Pack
︎
UC Shock Armor pack
Common︎
Phys72
︎
Engy56
︎
EM64
︎
Thermal0
︎
Airborne20
︎
Corrosive10
︎
Radiation0
Mass
9.3
9.3
Value
6,985
6,985
Installed modsPack ︎ Basic Boostpack
UC Shock Armor pack variants
Spacesuit/helmet/pack | Phys | Engy | EM | Value | Lvl |
---|---|---|---|---|---|
UC Shock Armor pack | 72 | 56 | 64 | 6,985 | 1 |
Calibrated UC Shock Armor pack | 80 | 64 | 72 | 8,731 | 36 |
Refined UC Shock Armor pack | 88 | 72 | 80 | 12,224 | 42 |
Advanced UC Shock Armor pack | 96 | 80 | 88 | 17,463 | 48 |
Superior UC Shock Armor pack | 104 | 88 | 96 | 22,701 | 54 |
Where to get UC Shock Armor pack
- Vendor ︎ Sol ︎ Lt. Gualter Azevedo 5x
Please note that the vendor's stock is partially random, so item availability or amounts are not guaranteed. You may try your luck another (in-game) day after the vendor's reset. Also, some items, ships and ship modules are restricted based on the player's level.
Available mods
Modification | Description |
---|---|
Balanced Boostpack | Boostpack with balanced power output. |
Basic Boostpack | Entry-level boostpack. |
Emergency Aid | Administers emergency aid when health is low. Recharges a short time after use. |
Extra Capacity | Increases carrying capacity by 10 kilograms. |
Hazard Protection | Increases resistance to Airborne, Thermal, Corrosive, and Radiation hazards. |
Medic | Aid items restore additional health and heal more quickly. |
No Boostpack | |
No Mod (pack) | |
Oxygen Reserve | +10% oxygen capacity. |
Power Boostpack | Bootspack with increased power output, ideal for navigating high-gravity enviroments. |
Regeneration | Slowly regenerate health outside of combat. |
Skip Capacity Boostpack | Bootspack with low-duration, high-intensity output, sacrificing boost height for mobility. |
Possible legendary effects/traits
Slot | Prefix | Effect |
---|---|---|
1 | Ablative | -15% incoming Energy damage. |
1 | Anti-Ballistic | -15% incoming Physical damage from ranged weapons. |
2 | Antiseptic | +25 Airborne Resistance. |
3 | Armor-Plated | -10% incoming Physical, Energy, and EM damage. |
3 | Assisted Carry | Drain 75% less O2 when running while encumbered. |
1 | Beast Hunter | -15% damage from Alien enemies. |
1 | Bolstering | Grants up to +100 Energy resistance and Physical resistance, the lower your health. |
1 | Chameleon | Blend with the environment while sneaking and not moving. |
1 | Combat Veteran | -15% damage from Human enemies. |
2 | Fastened | +20 carry capacity. |
2 | Galvanized | +25 Corrosive Resistance. |
3 | Incendiary | 10% chance to ignite nearby attackers. |
2 | Leadlined | +25 Radiation Resistance. |
2 | Liquid Cooled | +25 Thermal Resistance. |
3 | Mirrored | 4% chance to reflect attacks. |
1 | O2 Boosted | +20% oxygen capacity. |
1 | O2 Filter | -25% oxygen consumption. |
3 | Peacemaker | Rifles do 10% more damage. |
3 | Reactive | 10% chance to stagger nearby attackers. |
3 | Repulsing | 5% chance to disarm nearby attackers |
2 | Resource Hauler | Resources weigh 25% less. |
1 | Sturdy | -15% incoming melee damage. |
1 | Technician's | -15% damage from Robot enemies. |
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