Spacesuit
Mark I spacesuit variants
Spacesuit/helmet/pack | Phys | Engy | EM | Value | Lvl |
---|---|---|---|---|---|
Mark I spacesuit | 120 | 136 | 128 | 35,410 | 1 |
Calibrated Mark I spacesuit | 136 | 152 | 144 | 44,263 | 36 |
Refined Mark I spacesuit | 152 | 168 | 160 | 61,968 | 42 |
Advanced Mark I spacesuit | 168 | 184 | 176 | 88,525 | 48 |
Superior Mark I spacesuit | 184 | 200 | 192 | 115,083 | 54 |
Where to get Mark I spacesuit
Present in the Lodge basement, behind a Master-level lock.
Available mods
Modification | Description |
---|---|
Ballistic Shielding | Increases Damage Resistance. |
EM Shielding | Increase Electromagnetic Resistance. |
Energy Shielding | Increases Energy Resistance. |
Exo Servos | Increases Melee Damage. |
Explosive Shielding | Reduces damage from explosives. |
Gravitic Composites | Reduces detection from enemies. |
Heavy Shielding | Increases all Damage Resistance. |
No Mod (spacesuit) | |
Optimized Servos | Reduces Oxygen cost for sprinting. |
Pocketed | Increases carrying capacity. |
Possible legendary effects/traits
Slot | Prefix | Effect |
---|---|---|
1 | Ablative | -15% incoming Energy damage. |
2 | Acrobat | -50% fall damage. |
1 | Anti-Ballistic | -15% incoming Physical damage from ranged weapons. |
2 | Antiseptic | +25 Airborne Resistance. |
2 | Auto-medic | Automatically use a Med Pack when hit and health is below 25%, once every 60 seconds. |
1 | Beast Hunter | -15% damage from Alien enemies. |
1 | Bolstering | Grants up to +100 Energy resistance and Physical resistance, the lower your health. |
1 | Chameleon | Blend with the environment while sneaking and not moving. |
1 | Combat Veteran | -15% damage from Human enemies. |
3 | Fast Reflexes | +15% Movement speed. |
2 | Galvanized | +25 Corrosive Resistance. |
3 | Incendiary | 10% chance to ignite nearby attackers. |
2 | Leadlined | +25 Radiation Resistance. |
2 | Liquid Cooled | +25 Thermal Resistance. |
3 | Mechanized | +40 carry capacity. |
3 | Mirrored | 4% chance to reflect attacks. |
3 | Peacemaker | Rifles do 10% more damage. |
3 | Reactive | 10% chance to stagger nearby attackers. |
3 | Repulsing | 5% chance to disarm nearby attackers |
2 | Resource Hauler | Resources weigh 25% less. |
3 | Sentinel's | 75% chance to reduce damage by 50% while standing still. |
1 | Sturdy | -15% incoming melee damage. |
1 | Technician's | -15% damage from Robot enemies. |
2 | Weapon Holsters | Weapons weigh 50% less. |
Armor items of the same set
Spacesuit/helmet/pack | Rarity | Phys | Engy | EM | Resistances | Sum DR | Lvl |
---|---|---|---|---|---|---|---|
Mark I pack | 66 | 64 | 68 | 30 | 198 | 1 | |
Calibrated Mark I pack | 74 | 72 | 76 | 30 | 222 | 36 | |
Refined Mark I pack | 82 | 80 | 84 | 30 | 246 | 42 | |
Advanced Mark I pack | 90 | 88 | 92 | 30 | 270 | 48 | |
Superior Mark I pack | 98 | 96 | 100 | 30 | 294 | 60 | |
Mark I space helmet | 66 | 64 | 68 | 30 | 198 | 1 | |
Calibrated Mark I space helmet | 74 | 72 | 76 | 30 | 222 | 26 | |
Refined Mark I space helmet | 82 | 80 | 84 | 30 | 246 | 42 | |
Advanced Mark I space helmet | 90 | 88 | 92 | 30 | 270 | 48 | |
Superior Mark I space helmet | 98 | 96 | 100 | 30 | 294 | 54 | |
Mark I spacesuit | 120 | 136 | 128 | 60 | 384 | 1 | |
Calibrated Mark I spacesuit | 136 | 152 | 144 | 60 | 432 | 36 | |
Refined Mark I spacesuit | 152 | 168 | 160 | 60 | 480 | 42 | |
Advanced Mark I spacesuit | 168 | 184 | 176 | 60 | 528 | 48 | |
Superior Mark I spacesuit | 184 | 200 | 192 | 60 | 576 | 54 |
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