Spacesuit

︎

Incendiary Experimental Nishina spacesuit

Legendary
︎
Phys
89
︎
Engy
121
︎
EM
101
︎
Thermal
15
︎
Airborne
0
︎
Corrosive
30
︎
Radiation
15
Mass
7.8
Value
3,798
Auto-medic
Automatically use a Med Pack when hit and health is below 25%, once every 60 seconds.
Beast Hunter
-15% damage from Alien enemies.
Incendiary
Randomly deals incendiary damage.
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Incendiary Experimental Nishina spacesuit variants

Spacesuit/helmet/packPhysEngyEMValueLvl
Incendiary Experimental Nishina spacesuit 891211013,7981
Calibrated Incendiary Experimental Nishina spacesuit1051371174,74826
Refined Incendiary Experimental Nishina spacesuit1211531336,64732
Advanced Incendiary Experimental Nishina spacesuit1371691499,49538

Where to get Incendiary Experimental Nishina spacesuit

  • Main quest ︎ Entangled (Save director Patel)

Available mods

ModificationDescription
Ballistic ShieldingIncreases Damage Resistance.
EM ShieldingIncrease Electromagnetic Resistance.
Energy ShieldingIncreases Energy Resistance.
Exo ServosIncreases Melee Damage.
Explosive ShieldingReduces damage from explosives.
Gravitic CompositesReduces detection from enemies.
Heavy ShieldingIncreases all Damage Resistance.
No Mod (spacesuit)
Optimized ServosReduces Oxygen cost for sprinting.
PocketedIncreases carrying capacity.

Possible legendary effects/traits

SlotPrefixEffect
1Ablative-15% incoming Energy damage.
2Acrobat-50% fall damage.
1Anti-Ballistic-15% incoming Physical damage from ranged weapons.
2Antiseptic+25 Airborne Resistance.
2Auto-medicAutomatically use a Med Pack when hit and health is below 25%, once every 60 seconds.
1Beast Hunter-15% damage from Alien enemies.
1BolsteringGrants up to +100 Energy resistance and Physical resistance, the lower your health.
1ChameleonBlend with the environment while sneaking and not moving.
1Combat Veteran-15% damage from Human enemies.
2Galvanized+25 Corrosive Resistance.
3Incendiary10% chance to ignite nearby attackers.
2Leadlined+25 Radiation Resistance.
2Liquid Cooled+25 Thermal Resistance.
3Mechanized+40 carry capacity.
3Mirrored4% chance to reflect attacks.
3PeacemakerRifles do 10% more damage.
3Reactive10% chance to stagger nearby attackers.
3Repulsing5% chance to disarm nearby attackers
2Resource HaulerResources weigh 25% less.
3Sentinel's75% chance to reduce damage by 50% while standing still.
1Sturdy-15% incoming melee damage.
1Technician's-15% damage from Robot enemies.
2Weapon HolstersWeapons weigh 50% less.

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