Character traits

During character creation in Starfield, players have the option to choose traits, which serve as optional modifiers. Up to three traits can be selected, or players can choose not to have any. Traits can have both positive and negative effects, impacting combat and various interactions throughout the game. Additionally, each active trait is tied to a specific mission or activity, providing an opportunity to permanently remove the trait later on.

TraitDescriptionIncompatible trait
Alien DNAYou volunteered for a controversial experiment that combines alien and human DNA. As a result, you start with a higher health pool and greater endurance, but healing items aren't as effective.
Dream HomeYou own a luxurious, customizable house on a peaceful planet! Unfortunately it comes with a 125,000 credit mortgage with GalBank that has to be paid weekly.
EmpathYou are deeply connected to the feelings of others. Performing actions your companion likes will result in a temporary increase in combat effectiveness. But, performing actions they don't like will have the precise opposite effect.
ExtrovertYou're a people person. Exerting yourself uses less oxygen when adventuring with human companions, but more when adventuring alone.Introvert
Freestar Collective SettlerYou gain access to special Freestar Collective dialogue options, and better rewards from some missions given by the faction. But, crime bounty towards other factions is greatly increased.Neon Street Rat
United Colonies Native
Hero WorshippedYou’ve earned the attention of an annoying Adoring Fan who will show up randomly and jabber at you incessantly. On the plus side, he’ll join your ship’s crew and give you gifts…
IntrovertYou really need your alone time. Exerting yourself uses less oxygen when adventuring alone, but more when adventuring with other human companions.Extrovert
Kid StuffYour parents are alive and well, and you can visit them at their home. But you will automatically send 2% of your credits home to them every week.
Neon Street RatYou grew up on the mean streets of Neon. You gain access to special dialogue options, and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased.Freestar Collective Settler
United Colonies Native
Raised EnlightenedYou grew up as a member of the Enlightened. You gain access to a special chest full of items in the House of the Enlightened in New Atlantis, but lose access to the Sanctum Universum chest.Raised Universal
Raised UniversalYou grew up as a member of the Sanctum Universum. You gain access to a special chest full of items in the Sanctum Universum in New Atlantis, but lose access to the House of the Enlightened chest.Raised Enlightened
Serpent's EmbraceYou grew up worshiping the Great Serpent. Grav jumping provides a temporary boost to health and endurance, but health and endurance are lowered if you don't continue jumping regularly - like an addiction.Raised Universal
Raised Enlightened
SpacedYour body has become acclimated to space. Health and endurance are increased when in space, but decreased when on the surface.Terra Firma
TaskmasterOccasionally, if you have crew trained in a certain ship system, that system will automatically repair itself to full health whenever it is damaged below 50%. However, all crew cost twice as much to hire.
Terra FirmaYour body has become acclimated to being planet bound. Health and endurance are increased when planetside, but decreased when in space.Spaced
United Colonies NativeYou gain access to special United Colonies dialogue options, and better rewards from some missions given by the faction. However, crime bounty by other factions is greatly increased.Neon Street Rat
Freestar Collective Settler
WantedSomeone put a price on your head, and word has spread. Occasionally, armed mercenaries will show up and try to kill you, but being cornered gives you an edge - when your health is low, you do extra damage.