Pack

Extreme Temperature Entry pack
︎

Extreme Temperature Entry pack

Common
︎
Phys
34
︎
Engy
18
︎
EM
26
︎
Thermal
20
︎
Airborne
5
︎
Corrosive
5
︎
Radiation
0
Mass
6.1
Value
875
Installed modsPack ︎ Basic Boostpack

Extreme Temperature Entry pack variants

Spacesuit/helmet/packPhysEngyEMValueLvl
Extreme Temperature Entry pack 3418268751
Calibrated Extreme Temperature Entry pack4226341,09412
Refined Extreme Temperature Entry pack5034421,53124
Advanced Extreme Temperature Entry pack5842502,18836

Where to get Extreme Temperature Entry pack

Obtained during the Bounty: The Starjacker mission.

Available mods

ModificationDescription
Balanced BoostpackBoostpack with balanced power output.
Basic BoostpackEntry-level boostpack.
Emergency AidAdministers emergency aid when health is low. Recharges a short time after use.
Extra CapacityIncreases carrying capacity by 10 kilograms.
Hazard ProtectionIncreases resistance to Airborne, Thermal, Corrosive, and Radiation hazards.
MedicAid items restore additional health and heal more quickly.
No Boostpack
No Mod (pack)
Oxygen Reserve+10% oxygen capacity.
Power BoostpackBootspack with increased power output, ideal for navigating high-gravity enviroments.
RegenerationSlowly regenerate health outside of combat.
Skip Capacity BoostpackBootspack with low-duration, high-intensity output, sacrificing boost height for mobility.

Possible legendary effects/traits

SlotPrefixEffect
1Ablative-15% incoming Energy damage.
1Anti-Ballistic-15% incoming Physical damage from ranged weapons.
2Antiseptic+25 Airborne Resistance.
3Armor-Plated-10% incoming Physical, Energy, and EM damage.
3Assisted CarryDrain 75% less O2 when running while encumbered.
1Beast Hunter-15% damage from Alien enemies.
1BolsteringGrants up to +100 Energy resistance and Physical resistance, the lower your health.
1ChameleonBlend with the environment while sneaking and not moving.
1Combat Veteran-15% damage from Human enemies.
2Fastened+20 carry capacity.
2Galvanized+25 Corrosive Resistance.
3Incendiary10% chance to ignite nearby attackers.
2Leadlined+25 Radiation Resistance.
2Liquid Cooled+25 Thermal Resistance.
3Mirrored4% chance to reflect attacks.
1O2 Boosted+20% oxygen capacity.
1O2 Filter-25% oxygen consumption.
3PeacemakerRifles do 10% more damage.
3Reactive10% chance to stagger nearby attackers.
3Repulsing5% chance to disarm nearby attackers
2Resource HaulerResources weigh 25% less.
1Sturdy-15% incoming melee damage.
1Technician's-15% damage from Robot enemies.