Weapon
︎
Va'ruun Schimaz
Common Melee︎
Phys85
Ammo
Mag
0
0
Rounds max
-
-
Fire rate
0
0
Range
0
0
Accuracy
0.0%
0.0%
Mass
2
2
Value
11,260
11,260
Mods max
2
2
This game content requires Shattered Space expansion
Va'ruun Schimaz variants
Weapon | Dmg | DPS | Value | Lvl |
---|---|---|---|---|
Va'ruun Schimaz | 85 | - | 11,260 | 1 |
Sharpened Va'ruun Schimaz | 110 | - | 14,075 | 55 |
Honed Va'ruun Schimaz | 139 | - | 36,595 | 65 |
Quantum-edged Va'ruun Schimaz | 174 | - | 56,300 | 75 |
Available weapon mods
Blade | Description |
---|---|
Alloyed Steel Blade | Improved Sneak Attack Damage. |
Corroding Blade | Adds Corrosion Damage. |
High Carbon Steel Blade | Increased damage. |
Irradiated Blade | Adds radiation damage. |
No Mod (blade) | Standard blade. |
Serrated Blade | A blade with extremely sharp and jagged edges that can cause intense bleeding. |
Stainless Steel Blade | Ignores percentage of enemy armor. |
Venomous Blade | Adds Poison Damage. |
Handle | Description |
---|---|
Alloy Handle | Raises Attack Speed, Lowers Damage. |
Ergonomic Handle | Increases Critical Damage, Lowers Attack Speed. |
Experimental Alloy Handle | Ignores percentage of enemy armor. |
Force-Extruded Handle | Raises Damage, Lowers Attack Speed. |
Lightweight Handle | Raises Attack Speed, Lowers Damage. |
No Mod (handle) | Standard handle. |
Weighted Handle | Raises Damage, Lowers Attack Speed. |
Possible legendary effects/traits
Slot | Prefix | Effect |
---|---|---|
1 | Anti-Personnel | +10% damage against humans. |
1 | Berserker | Does more damage the less armor one has. |
1 | Brawler's | Deals double damage when gun bashing. |
2 | Chilling | Chance to freeze target. |
3 | Concussive | Small chance to knock down targets. |
1 | Cornered | Damage increases as health decreases. |
2 | Corrosive | Randomly deals corrosive damage and reduces the targets' armor over 6 seconds. |
2 | Crippling | Deals +30% damage on the next attack after hitting a target's limbs. |
3 | Demoralizing | Small chance to demoralize a target. |
1 | Disassembler | +20% damage against robots. |
3 | Elemental | Randomly deals Corrosive, Radiation, Poison, and Incendiary damage. |
3 | Explosive | Randomly switches to explosive rounds. |
1 | Extended Magazine | Doubles the base magazine capacity. |
1 | Exterminator | +30% damage against aliens. |
3 | Frenzy | Small chance to frenzy a target. |
1 | Furious | Each consecutive hit deals more damage. |
2 | Handloading | Volatile rounds that are designed to pack a bigger punch, but aren’t as stable and can fail on occasion. |
2 | Incendiary | Randomly deals incendiary damage. |
1 | Instigating | Deals double damage to targets with full health. |
2 | Lacerate | Randomly applies a bleed effect to the target. |
1 | Lawful | +20% damage to Spacer and Ecliptic enemies. |
2 | Marksman's | +15% damage while aiming. |
3 | One Inch Punch | Rounds fire in a shotgun-like spread. |
1 | Oxygenated | Hold-breath time when aiming using a scoped weapon is increased. |
2 | Poison | Randomly deals poison damage and slows the target. |
2 | Radioactive | Randomly deals radioactive damage and demoralizes the target. |
2 | Rapid | +25% increase in attack speed. |
3 | Shattering | Break through even the strongest armor. |
3 | Skip Shot | Every fourth shot fires two projectiles at once. |
1 | Space-Adept | +30% damage while in space, and -15% damage while on a planet. |
2 | Staggering | Small chance to stagger enemies. |
2 | Swashbuckling | Human enemies drop more credits. |
3 | Tesla | Rounds will sometimes emit electricity where they land that damages and slows nearby targets. |
3 | Titanium Build | Premium build materials make this weapon light as a feather. |
2 | Vampire's | Chance that humans drop extra Med Packs on death. |