Synthesis

AFM Refill

Refills Auto Field-Maintenance Unit ammunition for a single module.

Basic
2︎ Nickel (147)
2︎ Zinc (39)
2︎ Chromium (144)
3︎ Vanadium (12)



 
 Can be crafted: 4x
Standard
1︎ Tin (17)
2︎ Manganese (64)
6︎ Vanadium (12)
1︎ Molybdenum (10)
1︎ Zirconium (24)


 Bonus: +50% Repair Speed
 Can be crafted: 2x
Premium
2︎ Zinc (39)
4︎ Chromium (144)
6︎ Vanadium (12)
2︎ Zirconium (24)
1︎ Tellurium (12)
1︎ Ruthenium (11)

 Bonus: +100% Repair Speed
 Can be crafted: 2x

AX Explosive Munitions

Basic
3︎ Iron (95)
3︎ Nickel (147)
4︎ Carbon (40)
3︎ Propulsion Elements (6)



 
 Can be crafted: 2x
Standard
6︎ Sulphur (81)
6︎ Phosphorus (11)
2︎ Mercury (0)
4︎ Thargoid Organic Circuitry (0)
4︎ Propulsion Elements (6)


 Bonus: +5% Damage Boost
 Insufficient component
Premium
5︎ Tungsten (0)
4︎ Mercury (0)
2︎ Polonium (0)
5︎ Bio-Mechanical Conduits (0)
5︎ Propulsion Elements (6)
6︎ Ship Flight Data (0)

 Bonus: +10% Damage Boost
 Insufficient component

AX Remote Flak Munitions

Basic
4︎ Nickel (147)
3︎ Carbon (40)
2︎ Sulphur (81)




 
 Can be crafted: 13x
Standard
2︎ Tin (17)
3︎ Zinc (39)
1︎ Arsenic (0)
3︎ Thargoid Technological Components (0)
2︎ Wreckage Components (0)


 Bonus: +5% Damage Boost
 Insufficient component
Premium
8︎ Zinc (39)
2︎ Tungsten (0)
1︎ Arsenic (0)
3︎ Sensor Fragment (0)
4︎ Thargoid Technological Components (0)
1︎ Weapon Parts (0)

 Bonus: +10% Damage Boost
 Insufficient component

AX Small Calibre Munitions

Basic
2︎ Iron (95)
1︎ Nickel (147)
1︎ Sulphur (81)
2︎ Weapon Parts (0)



 
 Insufficient component
Standard
2︎ Iron (95)
2︎ Phosphorus (11)
2︎ Zirconium (24)
3︎ Sensor Fragment (0)
4︎ Weapon Parts (0)


 Bonus: +5% Damage Boost
 Insufficient component
Premium
3︎ Iron (95)
2︎ Phosphorus (11)
2︎ Zirconium (24)
4︎ Sensor Fragment (0)
2︎ Thargoid Carapace (0)
6︎ Weapon Parts (0)

 Bonus: +10% Damage Boost
 Insufficient component

Caustic Sinks

Provides a full restock of the launcher's supplies.

Basic
1︎ Chemical Storage Units (16)
1︎ Galvanising Alloys (198)
4︎ Caustic Shard (0)
2︎ Corrosive Mechanisms (0)



 
 Insufficient component
Standard







 
Premium







 

Chaff

Refills Chaff for a single module.

Basic
1︎ Compact Composites (36)
1︎ Filament Composites (72)





 
 Can be crafted: 36x
Standard
1︎ Compact Composites (36)
2︎ Filament Composites (72)
1︎ Thermic Alloys (18)




 Bonus: +1 Second Duration
 Can be crafted: 18x
Premium
1︎ Compact Composites (36)
2︎ Filament Composites (72)
1︎ Thermic Alloys (18)
1︎ Proto Radiolic Alloys (12)



 Bonus: +2 Seconds Duration
 Can be crafted: 12x

Configurable Explosive Munitions

Refills Advanced Missile Rack ammunition for a single weapon.

Basic
3︎ Iron (95)
3︎ Nickel (147)
4︎ Carbon (40)
4︎ Sulphur (81)



 
 Can be crafted: 10x
Standard
6︎ Phosphorus (11)
4︎ Arsenic (0)
2︎ Mercury (0)
1︎ Guardian Power Cell (0)
1︎ Guardian Power Conduit (0)
1︎ Guardian Technology Component (0)

 Bonus: +Anti-Xeno Damage
 Insufficient component
Premium







 

Configurable Small Calibre Munitions

Refills Advanced Multi-cannon ammunition for a single weapon.

Basic
2︎ Iron (95)
1︎ Nickel (147)
2︎ Sulphur (81)




 
 Can be crafted: 40x
Standard
2︎ Tin (17)
3︎ Zinc (39)
3︎ Phosphorus (11)
1︎ Guardian Power Cell (0)
1︎ Guardian Power Conduit (0)
1︎ Guardian Technology Component (0)

 Bonus: +Anti-Xeno Damage
 Insufficient component
Premium







 

Enzyme Missile Munitions

Basic
3︎ Iron (95)
3︎ Sulphur (81)
4︎ Bio-Mechanical Conduits (0)
3︎ Propulsion Elements (6)
3︎ Weapon Parts (0)
2︎ Lead (15)

 
 Insufficient component
Standard
6︎ Sulphur (81)
4︎ Tungsten (0)
5︎ Bio-Mechanical Conduits (0)
6︎ Propulsion Elements (6)
4︎ Weapon Parts (0)
4︎ Lead (15)

 Bonus: +15% Damage Boost
 Insufficient component
Premium
5︎ Phosphorus (11)
4︎ Tungsten (0)
6︎ Bio-Mechanical Conduits (0)
6︎ Propulsion Elements (6)
5︎ Weapon Parts (0)
6︎ Lead (15)

 Bonus: +30% Damage Boost
 Insufficient component

Explosives Munitions

Refills Missile and Mine ammunition for a single weapon.

Basic
3︎ Iron (95)
3︎ Nickel (147)
4︎ Carbon (40)
4︎ Sulphur (81)



 
 Can be crafted: 10x
Standard
6︎ Sulphur (81)
6︎ Phosphorus (11)
4︎ Arsenic (0)
2︎ Mercury (0)



 Bonus: +15% Damage Boost
 Insufficient component
Premium
5︎ Phosphorus (11)
4︎ Arsenic (0)
5︎ Niobium (0)
5︎ Mercury (0)
5︎ Polonium (0)


 Bonus: +30% Damage Boost
 Insufficient component

Flechette Launcher Munitions

Basic
1︎ Tungsten (0)
3︎ Electrochemical Arrays (7)
2︎ Mechanical Components (30)
2︎ Boron (9)



 
 Insufficient component
Standard
4︎ Tungsten (0)
6︎ Electrochemical Arrays (7)
4︎ Mechanical Components (30)
4︎ Boron (9)



 Bonus: +5% Damage Boost
 Insufficient component
Premium
6︎ Tungsten (0)
9︎ Electrochemical Arrays (7)
5︎ Mechanical Components (30)
6︎ Boron (9)



 Bonus: +10% Damage Boost
 Insufficient component

FSD Injection

Boosts FSD Hyperspace jump range.

Basic
1︎ Carbon (40)
1︎ Vanadium (12)
1︎ Germanium (1)




 Bonus: +25% Jump Range
 Can be crafted: 1x
Standard
1︎ Carbon (40)
1︎ Vanadium (12)
1︎ Germanium (1)
1︎ Cadmium (8)
1︎ Niobium (0)


 Bonus: +50% Jump Range
 Insufficient component
Premium
1︎ Carbon (40)
1︎ Germanium (1)
1︎ Arsenic (0)
1︎ Niobium (0)
1︎ Yttrium (0)
1︎ Polonium (0)

 Bonus: +100% Jump Range
 Insufficient component

Guardian Gauss Cannon Munitions

Basic
3︎ Manganese (64)
2︎ Focus Crystals (94)
2︎ Guardian Power Conduit (0)
4︎ Guardian Wreckage Components (0)



 
 Insufficient component
Standard
5︎ Manganese (64)
3︎ Heat Resistant Ceramics (48)
5︎ Focus Crystals (94)
4︎ Guardian Power Conduit (0)
3︎ Guardian Sentinel Weapon Parts (0)


 Bonus: +15% Damage Boost
 Insufficient component
Premium
8︎ Manganese (64)
6︎ Guardian Technology Component (0)
6︎ Filament Composites (72)
10︎ Focus Crystals (94)



 Bonus: +30% Damage Boost
 Insufficient component

Guardian Plasma Charger Munitions

Basic
3︎ Chromium (144)
2︎ Heat Dispersion Plate (48)
3︎ Guardian Power Conduit (0)
4︎ Guardian Wreckage Components (0)



 
 Insufficient component
Standard
4︎ Chromium (144)
2︎ Heat Exchangers (9)
2︎ Phase Alloys (200)
2︎ Guardian Power Cell (0)
2︎ Guardian Technology Component (0)


 Bonus: +15% Damage Boost
 Insufficient component
Premium
6︎ Chromium (144)
2︎ Zirconium (24)
4︎ Heat Exchangers (9)
6︎ Phase Alloys (200)
4︎ Guardian Power Cell (0)
3︎ Guardian Sentinel Weapon Parts (0)

 Bonus: +30% Damage Boost
 Insufficient component

Guardian Shard Cannon Munitions

Basic
3︎ Carbon (40)
2︎ Vanadium (12)
3︎ Crystal Shards (111)
3︎ Guardian Power Cell (0)
5︎ Guardian Wreckage Components (0)


 
 Insufficient component
Standard
4︎ Crystal Shards (111)
2︎ Guardian Power Cell (0)
2︎ Guardian Sentinel Weapon Parts (0)




 Bonus: +15% Damage Boost
 Insufficient component
Premium
8︎ Carbon (40)
6︎ Guardian Power Cell (0)
4︎ Vanadium (12)
8︎ Crystal Shards (111)



 Bonus: +30% Damage Boost
 Insufficient component

Heat Sink

Refills Heat Sinks for a single module.

Basic
2︎ Basic Conductors (34)
2︎ Heat Conduction Wiring (79)





 
 Can be crafted: 17x
Standard
2︎ Basic Conductors (34)
2︎ Heat Conduction Wiring (79)
2︎ Heat Exchangers (9)




 Bonus: +15% Heat Dissipation
 Can be crafted: 4x
Premium
2︎ Basic Conductors (34)
2︎ Heat Conduction Wiring (79)
2︎ Heat Exchangers (9)
1︎ Proto Heat Radiators (81)



 Bonus: +30% Heat Dissipation
 Can be crafted: 4x

High Velocity Munitions

Refills Railgun ammunition for a single weapon.

Basic
2︎ Iron (95)
1︎ Vanadium (12)





 
 Can be crafted: 12x
Standard
4︎ Iron (95)
3︎ Vanadium (12)
2︎ Tungsten (0)
2︎ Zirconium (24)



 Bonus: +15% Damage Boost
 Insufficient component
Premium
4︎ Vanadium (12)
4︎ Tungsten (0)
2︎ Zirconium (24)
2︎ Yttrium (0)



 Bonus: +30% Damage Boost
 Insufficient component

Large Calibre Munitions

Refills Cannon and Fragment Cannon ammunition for a single weapon.

Basic
4︎ Nickel (147)
3︎ Carbon (40)
2︎ Sulphur (81)




 
 Can be crafted: 13x
Standard
2︎ Tin (17)
3︎ Zinc (39)
3︎ Phosphorus (11)
1︎ Arsenic (0)
2︎ Zirconium (24)


 Bonus: +15% Damage Boost
 Insufficient component
Premium
8︎ Zinc (39)
2︎ Tungsten (0)
1︎ Arsenic (0)
1︎ Mercury (0)
2︎ Antimony (3)


 Bonus: +30% Damage Boost
 Insufficient component

Life Support

Refills Life Support supply.

Basic
2︎ Iron (95)
1︎ Nickel (147)





 
 Can be crafted: 47x
Standard







 
Premium







 

Limpets

Restocks up to 4 Limpet Drones.

Basic
10︎ Iron (95)
10︎ Nickel (147)





 
 Can be crafted: 9x
Standard







 
Premium







 

Nanite Munitions

Refills Guardian Nanite Torpedo Pylon ammunition.

Basic
2︎ Guardian Power Cell (0)
5︎ Heat Exposure Specimen (0)
5︎ Phasing Membrane Residue (0)




 
 Insufficient component
Standard







 
Premium







 

Plasma Munitions

Refills Plasma Accelerator ammunition for a single weapon.

Basic
3︎ Sulphur (81)
4︎ Phosphorus (11)
1︎ Manganese (64)




 
 Can be crafted: 2x
Standard
5︎ Phosphorus (11)
3︎ Manganese (64)
1︎ Selenium (33)
4︎ Molybdenum (10)



 Bonus: +15% Damage Boost
 Can be crafted: 2x
Premium
5︎ Selenium (33)
4︎ Cadmium (8)
4︎ Molybdenum (10)
2︎ Technetium (9)



 Bonus: +30% Damage Boost
 Can be crafted: 2x

Seismic Charge Munitions

Materials can be used by your ship to synthesize ammunition. Basic synthesis provides half of a weapon's ammo capacity. Seismic Charge Munitions are used by Seismic Charge Launchers.

Basic
2︎ Iron (95)
2︎ Nickel (147)
2︎ Sulphur (81)
3︎ Phosphorus (11)
1︎ Mercury (0)


 
 Insufficient component
Standard







 
Premium







 

Shock Cannon Munitions

Basic
3︎ Grid Resistors (11)
2︎ Heat Dispersion Plate (48)
2︎ Focus Crystals (94)
2︎ Phase Alloys (200)
2︎ Lead (15)


 
 Can be crafted: 3x
Standard
5︎ Grid Resistors (11)
3︎ Heat Dispersion Plate (48)
4︎ Focus Crystals (94)
5︎ Phase Alloys (200)
3︎ Lead (15)


 Bonus: +5% Damage Boost
 Can be crafted: 2x
Premium
7︎ Grid Resistors (11)
4︎ Heat Dispersion Plate (48)
6︎ Focus Crystals (94)
8︎ Phase Alloys (200)
5︎ Lead (15)


 Bonus: +10% Damage Boost
 Can be crafted: 1x

Small Calibre Munitions

Refills Multi-cannon ammunition for a single weapon.

Basic
2︎ Iron (95)
1︎ Nickel (147)
2︎ Sulphur (81)




 
 Can be crafted: 40x
Standard
2︎ Iron (95)
2︎ Zinc (39)
2︎ Phosphorus (11)
2︎ Selenium (33)
2︎ Zirconium (24)


 Bonus: +15% Damage Boost
 Can be crafted: 5x
Premium
2︎ Sulphur (81)
2︎ Phosphorus (11)
2︎ Tungsten (0)
2︎ Zirconium (24)
2︎ Mercury (0)
1︎ Antimony (3)

 Bonus: +30% Damage Boost
 Insufficient component

SRV Ammo Restock

Restocks the SRV's ammunition.

Basic
2︎ Sulphur (81)
1︎ Phosphorus (11)





 
 Can be crafted: 11x
Standard
1︎ Phosphorus (11)
1︎ Manganese (64)
1︎ Selenium (33)
1︎ Molybdenum (10)



 Bonus: +15% Damage Boost
 Can be crafted: 10x
Premium
2︎ Phosphorus (11)
2︎ Selenium (33)
1︎ Molybdenum (10)
1︎ Technetium (9)



 Bonus: +30% Damage Boost
 Can be crafted: 5x

SRV Refuel

Refuels the SRV.

Basic
1︎ Sulphur (81)
1︎ Phosphorus (11)





 
 Can be crafted: 11x
Standard
1︎ Sulphur (81)
1︎ Phosphorus (11)
1︎ Arsenic (0)
1︎ Mercury (0)



 Bonus: +100% fuel efficiency
 Insufficient component
Premium
1︎ Sulphur (81)
1︎ Arsenic (0)
1︎ Mercury (0)
1︎ Technetium (9)



 Bonus: +200% fuel efficiency
 Insufficient component

SRV Repair

Repairs the SRV hull.

Basic
2︎ Iron (95)
1︎ Nickel (147)





 
 Can be crafted: 47x
Standard
3︎ Nickel (147)
1︎ Manganese (64)
1︎ Vanadium (12)
1︎ Molybdenum (10)



 Bonus: +50% hull strength
 Can be crafted: 10x
Premium
1︎ Zinc (39)
2︎ Chromium (144)
2︎ Vanadium (12)
1︎ Tungsten (0)
1︎ Tellurium (12)


 Bonus: +100% hull strength
 Insufficient component

Sub-surface Displacement Munitions

Materials can be used by your ship to synthesize ammunition. Basic synthesis provides half of a weapon's ammo capacity. Sub-surface Displacement Munitions are used by Sub-surface Displacement Missiles.

Basic
3︎ Nickel (147)
3︎ Carbon (40)
3︎ Sulphur (81)
2︎ Tungsten (0)



 
 Insufficient component
Standard







 
Premium







 
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