Pack

︎

Deepcore pack

Common
︎
Phys
26
︎
Engy
28
︎
EM
30
︎
Thermal
0
︎
Airborne
20
︎
Corrosive
5
︎
Radiation
5
Mass
6.1
Value
875
Installed modsPack ︎ Basic Boostpack

Deepcore pack variants

Spacesuit/helmet/packPhysEngyEMValueLvl
Deepcore pack 2628308751
Calibrated Deepcore pack3436381,0948
Refined Deepcore pack4244461,53114
Advanced Deepcore pack5052542,18820

Where to get Deepcore pack

Please note that the vendor's stock is partially random, so item availability or amounts are not guaranteed. You may try your luck another (in-game) day after the vendor's reset. Also, some items, ships and ship modules are restricted based on the player's level.

Available mods

ModificationDescription
Balanced BoostpackBoostpack with balanced power output.
Basic BoostpackEntry-level boostpack.
Emergency AidAdministers emergency aid when health is low. Recharges a short time after use.
Extra CapacityIncreases carrying capacity by 10 kilograms.
Hazard ProtectionIncreases resistance to Airborne, Thermal, Corrosive, and Radiation hazards.
MedicAid items restore additional health and heal more quickly.
No Boostpack
No Mod (pack)
Oxygen Reserve+10% oxygen capacity.
Power BoostpackBootspack with increased power output, ideal for navigating high-gravity enviroments.
RegenerationSlowly regenerate health outside of combat.
Skip Capacity BoostpackBootspack with low-duration, high-intensity output, sacrificing boost height for mobility.

Possible legendary effects/traits

SlotPrefixEffect
1Ablative-15% incoming Energy damage.
1Anti-Ballistic-15% incoming Physical damage from ranged weapons.
2Antiseptic+25 Airborne Resistance.
3Armor-Plated-10% incoming Physical, Energy, and EM damage.
3Assisted CarryDrain 75% less O2 when running while encumbered.
1Beast Hunter-15% damage from Alien enemies.
1BolsteringGrants up to +100 Energy resistance and Physical resistance, the lower your health.
1ChameleonBlend with the environment while sneaking and not moving.
1Combat Veteran-15% damage from Human enemies.
2Fastened+20 carry capacity.
2Galvanized+25 Corrosive Resistance.
3Incendiary10% chance to ignite nearby attackers.
2Leadlined+25 Radiation Resistance.
2Liquid Cooled+25 Thermal Resistance.
3Mirrored4% chance to reflect attacks.
1O2 Boosted+20% oxygen capacity.
1O2 Filter-25% oxygen consumption.
3PeacemakerRifles do 10% more damage.
3Reactive10% chance to stagger nearby attackers.
3Repulsing5% chance to disarm nearby attackers
2Resource HaulerResources weigh 25% less.
1Sturdy-15% incoming melee damage.
1Technician's-15% damage from Robot enemies.