Pack
︎
Mark I pack
Common︎
Phys66
︎
Engy64
︎
EM68
︎
Thermal20
︎
Airborne5
︎
Corrosive5
︎
Radiation0
Mass
7.1
7.1
Value
11,655
11,655
Installed modsPack ︎ Basic Boostpack
Mark I pack variants
Spacesuit/helmet/pack | Phys | Engy | EM | Value | Lvl |
---|---|---|---|---|---|
Mark I pack | 66 | 64 | 68 | 11,655 | 1 |
Calibrated Mark I pack | 74 | 72 | 76 | 14,569 | 36 |
Refined Mark I pack | 82 | 80 | 84 | 20,396 | 42 |
Advanced Mark I pack | 90 | 88 | 92 | 29,138 | 48 |
Superior Mark I pack | 98 | 96 | 100 | 37,879 | 60 |
Available mods
Modification | Description |
---|---|
Balanced Boostpack | Boostpack with balanced power output. |
Basic Boostpack | Entry-level boostpack. |
Emergency Aid | Administers emergency aid when health is low. Recharges a short time after use. |
Extra Capacity | Increases carrying capacity by 10 kilograms. |
Hazard Protection | Increases resistance to Airborne, Thermal, Corrosive, and Radiation hazards. |
Medic | Aid items restore additional health and heal more quickly. |
No Boostpack | |
No Mod (pack) | |
Oxygen Reserve | +10% oxygen capacity. |
Power Boostpack | Bootspack with increased power output, ideal for navigating high-gravity enviroments. |
Regeneration | Slowly regenerate health outside of combat. |
Skip Capacity Boostpack | Bootspack with low-duration, high-intensity output, sacrificing boost height for mobility. |
Possible legendary effects/traits
Slot | Prefix | Effect |
---|---|---|
1 | Ablative | -15% incoming Energy damage. |
1 | Anti-Ballistic | -15% incoming Physical damage from ranged weapons. |
2 | Antiseptic | +25 Airborne Resistance. |
3 | Armor-Plated | -10% incoming Physical, Energy, and EM damage. |
3 | Assisted Carry | Drain 75% less O2 when running while encumbered. |
1 | Beast Hunter | -15% damage from Alien enemies. |
1 | Bolstering | Grants up to +100 Energy resistance and Physical resistance, the lower your health. |
1 | Chameleon | Blend with the environment while sneaking and not moving. |
1 | Combat Veteran | -15% damage from Human enemies. |
2 | Fastened | +20 carry capacity. |
2 | Galvanized | +25 Corrosive Resistance. |
3 | Incendiary | 10% chance to ignite nearby attackers. |
2 | Leadlined | +25 Radiation Resistance. |
2 | Liquid Cooled | +25 Thermal Resistance. |
3 | Mirrored | 4% chance to reflect attacks. |
1 | O2 Boosted | +20% oxygen capacity. |
1 | O2 Filter | -25% oxygen consumption. |
3 | Peacemaker | Rifles do 10% more damage. |
3 | Reactive | 10% chance to stagger nearby attackers. |
3 | Repulsing | 5% chance to disarm nearby attackers |
2 | Resource Hauler | Resources weigh 25% less. |
1 | Sturdy | -15% incoming melee damage. |
1 | Technician's | -15% damage from Robot enemies. |
Armor items of the same set
Spacesuit/helmet/pack | Rarity | Phys | Engy | EM | Resistances | Sum DR | Lvl |
---|---|---|---|---|---|---|---|
Mark I pack | 66 | 64 | 68 | 30 | 198 | 1 | |
Calibrated Mark I pack | 74 | 72 | 76 | 30 | 222 | 36 | |
Refined Mark I pack | 82 | 80 | 84 | 30 | 246 | 42 | |
Advanced Mark I pack | 90 | 88 | 92 | 30 | 270 | 48 | |
Superior Mark I pack | 98 | 96 | 100 | 30 | 294 | 60 | |
Mark I space helmet | 66 | 64 | 68 | 30 | 198 | 1 | |
Calibrated Mark I space helmet | 74 | 72 | 76 | 30 | 222 | 26 | |
Refined Mark I space helmet | 82 | 80 | 84 | 30 | 246 | 42 | |
Advanced Mark I space helmet | 90 | 88 | 92 | 30 | 270 | 48 | |
Superior Mark I space helmet | 98 | 96 | 100 | 30 | 294 | 54 | |
Mark I spacesuit | 120 | 136 | 128 | 60 | 384 | 1 | |
Calibrated Mark I spacesuit | 136 | 152 | 144 | 60 | 432 | 36 | |
Refined Mark I spacesuit | 152 | 168 | 160 | 60 | 480 | 42 | |
Advanced Mark I spacesuit | 168 | 184 | 176 | 60 | 528 | 48 | |
Superior Mark I spacesuit | 184 | 200 | 192 | 60 | 576 | 54 |
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