Weapon
︎
Unmitigated Violence
Legendary Rifle︎
Engy21.8
Mag
30
30
Rounds max
-
-
Fire rate
33
33
Range
68
68
Accuracy
74.2%
74.2%
Mass
6.85
6.85
Value
12,361
12,361
Mods max
7
7
Frenzy
Small chance to frenzy a target.
Small chance to frenzy a target.
Instigating
Deals double damage to targets with full health.
Deals double damage to targets with full health.
Radioactive
Randomly deals radioactive damage and demoralizes the target.
Randomly deals radioactive damage and demoralizes the target.
Tip: You can track your items collected here on Inara while signed in.
Where to get Unmitigated Violence
- Main quest ︎ Revelation (Side with the Emissay or nobody during the previous Unearthed quest, from Hunter’s body)
Available weapon mods
Barrel | Description |
---|---|
Long Barrel | Increases Accuracy, Recoil control, and Range at the cost of Aim Down Sight speed. |
Standard Barrel | Standard issue barrel. |
Internal | Description |
---|---|
Amplifier | Amplifies power output, increasing Damage. |
No Mod (internal) | Empty internal module. |
Overclocked | Increases Rate of Fire. |
Precision Tuning | Precisely tuned to increase Accuracy and Range. |
Magazine and battery | Description |
---|---|
Electromagnetic Beams | Electromagnetics rounds that can knockout living creatures as well as disable robotic units for a time. |
Ignition Beams | Lasers do more Damage and now burn enemies. |
Large Battery | Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed. |
Small Battery | Increases Aim Down Sight speed and Reload speed at the cost of Ammo Capacity. |
Standard Battery | Standard issue magazine. |
Tactical Battery | Lighter mag that vastly increases Aim Down Sight speed and Reload speed. |
Laser | Description |
---|---|
Laser Sight | Laser Sight attachment to help with target acquisition and increase Accuracy. |
No Mod (laser) | Empty laser sight attachment. |
Recon Laser Sight | Marks enemies while Aiming, and greatly increases Accuracy. |
Muzzle | Description |
---|---|
Focal Lens | Specialized lenses vastly increase Accuracy. |
Focus Nozzle | Increases Damage, Headshot Damage, and Range. |
No Mod (muzzle) | Empty muzzle attachment. |
Stealth Lasers | Reduces the visibility and acoustic intensity of lasers. |
Optics | Description |
---|---|
Iron Sights | Standard issue iron sights. |
Medium Scope | Medium scope for 4x magnified view. |
Recon Scope | Marks enemies while Aiming. |
Reflex Sight | Reflex sights for quicker target acquisition and visibility. |
Short Scope | Short scope for 2x magnified view. |
Receiver | Description |
---|---|
Semi-automatic | Receiver that fires once per trigger pull. |
Stock and grips | Description |
---|---|
Stabilizing Stock | Specialized, mag-assisted grips vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still. |
Possible legendary effects/traits
Slot | Prefix | Effect |
---|---|---|
1 | Anti-Personnel | +10% damage against humans. |
1 | Berserker | Does more damage the less armor one has. |
1 | Brawler's | Deals double damage when gun bashing. |
2 | Chilling | Chance to freeze target. |
3 | Concussive | Small chance to knock down targets. |
1 | Cornered | Damage increases as health decreases. |
2 | Corrosive | Randomly deals corrosive damage and reduces the targets' armor over 6 seconds. |
2 | Crippling | Deals +30% damage on the next attack after hitting a target's limbs. |
3 | Demoralizing | Small chance to demoralize a target. |
1 | Disassembler | +20% damage against robots. |
3 | Elemental | Randomly deals Corrosive, Radiation, Poison, and Incendiary damage. |
3 | Explosive | Randomly switches to explosive rounds. |
1 | Extended Magazine | Doubles the base magazine capacity. |
1 | Exterminator | +30% damage against aliens. |
3 | Frenzy | Small chance to frenzy a target. |
1 | Furious | Each consecutive hit deals more damage. |
2 | Handloading | Volatile rounds that are designed to pack a bigger punch, but aren’t as stable and can fail on occasion. |
2 | Incendiary | Randomly deals incendiary damage. |
1 | Instigating | Deals double damage to targets with full health. |
2 | Lacerate | Randomly applies a bleed effect to the target. |
1 | Lawful | +20% damage to Spacer and Ecliptic enemies. |
2 | Marksman's | +15% damage while aiming. |
3 | One Inch Punch | Rounds fire in a shotgun-like spread. |
1 | Oxygenated | Hold-breath time when aiming using a scoped weapon is increased. |
2 | Poison | Randomly deals poison damage and slows the target. |
2 | Radioactive | Randomly deals radioactive damage and demoralizes the target. |
2 | Rapid | +25% increase in attack speed. |
3 | Rend | Restores Health when killing an enemy. |
2 | Rip and Tear | Melee attacks can hit multiple targets. |
3 | Shattering | Break through even the strongest armor. |
3 | Skip Shot | Every fourth shot fires two projectiles at once. |
1 | Space-Adept | +30% damage while in space, and -15% damage while on a planet. |
2 | Staggering | Small chance to stagger enemies. |
2 | Swashbuckling | Human enemies drop more credits. |
3 | Tesla | Rounds will sometimes emit electricity where they land that damages and slows nearby targets. |
3 | Titanium Build | Premium build materials make this weapon light as a feather. |
2 | Unstoppable Force | Immunity to stagger. |
2 | Vampire's | Chance that humans drop extra Med Packs on death. |
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