Skill
1
Medicine
Science"Only through advancements in medical training and technology has humanity been able to withstand the galaxy’s many dangers."
Medicine is a tier 1 Science skill.
The Medicine skill is also unlocked with the Combat Medic, Cyberneticist, Sculptor background(s).
Medicine is a tier 1 Science skill.
The Medicine skill is also unlocked with the Combat Medic, Cyberneticist, Sculptor background(s).
Rank | Description | Challenge |
---|---|---|
1 | Med Packs, Trauma Packs and Emergency Kits restore 10% additional Health 10% faster. Crew skill: The follower provides Med packs occasionally. | |
2 | Med Packs, Trauma Packs and Emergency Kits restore 20% additional Health 20% faster. Crew skill: The follower provides Med packs occasionally. | Use healing items 20 times while wounded. |
3 | Med Packs, Trauma Packs and Emergency Kits restore 30% additional Health 30% faster. Crew skill: The follower provides Med packs occasionally. | Use healing items 50 times while wounded. |
4 | Med Packs, Trauma Packs and Emergency Kits restore 50% additional Health 50% faster, and have a chance to cure an affliction. Crew skill: The follower provides Med packs occasionally. | Use healing items 100 times while wounded. |
Crew skills operate differently from the player's skills. Crew skill bonuses don't stack with each other (only the highest rank applies), but they do stack with your skills. For certain skills, rank doesn't matter, and the bonuses remain the same.
Crew members with this skill
Related Science skills
Tier 1: Astrodynamics • Geology • Medicine • Research Methods • Surveying
Tier 2: Botany • Scanning • Spacesuit Design • Weapon Engineering • Zoology
Tier 3: Astrophysics • Chemistry • Outpost Engineering
Tier 4: Aneutronic Fusion • Planetary Habitation • Special Projects
Tier 2: Botany • Scanning • Spacesuit Design • Weapon Engineering • Zoology
Tier 3: Astrophysics • Chemistry • Outpost Engineering
Tier 4: Aneutronic Fusion • Planetary Habitation • Special Projects