Pack

︎

Tunnel Mining pack

Common
︎
Phys
30
︎
Engy
22
︎
EM
26
︎
Thermal
0
︎
Airborne
5
︎
Corrosive
5
︎
Radiation
20
Mass
6.1
Value
875

Available mods

ModificationDescription
Emergency AidAdministers emergency aid when health is low. Recharges a short time after use.
Extra CapacityIncreases carrying capacity by 10 kilograms.
Hazard ProtectionIncreases resistance to Airborne, Thermal, Corrosive, and Radiation hazards.
MedicAid items restore additional health and heal more quickly.
No Mod (pack)
Oxygen Reserve+10% oxygen capacity.
RegenerationSlowly regenerate health outside of combat.

Possible legendary effects/traits

SlotPrefixEffect
1Ablative-15% incoming Energy damage.
1Anti-Ballistic-15% incoming Physical damage from ranged weapons.
2Antiseptic+25 Airborne Resistance.
3Armor-Plated-10% incoming Physical, Energy, and EM damage.
3Assisted CarryDrain 75% less O2 when running while encumbered.
1Beast Hunter-15% damage from Alien enemies.
1BolsteringGrants up to +100 Energy resistance and Physical resistance, the lower your health.
1ChameleonBlend with the environment while sneaking and not moving.
1Combat Veteran-15% damage from Human enemies.
2Fastened+20 carry capacity.
2Galvanized+25 Corrosive Resistance.
3Incendiary10% chance to ignite nearby attackers.
2Leadlined+25 Radiation Resistance.
2Liquid Cooled+25 Thermal Resistance.
3Mirrored4% chance to reflect attacks.
1O2 Boosted+20% oxygen capacity.
1O2 Filter-25% oxygen consumption.
3PeacemakerRifles do 10% more damage.
3Reactive10% chance to stagger nearby attackers.
3Repulsing5% chance to disarm nearby attackers
2Resource HaulerResources weigh 25% less.
1Sturdy-15% incoming melee damage.
1Technician's-15% damage from Robot enemies.