HultharenEscape pods, hmm, you're rite.. But like blowing up in your SRV or fighter.. Hmm I'm not too sure you got my point though. =) Escape pods are a little loopy when it comes to credible escape from death. Because if you die exploring whose coming to get you and bring you back and all that...
I was just wandering if its ok to have some gaps to fill with research and interpretation.. As for what you said earlier, I don't think Fdev is hiding controversy in game law surrounding slavery.
A lot of pilots in Elite do not get rescued. But you can't play any of those. They are NPCs. It's a bit like those single-player games where you always end up as the chosen one, the last survivor, the lucky winner, the main hero. The fact that you happen to play a central role in the lore doesn't make the lore inconsistent.
Gaps to fill are OK. Role play and fan fiction are all about filling those gaps. But if the lore is contradicting itself, you have to ignore one part or the other to end up with a story that makes sense. Is it a big deal? Probably not. But the question why a game still has inconsistent lore after 36 years is a valid one, as there was plenty of time to fix it with a retcon.