Elite: Lore

today, 12:09pm
Meowers[quote=Emily Valefor]...So, everything is gamey and shitey in those weapon-shaped objects and the way they behave in the game. Some of it is caused by engine limitations, some by the game design choices, and, in the end, we have that crap, meant to deplete red and blue bars...

That's a 'gun' equivalent of some MMORPG where your character swings two metres long sword that glows with runes and emits fire and causes earthquakes each hit, but has to do it a two hundred times against an enemy of a similar size, just because game armour/level/damage/etc. variables say so.


There was an old game called Rune (Vikings, Ragnarok and such) that was brutal as far as combat. Weapons moved differently depending on a combination of how big it was, how the character was moving, how you swung the weapon (High, Med Low), and how you timed your hit. Hell, you could even throw the weapons. There was nothing more satisfying, especially in the mass PvP arenas, than to get everything just right and insta-kill someone with a decapitation, or to lop off their arm and beat them to death with it.

And this was wayy back in 2000-2001. Rune II was meh.
today, 12:27pm
Vasil Vasilescuto lop off their arm and beat them to death with it.
...and THAT sounds fun, as for me.
today, 3:48pm
Orks like arm rip executions? What a surprise.

And if there is one thing that really bugs me about Odyssey it is that shields are magic one-shot prevention devices which can somehow stop you (or whoever you’re firing at) from being reduced to smithereens by a ship-size missile or even one of those guided ones launched by a Scorpion. I get that was probably done for gameplay reasons but at the same time, it just feels like another one of those things how Odyssey is poorly integrated into the main game. And I don’t really want to think about all the areas how it could have been than to shove a cheap FPS experience that management wanted as its ‘main’ feature in (because I would start to rant about it really badly).

Also, lack of character editor. Well, aside from the basic options we have that don’t even allow body types besides “male/female”. (Unless I’m extremely blind)

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