Inara updates, bug reports, requests
When you try to link your accounts, you may receive the http error 400 about expired tokens. It's an issue on Frontier's end that I cannot solve on Inara. Fortunately, the solution is simple - please give it a few days and it will start to work later (probably when the access token on their cAPI server expires). If the error 400 appeared later and it worked before, try to reauthenticate as said in the error message (may be just a regular reauth forced by Frontier). Alternatively, you can try to use the workaround below. If even that won't work, it's the problem described above.
Please vote for the issue on the official bug tracker: https://issues.frontierstore.net/issue-detail/21258
Possible workaround: Try to connect the account while you are in the game. It may work.
Game data and imports not available for console commanders and PC players with Legacy game version
Inara supports only the Live game version (so PC Horizons 4.0 and Odyssey) since game update 14, thus all the game data on the site and the commander data imports work only for those game versions.
21 Aug 2018, 1:11am
ArtieWill be in the update next week...
There will be also a change to the avatar image size check, so it should reduce possible errors on the large image uploads.
You're doing the work of the gods, Artie. Glad to be a part of this awesome community you've built.
23 Aug 2018, 1:44pm
For example the pmf NULL is marked as: Player faction: yes
https://inara.cz/galaxy-minorfaction/23647/
but it does not appear where it should on the player factions page:
https://inara.cz/galaxy-playerfactions/?page=6
I found other cases:
17th Federal Fleet
Able Company Ltd
23 Aug 2018, 2:17pm
23 Aug 2018, 2:39pm
ArtieThat's the correct behavior. The wings that has set the faction as theirs decided to hide their PMF (and their HQ location) from the list so it is not displayed (including related wings in the minor faction details). Although I personally prefer to have such things always visible to everybody (it is possible to discover it anyway), such option was a quite popular demand.
Ahh i thought there might be a feature like that for pmfs to hide themselves from the list...thanks for confirming that and getting back to me so quickly!
25 Aug 2018, 10:02am
I have noticed that after trading with the Material trader the materials/components cargo values are not updated. I am using EDMC and I have noticed that every time I trade with a material trader.
EDengineer which I am running in parallel is updated.
25 Aug 2018, 2:53pm
26 Aug 2018, 8:20am
26 Aug 2018, 10:27am
ArtiePargyrak: Local apps like EDengineer that have a direct access to the journal file are (or at least should be) always updated immediately, but updates via API may take some time or may be performed just on certain events like jumps, docks/undocks, etc. (to avoid a constant flow of requests spamming the server on every single event .)
I know that, but today for example. I want to a Raw material trader, no update after several jumps, docks etc. Manufactured trader updated after first jump. Went to an engineer spent Tellurim, got updated but no the other raw mats...
26 Aug 2018, 11:58am
26 Aug 2018, 12:01pm
ArtieNo idea, I see no errors in the log file and there are also updates correctly made. I will send you a PM with a list to double-check...
Update... The tellurium was not updated after all. Strange. Awaiting for your email
28 Aug 2018, 12:31pm
- New Tech broker modules, a ship, materials, commodities and engineers for the Chapter 3 were added (big thanks to Rhevian and folks at FD that provided the data for this!). However, some minor info like module prices may be missing and will be updated as soon as possible. Also, the list of what each of the new engineers can made may be slightly off at the moment, please report any issues found.
- General layout improvements and polishing, which should be hopefully beneficial especially to users on mobile devices. The wings section still needs to be improved, though. It will be a part of the general wings improvements for the Squadrons game update and I will outline a plan for this at a later date.
- A complete overhaul of all edit/input forms.
- Improvements to goods listings (it also display places with highest supply/demand in the galaxy).
- Alerts for the individual powers in the Powerplay, which highlights any important states of favourable controlling factions in the exploited systems.
- Tech broker unlocks can be now added to crafting lists (although it is not exactly crafting-related, it's there for the simplicity). You can also mark their unlocks.
- Improved commander biographies (you can add more details and a profile image there).
- Many things polished and improved, minor bugs fixed, including not-so-visible stuff (like rescue ships are now auto-hiding when the base station enters the repair state, new PMFs can be edited for a limited time after being added and so on, and so on...).
Few additional notes:
- The E:D official forum feed is not currently updating as frequently as should be, it's in the solution.
- The new engineers still needs to be adjusted in terms what they can craft and up to which grade. Please send me a screenshot or write a list if you will get there.
- I am looking for the hi-res portrait images of the new engineers. If you are running Elite in 4k, please take screenshots of them. Eventually, 1080p from their stations (as there are bigger portraits) may be also good.
28 Aug 2018, 1:06pm
Thank you!
28 Aug 2018, 1:10pm
Link to Inara Discord: https://discord.gg/qfkFWTr