Inara updates, bug reports, requests

Commanders having Elite from Epic games store with http 400 error
When you try to link your accounts, you may receive the http error 400 about expired tokens. It's an issue on Frontier's end that I cannot solve on Inara. Fortunately, the solution is simple - please give it a few days and it will start to work later (probably when the access token on their cAPI server expires). If the error 400 appeared later and it worked before, try to reauthenticate as said in the error message (may be just a regular reauth forced by Frontier). Alternatively, you can try to use the workaround below. If even that won't work, it's the problem described above.
Please vote for the issue on the official bug tracker: https://issues.frontierstore.net/issue-detail/21258

Possible workaround: Try to connect the account while you are in the game. It may work.

Game data and imports not available for console commanders and PC players with Legacy game version
Inara supports only the Live game version (so PC Horizons 4.0 and Odyssey) since game update 14, thus all the game data on the site and the commander data imports work only for those game versions.
14 Jan 2018, 1:28pm
RisnackHello everyone, may I ask that the Type-10 Defender's page gets another look ?
Over here it lists that the T-10 has a Mass-lock factor of 16 (copied over from T9 page or typo ?)
Because on the Elite wiki it sais to have a Mass-lock factor of 26
I've also heard that it has been slowing down low-wakes from Cutters (27) , so is it perhaps even higher ?

Thanks, fixed. I copied that from T9 on the initial release is it wasn't known at the moment and forgot to update it later.

XxHyde840xXHey Artie! Just tried to add the Rocket-Propelled FSD Disruptor to my stored modules and it will not add to the list. Was wondering if there was a second page or am I missing something? Thanks for your time.

Thank you for the info, there was indeed a bug, it should be fixed now.

NFC Phisto
Artie
It's possible, HTML output is "ignoring" multiple spaces (unless these are non-breakable spaces). If it is really needed, I can add some tag for it.


If it's not too much trouble?

It depends, for the proper use as non-breakable space between words and similar I can implement it. I just need to handle and to be sure it won't be misused as a substitution of text formatting and test it won't cause any issues with copy&pasting from Word and similar where regular spaces may be replaced for nbsp. If it isn't an urgent need, I may take a look on it later.

FireSammy_HYPEHello
Installed the latest update for the EDmarketConnector. It refuses to launch. No error messages, nothing. Just does not launch. Worked fine before the update. (Win10 64 bit)

Hello, I recommend to raise an issue on the EDMC github page.


Last edit: 14 Jan 2018, 1:43pm
14 Jan 2018, 1:43pm
Not urgent at all. Take your time.
14 Jan 2018, 2:03pm
Update, just tested a few times with fellow members from my playergroup

Unwinged, Cutter, with a fresh T10 (nothing changed besides paintjob)

The Cutters Low wake gets "Frame shift inihibited by a factor of 26"

The T10 Low wake gets "Frame shift inihibited by a factor of 26"


The mass-lock factor of the Cutter got reduced by one point, from 27 to 26 ??? (to be equal with the T10 ?)

https://www.youtube.com/watch?v=GdKNjmr0iTs

https://www.youtube.com/watch?v=8Ji1nc_iPgo&feature=youtu.be


Last edit: 14 Jan 2018, 2:59pm
14 Jan 2018, 6:28pm
As always thanks for your hard work Artie! Fly Dangerously. o7
16 Jan 2018, 12:06am
Any chance of updating the rare goods list? I'm trying to create a rare route and I realised that it doesn't have Harma Silver Rum. That was added quite a while ago now, so I imagine the list is rather incomplete...

WHY IS THE RUM ALWAYS GONE???
17 Jan 2018, 12:48am
RisnackUpdate, just tested a few times with fellow members from my playergroup
Unwinged, Cutter, with a fresh T10 (nothing changed besides paintjob)
The Cutters Low wake gets "Frame shift inihibited by a factor of 26"
The T10 Low wake gets "Frame shift inihibited by a factor of 26"
The mass-lock factor of the Cutter got reduced by one point, from 27 to 26 ??? (to be equal with the T10 ?)

Thanks for the investigation, it's quite possible they unified it. I will change it for the Cutter.

Monolith PreacherAny chance of updating the rare goods list? I'm trying to create a rare route and I realised that it doesn't have Harma Silver Rum. That was added quite a while ago now, so I imagine the list is rather incomplete...

WHY IS THE RUM ALWAYS GONE???

Actually, I had this in this list, just the station and price was missing so it wasn't displayed (it was unsure at which station it can be bought at the day it was introduced and then I completely forgot to watch it). Fixed.
17 Jan 2018, 6:45am
Question to Artie: Regarding galleries, I know pics eventually get deleted, and that's perfectly understandable. I have some in my gallery linked into some of my logs. Should I save those elsewhere in case they get deleted later on so I'm not referring to a pic that doesn't exist anymore, or are those safe? Thanks.
17 Jan 2018, 12:41pm
Images used in the logbooks are safe, those aren't removed.
18 Jan 2018, 11:53am
Hi all
19 Jan 2018, 8:31pm
I don't know if it counts as a bug, but Red Copperhead painting scheme for Viper Mk III should have different colour for the decals - red or black preferably. Just because decals are white, they blend into one colours with stripes.
19 Jan 2018, 8:37pm
Lyon DeLacyI don't know if it counts as a bug, but Red Copperhead painting scheme for Viper Mk III should have different colour for the decals - red or black preferably. Just because decals are white, they blend into one colours with stripes.


You might consider reporting this on the official Frontier forums... This is for bugs with Inara.cz, not Elite Dangerous.
20 Jan 2018, 7:04pm
this may have been suggested before but you might consider changing "wings" to "squadrons" since it appears thats what the official in game name for groups is going to be. not a huge priority since squadrons arent coming till the end of the year but something to consider anyways
20 Jan 2018, 7:46pm
Not at this moment, I may consider it when the in-game "guilds" will be released and even then I hesitate to rename it, for the simple reason - the wing is simply a bigger unit than the squadron and it makes no sense that squadrons consists from many wings - it should be exactly opposite.
20 Jan 2018, 9:46pm
ya, i was just thinking it might be good to have it sync up to whats used in-game, even if FDev are doing it wrong XD but who knows maybe theyll change it and do it the right way lol
21 Jan 2018, 4:34am
Hey Artie:

Wing discussion threads can be restricted from view by a lot of different levels (Reserve and above, Wingmans and above, Wing Officers, etc), but missions can only be restricted from wing recruits, coalition members, supporters...

Is it possible someday to get the same restrictions for missions that discussion threads get? Maybe other places like Wing Documents as well?

Thanks in advance. O7

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