Blueprint details for Multi-cannon - High capacity
High capacity
Increased mass and power draw are traded for increased ammo capacity and a faster fire rate with this weapon blueprint.
Note: The ammo capacity and clip size percentages may differ, as the projectiles increase is rounded to a whole number in the game and the percentages recalculated by it, depending on the weapon.
The crafting cost is per 'roll'. Based on your reputation with the Engineer, the blueprint may require multiple rolls to complete.
The crafting cost is per 'roll'. Based on your reputation with the Engineer, the blueprint may require multiple rolls to complete.
Multi-cannon - High capacity - Grade 1 ︎
Modifiers
Clip size
+36%
Power draw
+4%
Ammo capacity
+36%
Rate of fire
+2%
Mass
+20%
Multi-cannon - High capacity - Grade 2 ︎︎
Modifiers
Clip size
+52%
Power draw
+8%
Ammo capacity
+52%
Rate of fire
+4%
Mass
+30%
Multi-cannon - High capacity - Grade 3 ︎︎︎
Modifiers
Clip size
+68%
Power draw
+12%
Ammo capacity
+68%
Rate of fire
+6%
Mass
+40%
Multi-cannon - High capacity - Grade 4 ︎︎︎︎
Modifiers
Clip size
+84%
Power draw
+16%
Ammo capacity
+84%
Rate of fire
+8%
Mass
+50%
Multi-cannon - High capacity - Grade 5 ︎︎︎︎︎
Modifiers
Clip size
+100%
Power draw
+20%
Ammo capacity
+100%
Rate of fire
+10%
Mass
+60%
Crafting cost
1︎ Mechanical Components (30)1︎ Proprietary Composites (8)
1︎ Military Supercapacitors (8)
Possible experimental effects
Auto Loader
An experimental upgrade that automatically reloads the weapon, even when firing.Modifiers
Auto reload while firingCrafting cost
4︎ Mechanical Equipment (60)3︎ Mechanical Components (30)
3︎ High Density Composites (32)
Emissive Munitions
Experimental upgrade that causes strikes to envelope the target in energetic particles, significantly amplifying its signature, at the cost of increasing heat generation for the attacker.Modifiers
Target signature increasedThermal Load
+100%
Crafting cost
4︎ Mechanical Equipment (60)3︎ Unexpected Emission Data (91)
3︎ Heat Exchangers (9)
3︎ Manganese (64)
Incendiary Rounds
Modified ammo system capable of delivering superheated rounds, increasing damage and converting a large portion to thermal.Modifiers
Damage partially thermalRate of fire
-5%
Thermal Load
+200%
Crafting cost
5︎ Heat Conduction Wiring (79)5︎ Phosphorus (11)
5︎ Sulphur (81)
3︎ Phase Alloys (200)
Multi-servos
Additional servomechanisms and controller software allow the weapon to safely fire at an increased rate, at the cost of increased power draw.Modifiers
Power draw
+5%
Rate of fire
+3%
Crafting cost
5︎ Mechanical Scrap (12)4︎ Focus Crystals (94)
2︎ Conductive Polymers (0)
2︎ Configurable Components (0)
Smart Rounds
Friend or foe targeting upgrade that causes rounds to self-destruct before damaging ships that are not currently targeted.Modifiers
No damage to untargeted shipsCrafting cost
5︎ Mechanical Scrap (12)3︎ Security Firmware Patch (0)
3︎ Decoded Emission Data (84)
3︎ Classified Scan Databanks (23)
Thermal Shock
Articulated focus array designed to spread heat effectively. Strikes to shields and hull impart additional heat into the target.Modifiers
Target heat increasedDamage
-10%
Crafting cost
5︎ Flawed Focus Crystals (100)3︎ Heat Resistant Ceramics (48)
3︎ Conductive Components (0)
3︎ Tungsten (0)