All weapons
A complete list of all unique and common weapons available in Starfield, including their detailed parameters like damage, rate of fire, ammo type, DPS, required level, mods, legendary effects, and other information like where to get them as while most weapons can be found as loot or bought from vendors, some unique and rare pieces can be obtained only as a quest reward.
Tips: You can holster weapon by holding the Reload button. Your companions only need one piece of ammo for their guns.
Tips: You can holster weapon by holding the Reload button. Your companions only need one piece of ammo for their guns.
Complete weapons list and information
Weapon damage types
There are three primary damage types: physical (ballistic), energy (laser), and electromagnetic (EM). Particle beam weapons are a unique case, as they combine both physical and energy damage. While a target's armor resistance can mitigate a specific damage type, it usually doesn't matter that much, so you can pick any tool of destruction you prefer.
Damage type | Description |
---|---|
Physical | Ballistic weapons inflict physical damage similarly to conventional firearms and offer good flexibility through modding. The effective range of such guns can vary from short-range guns like pistols or shotguns to medium and long-range rifles. The only potential disadvantage may be the relatively high ammo consumption for fully automatic guns. |
Energy | Laser weapons inflict energy-based damage by emitting high-voltage laser beams. They usually provide a better range than their ballistic counterparts, solid damage, and pretty good ammo efficiency. |
Electromagnetic | EM weapons operate on a fundamentally different principle compared to other guns. They are designed as a non-lethal option for stunning enemies. |
Weapon tiers and rarity
The weapons can be found and bought on various quality tiers, depending on the player's level. Higher-tier weapons are more powerful (bigger damage) and valuable (in credits).
You can determine the quality tier by the prefixes listed below, though it's important to note that the exact levels can vary between different weapons. Please see the individual weapons for the details.
You can determine the quality tier by the prefixes listed below, though it's important to note that the exact levels can vary between different weapons. Please see the individual weapons for the details.
Tier | Approx. level |
---|---|
Basic | 1+ |
Calibrated | 6+ |
Refined | 16+ |
Advanced | 26+ |
The weapons can drop in any rarity. The rarity of a weapon doesn't directly impact its statistics, but it does determine the number of attached legendary effects/traits providing various benefits like increased damage, explosive or incendiary rounds, bigger magazine capacity, and similar.
A higher rarity provides more effects on it, up to three effects at once, as shown in the table below.
A higher rarity provides more effects on it, up to three effects at once, as shown in the table below.
Rarity | Legendary effects/traits |
---|---|
Common | 0 |
Rare | 1 |
Epic | 2 |
Legendary | 3 |
Where to buy ammo
You can buy ammunition from most of vendors, although availability may be restricted based on your level or subject to minor randomness. Choose the desired ammo type from the list to display the corresponding vendors:
- .27 Caliber
- .43 MI Array
- .43 Ultramag
- .45 Caliber ACP
- .50 Caliber Caseless
- .50 MI Array
- 1.5KV LZR Cartridge
- 11mm Caseless
- 12.5mm ST Rivet
- 12g Shotgun Shell
- 15x25 CLL Shotgun Shell
- 20mm Particle Rocket
- 3KV LZR Cartridge
- 40mm XPL
- 6.5mm CT
- 6.5mm MI Array
- 7.5mm Whitehot
- 7.62x39mm
- 7.77mm Caseless
- 9x39mm
- Caseless Shotgun Shell
- Heavy Particle Fuse
- Light Particle Fuse