Elite: Lore

today, 3:39am
...Then that makes a person in some wimpy suit to be almost as tough as a spaceship made of several tonnes of steel. How can something like a Corvette, a war machine with several inches thick armour, be destroyed by repeatedly shooting it with small arms at a random spot on the hull? While the said small arms also require you to go through like a half of a mag to kill an on-foot opponent. That's gamey shit, I'd say.
today, 3:40am
Meowers...Then that makes a person in some wimpy suit to be almost as tough as a spaceship made of several tonnes of steel. How can something like a Corvette, a war machine with several inches thick armour, be destroyed by repeatedly shooting it with small arms at a random spot on the hull? While the said small arms also require you to go through like a half of a mag to kill an on-foot opponent. That's gamey shit, I'd say.

Right, but what I am asking is I've already gotten anacondas flying low with my grenade launcher, but in lore, can I bring them in closer to hit them with my sword?
today, 3:42am
Use the in-game 'sniper rifle' as a sword, it's the best application of that thing, lol.

(Yes, it sucks at it, but slightly less sucks rather than at being a sniper rifle)
today, 3:44am
MeowersUse the in-game 'sniper rifle' as a sword, it's the best application of that thing, lol.

(Yes, it sucks at it, but slightly less sucks rather than at being a sniper rifle)

I do believe you mean, my plasma musket.
today, 3:46am
"Plasma musket", LOL. It's the best description of that piece of garbage I've ever heard. At least they don't muzzle-load it in animations.
today, 3:57am
Meowers"Plasma musket", LOL. It's the best description of that piece of garbage I've ever heard. At least they don't muzzle-load it in animations.

I've always called it a musket after me and an npc had a "Let's see who reloads first" at 30 meters on a lunar surface. It was like watching a revolutionary war film.
today, 4:10am
Exactly. And a highly-visible, slow-moving projectile that barely makes it past the 100m mark is what you certainly want your sniper rifle to shoot.

Personally, when writing stuff, I pretend to think that those over-the-counter toy nerf blasters from Pioneer Supplies kiosks are 'civilian-grade' shit tier weaponry made to give simple schmucks at least some fighting chance. Against aggressive wildlife, for example, or other aggressive simple schmucks. While keeping all that comfortably below the proper weaponry performance. And possession of military-grade firearms is strictly prohibited so that we don't have it in the game, but that's what superpower armies use when they really want the fucker dead, so those minor faction troops, civilians, and overly lawful PilotFed commanders with their garbage rods don't stand a chance. Against, to say, a proper assault rifle that can drop a person in body armour in like three to six shots from 400 m away. Not to mention HMGs that can turn 'covers' into 'mess of blood and rubble' skipping the 'concealment' stage. Or other kind of stuff with parallels to modern day weaponry.
today, 7:49am
Right. Anywho so if there's swords and stuff it wouldn't exactly be a tactical choice but stylistic, as the series has a rather remarkable absence of weapon variety
today, 7:53am
...it has no weapons. Rather weapon-shaped objects designed to deplete red or blue bars, or both but in a half-arsed way, lol.
today, 8:16am
Anyway, so my phone was an idiot and disconnected the personal hotspot I have to use to be connected to the internet right now while our router appears to be dead for all intents and purposes, so my text wall was yoinked into oblivion (thanks, world)...

MeowersAnd possession of military-grade firearms is strictly prohibited so that we don't have it in the game, but that's what superpower armies use when they really want the fucker dead, so those minor faction troops, civilians, and overly lawful PilotFed commanders with their garbage rods don't stand a chance. Against, to say, a proper assault rifle that can drop a person in body armour in like three to six shots from 400 m away. Not to mention HMGs that can turn 'covers' into 'mess of blood and rubble' skipping the 'concealment' stage. Or other kind of stuff with parallels to modern day weaponry.

So, basically, what this means to me is that none of the wars we fight are actually wars and more like skirmishes, for where the Odyssey settlements are concerned (the only ones of those I could really see being the mining and research outposts, very maybe the tourist ones).

And, "gameplay balance" (which is already questionable to begin with, while the shootymcshoot experience is not something Odyssey even does very well, while it could be something much better in content properly integrated with the ship experience, eg exploring derelicts, or to a lesser degree playing around at the spire sites) aside... someone remind me why the pirate factions which have little/no rules and don't particularly obey outside ones are still perfectly intent to use the Pioneer toy guns. Considering their performance I feel like they would barely even qualify as civilian grade (but I guess they might do more damage than a rubber bullet?).

And the 'plasma musket' makes me think of that one GalNet article about the assassination of a high profile Fed guy (probably for political reasons, though he was not a politician) which came up during a discussion on discord a while ago, where the other person said that they were rather amused by the mention of the Manticore Executioner. Guy could've leaned forward to sneeze and the shot might've missed him.
today, 1:39pm
What about the Karma L-6? Rocket launchers seem to be the right weapon to be used against pesky human colonists. Noice Supressor and Audio Masking for such a weapon sound somewhat weird, though
today, 3:33pm
Well, I guess it might hide the noise of the weapon firing (if in a vacuum, since apparently there is a magic chip on weapons that can be removed to stop the sound simulation, as nonsensical as that is)… not the explosion of the boomstick you just launched at somebody to ruin their day, though.

And oh look, attacking Titan Raijin looks like it’s triggered something in the Thargoid hivemind bad enough to floor Seo. Sure doubt that is just a coincidence.
today, 3:44pm
Yeah I'd definitely say these weapons are military grade. There's myriad problems with the weapons on ground in terms of design but that's most scifi weaponry. In elite dangerous it's an era of defense strong, armor is better than offense and this is true in ship combat as well. Everything is insanely slow ttk and tankyness outpaces evasion. It's an odd choice to be certain but that does appear an intentional direction.
today, 3:57pm
… I highly doubt that they are “military grade”. For one, a weapon the projectiles of which fly slowly enough to be dodged by just sidestepping (or, even worse, not paying attention to/knowing where the shooter is, which I hear is generally what a sniper relies on) just would never pass any such test, and on the other hand, who would take a rifle that takes 40 rounds to kill somebody (not even counting their shields) with seriously?

Frankly, putting aside the development of protective shields, advancements in railgun technology would likely just be either keeping up with armor, or further render it protection against smaller calibers only. Because what armor is going to protect you against something that moves at a speed measured in fractions of light speed?
today, 4:01pm
Kasumi Goto… I highly doubt that they are “military grade”. For one, a weapon the projectiles of which fly slowly enough to be dodged by just sidestepping (or, even worse, not paying attention to/knowing where the shooter is, which I hear is generally what a sniper relies on) just would never pass any such test, and on the other hand, who would take a rifle that takes 40 rounds to kill somebody (not even counting their shields) with seriously?

Frankly, putting aside the development of protective shields, advancements in railgun technology would likely just be either keeping up with armor, or further render it protection against smaller calibers only. Because what armor is going to protect you against something that moves at a speed measured in fractions of light speed?

We see the full strength of these militaries regularly, and the battle at Shinrarta Dezgra (sp?) Was considered very "finest hour" to this setting. Meaning there's not a secret cache of good weapons in a locker. The issue you're running up against is a writing/development team who doesn't seem to know what it's doing. I mean... The ammo is measured in "clip size" for hecks sake. This is clearly designed by people very divorced from an understanding of weaponry.

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