Weapon and spacesuit mods
Weapon mods and spacesuit mods are allowing players to apply alterations and enhance the performance of their weapons and spacesuits, granting them a tactical advantage in combat situations. You'll find a comprehensive list of these modifications below.
Modification | Type | Description |
---|---|---|
Accelerant | Additive | Increased rate of fire but less accurate. |
Agile Blade | Blade | Improved Sneak Attack Damage. |
Alloy Handle | Handle | Raises Attack Speed, Lowers Damage. |
Alloyed Steel Blade | Blade | Improved Sneak Attack Damage. |
Amplifier | Internal | Amplifies power output, increasing Damage. |
Amplifier (cover) | Cover | Amplifies power output, increasing Damage. |
Annihilator Rounds | Magazine and battery | Banned by almost every government, these rounds produce a disease-like effect that spreads to any target that gets too close. |
Armor-piercing Rounds | Magazine and battery | More powerful casing can penetrate even the sturdiest armors. |
Balanced Boostpack | Pack | Boostpack with balanced power output. |
Ballistic Shielding | Space suit | Increases Damage Resistance. |
Ballistic Shielding (helmet) | Helmet | Increases Damage Resistance. |
Basic Boostpack | Pack | Entry-level boostpack. |
Binary Trigger | Receiver | A binary trigger allows for the weapon to fire on pull and release of the trigger for a faster fire rate. |
Bull Barrel | Barrel | A heavier barrel for more increased Accuracy and Stability. |
Bullet Hose | Internal | Internal modules that increases Accuracy, Range, Rate of fire, and tracer frequency. |
Burst Fire | Receiver | Receiver that fires 2 rounds per trigger pull. |
Choke | Muzzle | Muzzle device specially designed to reduce shotgun spread. |
Compensator | Muzzle | Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy. |
Corroding Blade | Blade | Adds Corrosion Damage. |
Depleted Uranium Rounds | Magazine and battery | Built using depleted uranium, these rounds can penetrate any armor. |
Double Barel Muzzle | Muzzle | Changes rounds fired to go through a two-barreled attachment for different spread shots. |
Drum Magazine | Magazine and battery | Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed. |
Electromagnetic Beams | Magazine and battery | Electromagnetics rounds that can knockout living creatures as well as disable robotic units for a time. |
EM Shielding | Space suit | Increase Electromagnetic Resistance. |
EM Shielding (helmet) | Helmet | Increases Electromagnetic Resistance. |
EM-charged Shot | Magazine and battery | EM-charged ballistic rounds, typically non-lethal. |
Emergency Aid | Pack | Administers emergency aid when health is low. Recharges a short time after use. |
Energy Shielding | Space suit | Increases Energy Resistance. |
Energy Shielding (helmet) | Helmet | Increases Energy Resistance. |
Ergonomic Grip | Stock and grips | A comfortable grip that helps increase Accuracy and Aim Down Sights speed. |
Ergonomic Handle | Handle | Increases Critical Damage, Lowers Attack Speed. |
Ergonomic Stock | Stock and grips | A comfortable stock that helps increase Accuracy and Aim Down Sights speed. |
Exo Servos | Space suit | Increases Melee Damage. |
Experimental Alloy Handle | Handle | Ignores percentage of enemy armor. |
Explosive Rounds | Magazine and battery | Rounds that explode on contact with a surface. |
Explosive Shielding | Space suit | Reduces damage from explosives. |
Explosive Shielding (helmet) | Helmet | Reduces damage from explosives. |
Extended Barrel | Barrel | Vastly increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed. |
Extended Magazine | Magazine and battery | Slightly increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. |
Extra Capacity | Pack | Increases carrying capacity by 10 kilograms. |
Extra Large Magazine | Magazine and battery | Extra large magazine. |
Flechette Drum Magazine | Magazine and battery | Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed. |
Flechette Large Magazine | Magazine and battery | Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. |
Flechette Rounds | Magazine and battery | Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect. |
Flechette Tactical Magazine | Magazine and battery | Lighter mag that vastly increases Aim Down Sight speed and Reload speed. |
Fluted Barrel | Barrel | A lighter barrel with increased Accuracy and Recoil control. |
Focal Lens | Muzzle | Specialized lenses vastly increase Accuracy. |
Focus Nozzle | Muzzle | Increases Damage, Headshot Damage, and Range. |
Folding Stock | Stock and grips | Sturdy folding stock for added Recoil management and greater Stability. |
Force-Extruded Handle | Handle | Raises Damage, Lowers Attack Speed. |
Foregrip with Laser Sight | Laser | Laser Sight attachment to help with target acquisition and increase Accuracy. |
Foregrip with Recon Laser Sight | Laser | Marks enemies while Aiming, and greatly increases Accuracy. |
Fully Automatic | Receiver | Receiver that fires continuously while the trigger is pulled. |
Glow Sights | Optics | Iron sights with specialized capsules that glow in both day and nights for increased visibility. |
Gravitic Composites | Space suit | Reduces detection from enemies. |
Gravitic Composites (helmet) | Helmet | Reduces detection from enemies. |
Gut Buster Rounds | Magazine and battery | Nasty rounds that, upon firing into an enemy, explode out the back into a burst of shrapnel. |
Hair Trigger | Internal | Installs a lighter trigger pull for increased Fire Rate. |
Hazard Protection | Pack | Increases resistance to Airborne, Thermal, Corrosive, and Radiation hazards. |
Heavy Shielding | Space suit | Increases all Damage Resistance. |
Heavy Shielding (helmet) | Helmet | Increases all Damage Resistance |
High Carbon Steel Blade | Blade | Increased damage. |
High Powered | Internal | Increases Damage done. |
High Velocity | Internal | Internal module that increases Accuracy and Range. |
Holographic Sight | Optics | Holographic sight for increased target visibility. |
Hornet Nest | Magazine and battery | Explosive rounds explode downwards into a cluster of mini-explosions. |
Ignition Beams | Magazine and battery | Lasers do more Damage and now burn enemies. |
Iron Sights | Optics | Standard issue iron sights. |
Irradiated Blade | Blade | Adds radiation damage. |
Large Battery | Magazine and battery | Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. |
Large Magazine | Magazine and battery | Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. |
Large Magazine (Plasma Cutter) | Magazine and battery | Increased ammo capacity. |
Large Muzzle Brake | Muzzle | A larger muzzle break that further increases long-range Accuracy and Stability at the cost of Hip-Fire accuracy. |
Large Shielded Grip | Stock and grips | A larger shielded-grip to vastly increase Recoil Control at the cost of Aim Down Sights speed. Slightly increases long-range Accuracy. |
Laser Sight | Laser | Laser Sight attachment to help with target acquisition and increase Accuracy. |
Lightweight Handle | Handle | Raises Attack Speed, Lowers Damage. |
Long Barrel | Barrel | Increases Accuracy, Recoil control, and Range at the cost of Aim Down Sight speed. |
Long Barrel with Laser Sight | Barrel | Increases Magazine Size, Accuracy, Recoil control, and Range at the cost of Aiming speed. Adds a Laser Sight. |
Long Flap | Muzzle | Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed. |
Long Scope | Optics | Long scope for 6.5x magnified view. |
Magnetic Rails | Barrel | Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed. |
Meat Hook Barrel | Barrel | With DOOM accents. |
Medic | Pack | Aid items restore additional health and heal more quickly. |
Medium Magazine | Magazine and battery | Medium-sized magazine for decent ammo capacity and weight. |
Medium Scope | Optics | Medium scope for 4x magnified view. |
Muzzle Brake | Muzzle | Increases long-range Accuracy and Stability at the cost of Hip-Fire accuracy. |
No additive | Additive | No additive used. |
No Boostpack | Pack | |
No Mod (blade) | Blade | Standard blade. |
No Mod (handle) | Handle | Standard handle. |
No Mod (helmet) | Helmet | |
No Mod (internal) | Internal | Empty internal module. |
No Mod (laser) | Laser | Empty laser sight attachment. |
No Mod (muzzle) | Muzzle | Empty muzzle attachment. |
No Mod (pack) | Pack | |
No Mod (spacesuit) | Space suit | |
No Rear Sight | Optics | Removes the rear sight. |
Optimized Servos | Space suit | Reduces Oxygen cost for sprinting. |
Overcharged Blade | Blade | Increased damage. |
Overclocked | Internal | Increases Rate of Fire. |
Oxygen Reserve | Pack | +10% oxygen capacity. |
Penetrator Rounds | Magazine and battery | Incredibly powerful rounds that can pass through multiple enemies. |
Piercing Blade | Blade | Ignores percentage of enemy armor. |
Pocketed | Space suit | Increases carrying capacity. |
Power Boostpack | Pack | Bootspack with increased power output, ideal for navigating high-gravity enviroments. |
Precision Tuning | Internal | Precisely tuned to increase Accuracy and Range. |
Rear Sight | Optics | Adds a rear sight. |
Recon Laser Sight | Laser | Marks enemies while Aiming, and greatly increases Accuracy. |
Recon Scope | Optics | Marks enemies while Aiming. |
Red Dot Sight | Optics | Standard red dot sight for better target acquisition. |
Reflex Sight | Optics | Reflex sights for quicker target acquisition and visibility. |
Regeneration | Pack | Slowly regenerate health outside of combat. |
Reinforced Barrel | Barrel | Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed. |
Removed Cover | Cover | A removed cover plate. Reduces weight and lowers accuracy while increasing aiming speed. |
Semi-automatic | Receiver | Receiver that fires once per trigger pull. |
Sensor Array | Helmet | Increases the range for enemy detection on the Compass |
Serrated Blade | Blade | A blade with extremely sharp and jagged edges that can cause intense bleeding. |
Shielded Grip | Stock and grips | A shielded grip to increase Recoil Control at the cost of Aim Down Sights speed. Slightly increases long-range Accuracy. |
Shielded Tool Grip | Stock and grips | A shielded grip to vastly increase Recoil Control at the cost of Aim Down Sights speed. Slightly increases long-range Accuracy. |
Shock Charge Band | Muzzle | Electrified device that attaches an electric burst of energy to rounds passed through it. |
Short Barrel | Barrel | Increases Aiming speed at the cost of Accuracy, Recoil control, and Magazine size. |
Short Barrel with Laser Sight | Barrel | Increases Aiming speed at the cost of Accuracy, Recoil control, and Magazine size. Adds a Laser Sight. |
Short Scope | Optics | Short scope for 2x magnified view. |
Short Supressor | Muzzle | Vastly reduces acoustic intensity and slightly increases Accuracy at the cost of Range. |
Skip Capacity Boostpack | Pack | Bootspack with low-duration, high-intensity output, sacrificing boost height for mobility. |
Slug Shots | Magazine and battery | Single, large projectiles that can be fired much further and do vastly more Damage. |
Small Battery | Magazine and battery | Increases Aim Down Sight speed and Reload speed at the cost of Ammo Capacity. |
Small Magazine | Magazine and battery | Increases Aim Down Sight speed and Reload speed at the cost of Ammo Capacity. |
Spread Nozzle | Muzzle | Changes shots to fire in a shotgun-like spread. |
Stabilizing Barrel | Barrel | Specialized, mag-assisted barrels vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still. |
Stabilizing Stock | Stock and grips | Specialized, mag-assisted grips vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still. |
Stainless Steel Blade | Blade | Ignores percentage of enemy armor. |
Standard Barrel | Barrel | Standard issue barrel. |
Standard Barrel with Laser Sight | Barrel | Standard issue barrel with a Laser Sight for better target acquisition. |
Standard Battery | Magazine and battery | Standard issue magazine. |
Standard Cover | Cover | Standard cover. |
Standard Explosive Rounds | Magazine and battery | Standard issue magazine. |
Standard Flap | Muzzle | Standard issue barrel. |
Standard Flechette Magazine | Magazine and battery | Standard issue magazine. |
Standard Foregrip | Laser | A forward grip that increases Stability and Recoil Control. |
Standard Grip | Stock and grips | Standard issue grip. |
Standard Grip and Stock | Stock and grips | Standard issue grip and stock. |
Standard Magazine | Magazine and battery | Standard issue magazine. |
Standard Muzzle | Muzzle | Standard issue muzzle. |
Standard Rounds | Magazine and battery | Standard issue magazine. |
Standard Shells | Magazine and battery | Standard issue magazine. |
Standard Stock | Stock and grips | Standard issue grip. |
Standard Whitehot Rounds | Magazine and battery | Standard chemically-tipped rounds that burn on contact. |
Stealth Lasers | Muzzle | Reduces the visibility and acoustic intensity of lasers. |
Stock | Stock and grips | A full stock for better Recoil management. |
Supressor | Muzzle | Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. |
Supressor (barrel) | Barrel | Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range. |
Tactical Battery | Magazine and battery | Lighter mag that vastly increases Aim Down Sight speed and Reload speed. |
Tactical Folding Stock | Stock and grips | Lighter folding stock for quicker Aim Down Sights speed and Stability. |
Tactical Grip | Stock and grips | A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability. |
Tactical Magazine | Magazine and battery | Lighter mag that vastly increases Aim Down Sight speed and Reload speed. |
Tactical Stock | Stock and grips | Lighter stock for quicker Aim Down Sights speed and better Stability. |
Tech Barrel | Barrel | Greatly increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed. |
Tesla Pylons | Magazine and battery | Pylons that can be fired into surfaces that arc electricity between them. Mainly used for area denial. |
Venomous Blade | Blade | Adds Poison Damage. |
Weighted Handle | Handle | Raises Damage, Lowers Attack Speed. |
Whitehot Rounds | Magazine and battery | Chemically-tipped rounds that burn on contact. |