part of someone else's gang before I figure out what I am all about out here, but I do need like pointing in the right direction. Like just a little advice on what there is to do with a ship. So far it's like the thing that gets me from the job board to the job. Maybe this Whitson Hub place is a trip I could make. Thanks.


Right? A group that just jumps straight to 'join us you'll like us!' without so much as even getting to know you first just means they're desperate. Not ever a good sign.

So what kind of things do you like to do with the ship? Combat, trading, exploration? That would be the first step I would advise, and then from there outfit the ship for that and work towards that end. Perhaps even try some of the things you haven't had the opportunity to try yet as well. If you liked salvage, that is one option you can do as well.


Last edit: 29 Apr 2022, 2:46pm
29 Apr 2022, 2:46pm
KezikaSo what kind of things do you like to do with the ship? Combat, trading, exploration? That would be the first step I would advise, and then from there outfit the ship for that and work towards that end. Perhaps even try some of the things you haven't had the opportunity to try yet as well.

I'm seconding this. When I started out, I mainly went for exploration with a little bit of trade on the side. Nowadays I tend to juggle combat and exploration. I guess what I'm saying is, while it is good to always start somewhere, sometimes your initial starting plans change.
29 Apr 2022, 2:55pm
Kezika

Right? A group that just jumps straight to 'join us you'll like us!' without so much as even getting to know you first just means they're desperate. Not ever a good sign.

So what kind of things do you like to do with the ship? Combat, trading, exploration? That would be the first step I would advise, and then from there outfit the ship for that and work towards that end. Perhaps even try some of the things you haven't had the opportunity to try yet as well.



So I had a vision of finding derelicts and like, scavenging the parts or fixing them up and selling them, but that’s not a thing . . As far as I know anyway. Powering up the abandoned facilities is close I guess, but I want to find something like that to do with my ship.

I got a new Diamondback Explorer, and I think I put the right stuff on it to like work and fight. And its like I’m ok fighting on foot, but ship to ship .. .Well I’m nervous about it.
29 Apr 2022, 6:43pm
Willow ThornI got a new Diamondback Explorer, and I think I put the right stuff on it to like work and fight. And its like I’m ok fighting on foot, but ship to ship .. .Well I’m nervous about it.

Hey, it's alright to be nervous about going into ship to ship combat. I admittedly was, too. And you don't have to just...jump in head first if you don't want to. And if you don't wish to do ship combat at all, that's valid, too.
29 Apr 2022, 7:45pm
KazukoHimura

Hey, it's alright to be nervous about going into ship to ship combat. I admittedly was, too. And you don't have to just...jump in head first if you don't want to. And if you don't wish to do ship combat at all, that's valid, too.



Ok, cosmic, I guess I can deal with that. But like, what's my first move?
Should I take some station terminal job to retrieve black boxes? They have skulls on them, so pirates could come sniffing around while I get into some space salvage. Is there like, a paddling pool option so I can run away before my expensive new ship gets blasted to bits?
30 Apr 2022, 9:56pm
Kezika
ElroyahabMuch appreciated the reply Lily. Sadly had to self-combust after a forlorn attempt at fuel-rats then funky internet stuff being arsy...actually thought about a second account: then came to my senses. Still. Would have enjoyed a ship pushing me planetside. Next time perhaps. Thanks regardless.



What do you mean by funky internet stuff and considering a second account? Has your ships FTL communicator subscription with Bank of Zaonce expired or such? The FTL transmitters aren't really "internet" persay either, that's a term for a quite archaic technology from the late 20th century and early 21st centuries when humanity still was limited to a single planet. It became obsolete not long after World War 3.


Must be the funky intranet system I picked up from a wreck in a B-Class star system not too long back. Second mount. Not second account...still bugs to work out it seems. As for *that* bank? Stole my life! Took my Ma and Pa to the cleaners; and all for a measley 100,000 credits when only a pup. Always swore I'd find another way...
30 Apr 2022, 10:54pm
Willow ThornOk, cosmic, I guess I can deal with that. But like, what's my first move?
Should I take some station terminal job to retrieve black boxes? They have skulls on them, so pirates could come sniffing around while I get into some space salvage. Is there like, a paddling pool option so I can run away before my expensive new ship gets blasted to bits?

Do what you're good at and comfortable with. I'm good at huntin'. So I hunt people who's comeuppance is due.

Just don't fly without rebuy.
01 May 2022, 12:48am
Jubei Himura
Willow ThornOk, cosmic, I guess I can deal with that. But like, what's my first move?
Should I take some station terminal job to retrieve black boxes? They have skulls on them, so pirates could come sniffing around while I get into some space salvage. Is there like, a paddling pool option so I can run away before my expensive new ship gets blasted to bits?


Do what you're good at and comfortable with. I'm good at huntin'. So I hunt people who's comeuppance is due.

Just don't fly without rebuy.


Venatores leporem. Much prefer Dante myself and his Circles but old fart me...enjoyed running down high-end gear myself...thargoid goodies to be stolen.
01 May 2022, 4:31am
Jubei Himura
Willow ThornOk, cosmic, I guess I can deal with that. But like, what's my first move?
Should I take some station terminal job to retrieve black boxes? They have skulls on them, so pirates could come sniffing around while I get into some space salvage. Is there like, a paddling pool option so I can run away before my expensive new ship gets blasted to bits?


Do what you're good at and comfortable with. I'm good at huntin'. So I hunt people who's comeuppance is due.

Just don't fly without rebuy.

Seconding Jubei's' advice. Especially that last part.
01 May 2022, 7:48am
Oh wow, thanks for clearing that up for me Kazuko. I think Jubei was flexing too hard when he gave me that advice.

Elroyahab Venatores leporem. Much prefer Dante myself and his Circles but old fart me...enjoyed running down high-end gear myself...thargoid goodies to be stolen.


Yeah, much more eloquent, Dantes is a good read. Salvaging stock to sell was my first step on my own and I am trying to avoid, like running with the big boys. I’m sort of still learning to walk so they will take my toys right?
One more question before I go looking into what I should do next. Like whats rebuy?

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