Elite: Lore
14 Feb 2024, 5:51pm
I've been on a deep dive into the lore of the Elite series for the past few months, with a particular focus on the 3200s era. My goal was to piece together the fragmented stories and historical events from previous games with the rich narrative of Elite Dangerous. Starting with Project Janus, I try to provide a unified interpretation of the 3200s that fills in the gaps in the narrative, connects the events of the previous games, and enriches our understanding of the Elite universe. Let me know what you think!
https://inara.cz/elite/cmdr-logbook-entry/85171/76889/
Last edit: 14 Feb 2024, 6:01pm
26 Apr 2024, 4:34pm
I had a thought to share, let's hope it will make this place a little more alive again!
About this Second Thargoid War..
To me, it looks like it's always humans fault if Thargoids are getting more and more aggressive.
Yes, they are hostile bugs and need to be exterminated if they attack us.
But to me, it looks like they have a very good reason to do so.
By reading the history, you can see that whenever Aegis was doing something, it created more harm than good.
Jameson also told us centuries ago.... yes, they were dangerous bugs, but we mass murdered them sentient beings with no reason.
If he didn't expect to unawarely kill them, there clearly was no reason to do so.
Dangerous bugs... doesn't mean hostile.
I'm fighting against them in the bubble to protect us... but I feel this is somehow not right.
Thargoids have no intentions to destroy us. They never, ever destroyed a station, even once.
Their only objective seems to weaken us whenever WE get too aggressive toward them.
Like "Hey...stay at your place"
Why, after 200 years of calm, a Second Thargoid War begins exactly after the formation of Aegis, which seems to have power over the 3..superpowers... Aegis seems to be a super-super power, yet gets shut down in 3308. Then Thargoid full invasion..... and Aegis gets its place back.
All those meta-alloys "stolen" or "disappeared" in the past, None ever heard about it again.
To me, it looks like Thargoids have some kind of influence on us. Or maybe it's the opposite.
Yet to me, it looks like someone is gaining something from this war.
And I don't even think it's about credits.
You remember when millennia ago, on our home Earth we used to play virtual games on screens... those people who created them, called developers, just created worlds with virtual characters in them, making them alive. Yet, they were pre-scripted.
To me, it looks like there is a sort of those old "developers" that has total control on both Humans and Thargoids, nowadays.
Maybe it's Aegis, maybe it's the Dark Wheel, maybe it's Raxxla...
If they have total control.... of course we can't find Raxxla! We can only find it whenever they will allow us so.
And this brings me to my point...
History goes like this:
Humans act
A problem is created
Humans find solution.
But.... doesn't it look strange to you that we humans actually have NO TECHNOLOGY that can even barely scratch Thargs?
We needed superior tech and look what great coincidences... everytime we face a bigger threat, a bigger tech is "discovered" right after it!
To me, it looks like there is a real...super-super power that is clearly in control of both Humans and Thargoids vertices, and is simply having fun by watching us fight!
And it is AT THIS POINT that me, CMDR Uramaki, doesn't agree anymore!
Elite.... from Latin Eligere, to Choose, to Elect, to Select.
I choose to create my own path. I'm tired of seeing these individuals in power to have fun while so many sentient beings die.
Yes, I will keep exterminating Thargoids that invade us.
But I want to do something to try and end this war after 6 years!
We can try to wake up and really Elect our destiny. We can refuse to blindly follow orders!
We can choose! We can Elite!
There must be a way to make peace, and I'm sure that eventually.... those super-super powers will decide to create a new threat.
Imagine how exciting could be to make an alliance with Thargoids, to defend the Milky Way from outer invaders.
Millennia ago, on Earth, Caesar fought the Gauls, but then that became one larger thing, Europe, and later even one bigger thing... Federation... and so on.
Bigger things are born when bigger problems need to be faced!
Last proof, for me at least, there is like a super-super-developers like-power in the Galaxy....
.... we don't die, never, ever. Brutal!!
As you understood.. I'm not pro-thargoids.
I'm pro Elite, and I want to be able to chose to have a chance to end this war, and begin a NEW AMAZING CHAPTER!
26 Apr 2024, 8:31pm
Uramaki...I'm pro Elite, and I want to be able to chose to have a chance to end this war, and begin a NEW AMAZING CHAPTER!
Good luck with creating of your own content...
30 Apr 2024, 5:29pm
Shg56Uramaki...I'm pro Elite, and I want to be able to chose to have a chance to end this war, and begin a NEW AMAZING CHAPTER!
Good luck with creating of your own content...
Isn't it the reason why Elite is so great?
30 Apr 2024, 5:50pm
30 Apr 2024, 6:17pm
Uramaki... Isn't it the reason why Elite is so great?
Term "great" should not be used for ED... it is the perfect grind sandbox in which rules are being changed all the time so players are doped to believe that there are changes so they have to buy new ships and other stuff. Like upcoming PMKII, you would need that ship because FD beefed up high end interceptors and now you need stronger ships to beat them... I bet PMKII would be a gold mine for FD.
30 Apr 2024, 6:24pm
Having used an FDL in AX without getting immediately obliterated, I might see some truth to that.
(... but if they add something harder than a Hydra that'd just be boring, those things are already bullet sponges as it is and most people will just run from them when it is not a planetary CZ, so I doubt there is any need to make them harder or introduce an even tougher variant.)
30 Apr 2024, 6:30pm
Shg56FD beefed up high end interceptors...When did they do that? I can't remember converting Hydras into shit before, in times of solo-NHSS hunting in the Pleiades, but I do it now in AXCZs. Earlier, I was winning the fights reliably but I couldn't call it easy. Moreover, people now have dozens of dead Hydras in their profiles yet I remember killing one was a tough job before. So I'm convinced that they actually nerfed them, a lot.
30 Apr 2024, 6:35pm
Kasumi Goto...it is only going to make their deaths slower
That's exactly what FD wants slower death means more ammunition to be synthesize and more grind to replenish the consumables...
30 Apr 2024, 6:46pm
30 Apr 2024, 6:50pm
MeowersMoreover, people now have dozens of dead Hydras in their profiles yet I remember killing one was a tough job before. So I'm convinced that they actually nerfed them, a lot.
It's actually more likely that it's because Inara counts a Hydra "kill" as one you participated in killing, as opposed to soloing it. Which tends to happen a lot around AXCZs in Open(or the AXI private group, I suppose), especially the planetary ones where participants are a lot less likely to chicken out and run (or are simply more motivated to slug it out with the Hydras instead of resetting the instance to slaughter more Cyclops that are kind of just target practice once you have the basics of Thargoid fighting down).
30 Apr 2024, 10:20pm
MeowersShg56FD beefed up high end interceptors
...When did they do that? I can't remember converting Hydras into shit before, in times of solo-NHSS hunting in the Pleiades, but I do it now in AXCZs. Earlier, I was winning the fights reliably but I couldn't call it easy. Moreover, people now have dozens of dead Hydras in their profiles yet I remember killing one was a tough job before. So I'm convinced that they actually nerfed them, a lot.
I think Interceptors were neither beefed up nor nerfed. Instead, two things happened: (1) we’ve got more powerful / easier to use weapons (for example, modshards have been introduced shortly before the Proteus Wave, IIRC); and (2) we now have planetary port combat zones, where all Interceptors are naturally nerfed by being unable to deploy their swarms, while CMDRs can repair & rearm their ships, then return to the fight, at any time. Add to this ‘participation kills’ (as Kasumi Goto said above) and it can readily explain dozens of Hydra kills in people’s profiles.
In fact, Hydra kills are now easier to rake in than Medusa kills, because the former spawn reliably at the end of a planetary port CZ. And I can attest that killing a Hydra in these scenarios is quite doable solo with relatively little AX experience, if rather tedious. (AFAIR, my first Hydra kill involved no less than 10 emergency trips to a landing pad)
01 May 2024, 1:11am
01 May 2024, 1:57am
01 May 2024, 1:12pm