Elite roleplay: Banter

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
20 May 2022, 10:01pm
It's feels like it's gotten preachy...We know what aggravates the Thargoids but continue to do so even though we can't communicate. Then Humanity cries when we are attacked. It's as if some of us want the fight and don't care if others get hurt.
20 May 2022, 10:06pm
Okay. Then just imagine this: whoosh! And all Gauss cannons in the Galaxy turned into flowers and biscuits launchers. We're not fighting anymore. And the next day we have dozens of burning stations on the borders, millions of casualties. Civilians. Families. And you're standing in the middle of that, telling your tale about making peace.
20 May 2022, 10:26pm
Well that doesn't sound preachy at all...
21 May 2022, 12:08am
In regards to Thargoids...I pretty much have only really gone out with friends against them. I'm content to leave them alone as long as they leave us alone...and unfortunately, they kind of aren't...
21 May 2022, 12:12am
Exactly. They aren't seeing us as a sentient species that could be contacted with, we're like pests for them, they're grabbing the planets and spewing their barnacles on them without any thought like 'hmmm, looks like someone lives there'. And they're attacking our highly-populated areas when we resist.
21 May 2022, 7:21am
Oh come now, we are better than an apex of the pendulum comparison. The naked truth of our offensive defence is more stations are already burning. More families are getting killed, and the enemy simply keep coming with no regard for the impressive kill count we have racked up against their ships.

We have already committed more power to the defence and it has not worked at all. Now we have some device that seems to be able to stop Thargoid incursions, so now would be a good time to sure up a protective defence, that includes all our well-armed and eager commanders, and start gathering the intelligence we actually need to end the war.

Thargoid supply lines, staging grounds and the reasons for their dedicated aggression are all needed to end this fight. Then we can think about a resolution that does not involve extinction of one of the spices involved, and that requires, as ending conflicts always have, communication.


By the way, if you can develop the Biscuit Cannon, I’ll get to work on the Hot Tea Bomb. That sounds like my sort of fight.


Last edit: 21 May 2022, 8:02am
21 May 2022, 7:07pm
Oh please... Wahhh we're the aggressors.... Wahhhh they're the aggressors...

Maybe... MAYBE... we all just need some of the old slap and tickle. Make love with them, not war. That's got to be someone's kink, right?

Or maybe we just need to get the aggression out and kill em all! Let the old fat man-thing in the sky sort it all out.

Who's got the solution? I don't. Jubei sure doesn't. Willow's still learning how to deal with aggressive humans. Meowsers has a little bloodlust... which is soooo awesome by the way, love ya for that. Creamy's got the most balanced approach... But that's BORING! Geez... live a little. You sound like Jubei when he's actually thinking. Gross.
21 May 2022, 8:01pm
HA! Yees. The nasty dance dose ease tension and allows one to apply a more relaxed attitude. I don’t mind telling you, body language ismy favoured form of communication; however, even though one has never seen a Thargoid, I get a ‘Sharp’ vibe from their ships and structures. They certainly give the impression that Thargoids maybe the owner of something that could be described as a carapace.

Now I’m an adventurous chap, but ‘Crunchy’ is not a descriptive I want applicable to any of my privet moments. I tip my hat to the person that makes that level of first contact for the good of humanity.

Oliver FremontYou sound like Jubei when he's actually thinking. Gross.


“What! That is the most cutting remark one has ever had levelled my way, and I can’t let that stand. I demand satisfaction, sir! I am vain and prideful, but I do practice humility, and always talk with people. We shall settle this with a drinking contest, loser pays tab. . . Unless we meet some totty. A pleasant distraction always takes priority what?
21 May 2022, 11:52pm
Oliver FremontThat's got to be someone's kink, right?
There's hundreds of billions of human beings in the Galaxy. Knowing that some people has... unconventional desires, I guess we could fill a station or two up to the brim with folks who touch themselves looking at the pics of Thargoids. They may wear Thargoid full body suits when they do that too.
23 May 2022, 1:56pm
Yeah so ok, I'm learning and like the people here are being chill about it, letting me bringing my attitude under control Mister Oliver listen-to-everyone-and-then-playfully-pass-judgment Fremont.

Ok so its like this. My first real try at combat is like touch and go on whether or not I’m going to have to bail. So I’m thinking I need to look into more of those engineer invitations I have sitting around, but first I want a jump booster so like visiting all the systems won’t be such a chore.

So like, who’s got helpful advice for a first time Guardian visitor? . . . and like, where the hell are the ruins anyway?
23 May 2022, 2:22pm
Willow ThornSo like, who’s got helpful advice for a first time Guardian visitor? . . . and like, where the hell are the ruins anyway?
Here's some coordinates that I know:
Weapons: SYNUEFE EU-Q C21-10 Planet A 3
Modules: SYNUEFE NL-N C23-4 Planet B 3

You can find more info on the network portal established by AXI, it's amazingly helpful.
23 May 2022, 3:27pm
Meowers
Willow ThornSo like, who’s got helpful advice for a first time Guardian visitor? . . . and like, where the hell are the ruins anyway?

Here's some coordinates that I know:
Weapons: SYNUEFE EU-Q C21-10 Planet A 3
Modules: SYNUEFE NL-N C23-4 Planet B 3

You can find more info on the network portal established by AXI, it's amazingly helpful.

Seconding all of this. Though I didn't use AXI's portal too too much myself, was guided by a friend.
23 May 2022, 5:19pm
Sound advice from both young ladies there Mis Thorn, so I will add a few practical notes I have adopted after a few visits out there my self.

First, make a list of all the things you need from guardian space for your current project. Having a list of parts, and filling it before you leave, prevents one from having to make a return journey for something forgotten.

Next, have a Point Defence turret fitted on a utility mount that will be facing the sky once you're landed. It will be a priceless addition if you happen to need it.

The journey to Guardian space is relatively safe, so you can strip off your offensive and defensive systems if you don't mind flying like that to increase your jump range. Although, I still keep shields equipped personally. While you're at the outfitters, consider having a buggy bay fitted that can hold two Scarabs. If anything happens to your buggy, your trip is over, so a spare can help.

Lastly, stay calm and use the terrain to your advantage should anything hostile show up. I've had commanders land at a site a few times while I'm out there, and each time I made a new friend. One of the few occasions, one crosses paths with a fellow PF member that doesn't shoot first.

Oh, and if you are trying to get the ship launched fighters, you'll need cargo space for at least three tones and a laser weapon.

As you seem to be after the god-send that is the FSD Booster, I would visit Synuefe PX-J C25-8 planet 7A for the parts and NL-N C23-4 planet B3 for any data you may need. NL-N C23-4 planet B3 has many active monoliths one can scan.

Still, Mis Himura indirectly gave you the best advice. Go with a friend. While you can achieve what is needed by yourself, it is easier and much safer with a friend. I’m confident someone here would be glad to go with you, where ever you end up.
23 May 2022, 5:24pm
Yeah, point defence turrets on top slots are must have, they will obliterate the missiles. Also, ship's headlights will be of much help on the night side of the planet.

Creamy Goodness IIISound advice from both young ladies
Haha, I'm older than you, PF data is a bit of a fake.
23 May 2022, 5:40pm
The count of years does not show on you, or your soul Mis Muir.
You display the fire and vigour of a teenager, so I will continue with my mistaken assumption. .. Unless you start acting your age for some dull reason.

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