Weapon

Street Sweeper
︎

Street Sweeper

Rare Pistol
︎
Phys
3
Ammo
6.5mm
Mag
25
Rounds max
-
Fire rate
180
Range
24
Accuracy
74.7%
Mass
2.85
Value
2,403
Mods max
6
Lacerate
Randomly applies a bleed effect to the target.
Installed modsBarrel ︎ Bull BarrelReceiver ︎ Fully AutomaticInternal ︎ Hair TriggerOptics ︎ Reflex SightStock and grips ︎ Standard GripMuzzle ︎ Standard Muzzle
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Where to get Street Sweeper

Available weapon mods

BarrelDescription
Bull BarrelA heavier barrel for more increased Accuracy and Stability.
Long BarrelIncreases Accuracy, Recoil control, and Range at the cost of Aim Down Sight speed.
Standard BarrelStandard issue barrel.
Supressor (barrel)Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
InternalDescription
Hair TriggerInstalls a lighter trigger pull for increased Fire Rate.
High PoweredIncreases Damage done.
High VelocityInternal module that increases Accuracy and Range.
No Mod (internal)Empty internal module.
Magazine and batteryDescription
Drum MagazineVastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed.
Gut Buster RoundsNasty rounds that, upon firing into an enemy, explode out the back into a burst of shrapnel.
Large MagazineIncreases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
Standard MagazineStandard issue magazine.
LaserDescription
Laser SightLaser Sight attachment to help with target acquisition and increase Accuracy.
No Mod (laser)Empty laser sight attachment.
MuzzleDescription
CompensatorIncreases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
Large Muzzle BrakeA larger muzzle break that further increases long-range Accuracy and Stability at the cost of Hip-Fire accuracy.
Muzzle BrakeIncreases long-range Accuracy and Stability at the cost of Hip-Fire accuracy.
No Mod (muzzle)Empty muzzle attachment.
Standard MuzzleStandard issue muzzle.
SupressorVastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
OpticsDescription
Iron SightsStandard issue iron sights.
Reflex SightReflex sights for quicker target acquisition and visibility.
ReceiverDescription
Fully AutomaticReceiver that fires continuously while the trigger is pulled.
Stock and gripsDescription
Standard GripStandard issue grip.

Possible legendary effects/traits

SlotPrefixEffect
1Anti-Personnel+10% damage against humans.
1BerserkerDoes more damage the less armor one has.
1Brawler'sDeals double damage when gun bashing.
2ChillingChance to freeze target.
3ConcussiveSmall chance to knock down targets.
1CorneredDamage increases as health decreases.
2CorrosiveRandomly deals corrosive damage and reduces the targets' armor over 6 seconds.
2CripplingDeals +30% damage on the next attack after hitting a target's limbs.
3DemoralizingSmall chance to demoralize a target.
1Disassembler+20% damage against robots.
3ElementalRandomly deals Corrosive, Radiation, Poison, and Incendiary damage.
3ExplosiveRandomly switches to explosive rounds.
1Extended MagazineDoubles the base magazine capacity.
1Exterminator+30% damage against aliens.
3FrenzySmall chance to frenzy a target.
1FuriousEach consecutive hit deals more damage.
2HandloadingVolatile rounds that are designed to pack a bigger punch, but aren’t as stable and can fail on occasion.
2IncendiaryRandomly deals incendiary damage.
1InstigatingDeals double damage to targets with full health.
2LacerateRandomly applies a bleed effect to the target.
1Lawful+20% damage to Spacer and Ecliptic enemies.
2Marksman's+15% damage while aiming.
3One Inch PunchRounds fire in a shotgun-like spread.
1OxygenatedHold-breath time when aiming using a scoped weapon is increased.
2PoisonRandomly deals poison damage and slows the target.
2RadioactiveRandomly deals radioactive damage and demoralizes the target.
2Rapid+25% increase in attack speed.
3RendRestores Health when killing an enemy.
2Rip and TearMelee attacks can hit multiple targets.
3ShatteringBreak through even the strongest armor.
3Skip ShotEvery fourth shot fires two projectiles at once.
1Space-Adept+30% damage while in space, and -15% damage while on a planet.
2StaggeringSmall chance to stagger enemies.
2SwashbucklingHuman enemies drop more credits.
3TeslaRounds will sometimes emit electricity where they land that damages and slows nearby targets.
3Titanium BuildPremium build materials make this weapon light as a feather.
2Unstoppable ForceImmunity to stagger.
2Vampire'sChance that humans drop extra Med Packs on death.