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Blueprint details for Multi-cannon - Long range

Long range

mass and power draw are increased with this weapon blueprint to increase range and prevent damage falloff over distance.
Note: The damage falloff start is equal to the weapon maximum range.
The crafting cost is per 'roll'. Based on your reputation with the Engineer, the blueprint may require multiple rolls to complete.

Multi-cannon - Long range - Grade 1 ︎

Modifiers
Power draw
+3%
Maximum range
+20%
Damage falloff start
+20%
Mass
+10%
Crafting cost
1︎ Sulphur (81)

Multi-cannon - Long range - Grade 2 ︎︎

Modifiers
Power draw
+6%
Maximum range
+40%
Damage falloff start
+40%
Mass
+15%
Crafting cost
1︎ Sulphur (81)
1︎ Modified Consumer Firmware (2)

Multi-cannon - Long range - Grade 3 ︎︎︎

Modifiers
Power draw
+9%
Maximum range
+60%
Damage falloff start
+60%
Mass
+20%
Crafting cost
1︎ Sulphur (81)
1︎ Modified Consumer Firmware (2)
1︎ Focus Crystals (94)

Multi-cannon - Long range - Grade 4 ︎︎︎︎

Modifiers
Power draw
+12%
Maximum range
+80%
Damage falloff start
+80%
Mass
+25%
Crafting cost
1︎ Modified Consumer Firmware (2)
1︎ Focus Crystals (94)
1︎ Conductive Polymers (0)

Multi-cannon - Long range - Grade 5 ︎︎︎︎︎

Modifiers
Power draw
+15%
Maximum range
+100%
Damage falloff start
+100%
Mass
+30%
Crafting cost
1︎ Cracked Industrial Firmware (0)
1︎ Thermic Alloys (18)
1︎ Biotech Conductors (13)

Possible experimental effects

Auto Loader

An experimental upgrade that automatically reloads the weapon, even when firing.

Modifiers
Auto reload while firing
Crafting cost
4︎ Mechanical Equipment (60)
3︎ Mechanical Components (30)
3︎ High Density Composites (32)


Corrosive Shell

Experimental rounds that temporarily weaken hull hardness and increase all damage taken, at the cost of reduced ammo capacity.

Modifiers
Target armor hardness reduced
Ammo capacity
-20%
Crafting cost
5︎ Chemical Storage Units (16)
4︎ Precipitated Alloys (87)
3︎ Arsenic (0)


Double Braced

Additional, hardened supports and bracing further improve module survivability.

Modifiers
Integrity
+15%
Crafting cost
5︎ Mechanical Scrap (12)
5︎ Compact Composites (36)
3︎ Vanadium (12)


Emissive Munitions

Experimental upgrade that causes strikes to envelope the target in energetic particles, significantly amplifying its signature, at the cost of increasing heat generation for the attacker.

Modifiers
Target signature increased
Thermal Load
+100%
Crafting cost
4︎ Mechanical Equipment (60)
3︎ Unexpected Emission Data (91)
3︎ Heat Exchangers (9)
3︎ Manganese (64)

Flow Control

Advanced software and internal sensors regulate energy flow more efficiently, reducing module power draw.

Modifiers
Power draw
-10%
Crafting cost
5︎ Mechanical Scrap (12)
3︎ Hybrid Capacitors (0)
1︎ Modified Embedded Firmware (6)


Incendiary Rounds

Modified ammo system capable of delivering superheated rounds, increasing damage and converting a large portion to thermal.

Modifiers
Damage partially thermal
Rate of fire
-5%
Thermal Load
+200%
Crafting cost
5︎ Heat Conduction Wiring (79)
5︎ Phosphorus (11)
5︎ Sulphur (81)
3︎ Phase Alloys (200)

Multi-servos

Additional servomechanisms and controller software allow the weapon to safely fire at an increased rate, at the cost of increased power draw.

Modifiers
Power draw
+5%
Rate of fire
+3%
Crafting cost
5︎ Mechanical Scrap (12)
4︎ Focus Crystals (94)
2︎ Conductive Polymers (0)
2︎ Configurable Components (0)

Oversized

Scaled up components and reinforced munitions housing allows the weapon to pack more of a punch, increasing damage at the cost of increased power draw.

Modifiers
Power draw
+5%
Damage
+3%
Crafting cost
5︎ Mechanical Scrap (12)
3︎ Mechanical Components (30)
1︎ Ruthenium (11)


Smart Rounds

Friend or foe targeting upgrade that causes rounds to self-destruct before damaging ships that are not currently targeted.

Modifiers
No damage to untargeted ships
Crafting cost
5︎ Mechanical Scrap (12)
3︎ Security Firmware Patch (0)
3︎ Decoded Emission Data (84)
3︎ Classified Scan Databanks (23)

Stripped Down

Key components replaced with versions crafted from lightweight materials and all extraneous parts removed entirely to reduce mass.

Modifiers
Mass
-10%
Crafting cost
5︎ Salvaged Alloys (78)
5︎ Carbon (40)
1︎ Tin (17)


Thermal Shock

Articulated focus array designed to spread heat effectively. Strikes to shields and hull impart additional heat into the target.

Modifiers
Target heat increased
Damage
-10%
Crafting cost
5︎ Flawed Focus Crystals (100)
3︎ Heat Resistant Ceramics (48)
3︎ Conductive Components (0)
3︎ Tungsten (0)