Inara updates, bug reports, requests

Commanders having Elite from Epic games store with http 400 error
When you try to link your accounts, you may receive the http error 400 about expired tokens. It's an issue on Frontier's end that I cannot solve on Inara. Fortunately, the solution is simple - please give it a few days and it will start to work later (probably when the access token on their cAPI server expires). If the error 400 appeared later and it worked before, try to reauthenticate as said in the error message (may be just a regular reauth forced by Frontier). Alternatively, you can try to use the workaround below. If even that won't work, it's the problem described above.
Please vote for the issue on the official bug tracker: https://issues.frontierstore.net/issue-detail/21258

Possible workaround: Try to connect the account while you are in the game. It may work.

Game data and imports not available for console commanders and PC players with Legacy game version
Inara supports only the Live game version (so PC Horizons 4.0 and Odyssey) since game update 14, thus all the game data on the site and the commander data imports work only for those game versions.
08 Apr 2018, 11:10am
Jonny HyrulianIs it okay to be pedantic and point out a wee error here?

On Emperor Arissa Lavigny-Duval's powerplay page https://inara.cz/galaxy-powers/4/ she is referred to as "Emperess". The Imperial senet determined that Emporer will be used for both male and female rulers. Galnet article: https://community.elitedangerous.com/en/galnet/18-OCT-3301

All the best
- Jonny

[Edit: Just to add that it is just below the portrait of her, where the quote is attributed.]

Well, that's how it was in the game (not sure if they changed it later, to reflect this change. I will fix that.

NumaI've got a problem with the automatic import of my material storage through EDMC. For some reason Cadmium does not get updated on any changes. Sadly I can't pin down where the problem is. Probably a naming/formatting mismatch of the sent data and what Inara expects ? Carbon seems to be affected too.

I see no error on the API side - 61 pieces of Cadmium was received in the latest event, 61 is set in your cargo. It's same for Carbon (27).
08 Apr 2018, 11:12am
ArtieI see no error on the API side - 61 pieces of Cadmium was received in the latest event, 61 is set in your cargo. It's same for Carbon (27).


Yep, it properly updated when I logged in today, it doesn not when I dock or jump. Must be an EDMC error then.
08 Apr 2018, 1:38pm
Numa, I noticed some data from our profiles will take its time to update on Inara. Credits and Ships, for example.
08 Apr 2018, 5:58pm
Any chance the search page can focus the search box by default?
09 Apr 2018, 12:19pm
Hey Artie,

I cannot assign the role of flight leader to my wingmen. It says 0/3, and none are assigned that title. Could be an issue of having removed members that were assigned that role?

Just thought it might be worth looking into.

Thanks. May all your stars be scoopable.
09 Apr 2018, 12:54pm
PhelboreAny chance the search page can focus the search box by default?

Yes.

One12alphaHey Artie,
I cannot assign the role of flight leader to my wingmen. It says 0/3, and none are assigned that title. Could be an issue of having removed members that were assigned that role?
Just thought it might be worth looking into.
Thanks. May all your stars be scoopable.

Hmmm... I see no issue there. Does it throw any error on submit or a regular success message, but the rank is not changed?
09 Apr 2018, 2:29pm
Are there plans for adding additional engineering info to the Store Modules screen? If not, it'd be nice to see as much info (experimental effects, quality, values modified) as we see when we hover over the engineering bolt icons on modules in the ship details screen.
09 Apr 2018, 2:35pm
Artie
PhelboreAny chance the search page can focus the search box by default?


Yes.


Thanks, that's huge for me!
09 Apr 2018, 3:29pm
LyonhaertAre there plans for adding additional engineering info to the Store Modules screen? If not, it'd be nice to see as much info (experimental effects, quality, values modified) as we see when we hover over the engineering bolt icons on modules in the ship details screen.

Not at this moment. I can add the quality field there, but no additional info (experimental effects, values modified) are known/present in the journals for the modules stored.
09 Apr 2018, 5:33pm
Hi Artie,
The rapid fire engineering mod for missles and mines* has a higher Rate of Fire figure in game than what Inara states (the rest of the stats are good). The in game RoF figures are lvl1: 8.7%, lvl2: 20.48%, lvl3: 35.14%, lvl4: 53.85%, lvl5: 78.57%. (I understand that Inara uses Integers but currently it lists  the lvl5 max at 44%)

*Note: I'm also assuming mines will match missiles, they do currently in Inara, & also In game for the first 3 levels they match the figures above, but I noticed at Liz Ryder, and she maxes at lvl3 for mines, so couldn't check the higher mods.
09 Apr 2018, 7:07pm
Thanks for the info, my bet is that it has rather something to do with the base rate of fire for the racks/launchers which is then further recalculated similar to ammo capacity, but I will investigate.
09 Apr 2018, 9:44pm
Artie
LyonhaertAre there plans for adding additional engineering info to the Store Modules screen? If not, it'd be nice to see as much info (experimental effects, quality, values modified) as we see when we hover over the engineering bolt icons on modules in the ship details screen.


Not at this moment. I can add the quality field there, but no additional info (experimental effects, values modified) are known/present in the journals for the modules stored.


Ah, I see. I'll just keep separate notes for now.

Unrelated to that I've been thinking about materials. I've been using Blueprints to Craft set to 0 in my plan-ahead blueprints to "turn off" missing components for engineering that isn't my short-term focus. Let's me eyeball a little easier what materials I need to actually go after by cross-referencing that screen and the cargo list's Need column. But I noticed that when I go into a blueprint set to zero like that it resets that field to 1 on load.

I'm also thinking of prototyping with tampermonkey a hover or modal on the cargo list for materials that shows the counts of materials I have in either a same-category row or full grid somewhat like the material trader screen so I can eyeball, between haves and needs, what I can convert at a trader for me needs and what I just have to go hunt down.
10 Apr 2018, 11:15am
Hi, i have an issue. I am part of EXO and changed my gamertag on xbox and someone stole my inara name before i could change it. Can anyone help admin ? its oviohsly a fake account

Edit by Artie: Solved.


Post edited/moved by: Artie, 10 Apr 2018, 2:29pm
10 Apr 2018, 3:09pm
Am I the only one for whom the discussion boards read state are not being updating anymore?
Even though I read all the unread post, they are still being shown as unread. For example when accessing the « Updates, bug reports, requests » discussion board I end-up on page 445.
10 Apr 2018, 3:53pm
Can the Wing Roster page be made to show the icon indicating user activity on Inara (how long since they've last logged in)? I see this on the Wing Organization page but not on the Roster.

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